Volthorne, on 23 January 2013 - 03:42 PM, said:
Now think of someone with a massive quantity of LRM-20s onboard firing them all at once (such as a Stalker with 4x20s). Under the current system they're bad enough, but at x5 speed? "OP OP OP" is all you'd hear.
Except that since the missiles aren't guided the not OP. They're slightly less powerful than they are now.
Amarius, on 23 January 2013 - 03:56 PM, said:
Then they are MRMs, and not LRMs. You'll come with another crazy core mechanic change when we get MRMs ?
MRM are just LRM with less max and min range. I don't see the problem.
Amarius, on 23 January 2013 - 03:56 PM, said:
What ?
Can't see any link between C3 and MRMs here.
The point is, if we already effectively have C3i why not MRM usability in LRM?
Amarius, on 23 January 2013 - 03:56 PM, said:
You DO understand we've got free C3 because all Mechs have radio links that we CAN'T emule any other way in a GAME than making a graphical C3 ??
And what make you think MRMs are indirect fire weapons ? We don't have them. And they're not long range. Theyre medium range. Because they're dumbfire.
Yes. MRM aren't completely dumbfire, they do arc to a specified range, very similar to LRM. At least the write up I found suggested they do. Maybe you have a Technical Manual I can borrow or something - I could be wrong here - doesn't matter. I really don't care about MRM, I'm just looking for a solution to LRM and what we have isn't it.
Amarius, on 23 January 2013 - 03:56 PM, said:
LRMs aren't fire and forget missiles. What game are you at playing with your CAT ?
And you're again bringing this **** about no-skill missiles. YOU THINK ECM ARE SKILL THINGS ?
LRM are incredibly fire and forget. Lock on, fire. So long as you lock doesn't break you can shoot things locally with no problem.
ECM is a huge problem... have you forgotten what we're talking about here?
Amarius, on 23 January 2013 - 03:56 PM, said:
No they won't, And we're not playing curling, attacks that need two mechs to work (not to be effective, to work) are just stupid.
But that's how LRM indirect fire works today and you said you like it how it is.
Amarius, on 23 January 2013 - 03:56 PM, said:
Yes I think you're not understanding everything. LRMs are indirect fire capable locking projectiles. If they're not indirect fire capable, and not tracking, they're not LRMs anymore. You basically want them to be something entirely else.
But they're not lock on in any of the write ups about them. Their ability to hit is based on pilot skill, MW:O LRM are based no skill - just lock on.
Amarius, on 23 January 2013 - 03:56 PM, said:
Then try to it a 1000m away moving target with an AC20.
I'd love to, but the AC/20 won't reach.