miscreant, on 12 February 2013 - 09:36 PM, said:
Wrong.
We have 4 maps. Not 8, not 10, but 4.
You're wrong and you know it. ANY other development team would have had at LEAST 8 maps by now.
Why are defending the facts?....It doesn't make sense.
what was wrong?
which of these statements was wrong?
- level design takes time (most things do)
- level design takes effort (levels do not just sprout from the ground)
- level design takes money (even if they are using slave labor, food must be distributed on occasion)
i have to say i am pretty sure that this thread reminds me of that picture. so i think that fact is solid, but i cannot really provide you with any evidence to confirm.
those were the only things that i presented as fact. the rest was suggestion and/or opinion. i had no intention of misrepresenting my opinions as anything else.
there were also some extreme cases to point out how absurd the premise of the quoted statement was. on that point i could also say:
- why don't drowning people just breath more air? they know what their problem is and they also know what would solve the problem.
so. please explain how what i stated was wrong.