How Do You Rationalize Driving A Light?
#261
Posted 22 January 2013 - 06:23 AM
- Walk towards enemy
- Wait at bottom of hill, ravine, cauldron or behind a building
- Walk forward
- Fire
- Walk backwards into cover again
OR
- March straight down the field
- Brawl until dead
That's alot of skill, right there. Please... help me understand the great amounts of skill involved here?
#262
Posted 22 January 2013 - 06:26 AM
Epicentr, on 22 January 2013 - 01:43 AM, said:
I run a 96 KPH YLW w/stock weapons, I don't have a problem with lights. I run a CN9-A w/an AC10, 2Med Las, and 3SSRM2, I only have trouble with multiple lights under ECM. I run a stock Ilya and can feed a lag-shielded 3L 2AC5 and an AC10, with laser fire for desert, lights in packs might worry me. I run a Cataphract 4X with 3AC5, LL, and SSRM2, ECM might be a pain but I can still crater for 15 damage per shot (almost enough to cockpit ANY 'mech). Ooh, I also have a Cataphract 2X with 2SRM6, Gauss, and Med Las, most light pilots don't last long against an SRM shotgun. My Stalker is running 4Med Las, 2LL, 4SSRM2 and doesn't need a missile lock to core any 'mech, lights that bob/weave might be troublesome. D-DC Atlas with 2UAC5, 2SRM6, SRM4, 2Med Las doesn't have much trouble with lights either. Maybe I
When I pilot my Commando 2D, ECM, XL195, 3SSRM2, Med Las I just tend to assume that if I push the limits and **** people off I won't be able to stick around. I also do it because ZOOOOOOOOM and "target acquired". Truly good light pilots are quite uncommon, but fairly noticeable. Good teammates are even more uncommon. If you're more busied by killing an ankle-biting light in a larger, more heavily armored 'mech then your lights aren't doing their job or you just suck at
Corrected it for you, no need to thank me.
EDIT:
Noone likes elitism.
Edited by Cordy Ceps, 22 January 2013 - 06:32 AM.
#263
Posted 22 January 2013 - 06:36 AM
[edit] Forgot to mention that I would *love* to pilot some heavier mechs, but I haven't been playing long. Can't exactly walk onto the mech lot and buy an Atlas off the bat
Edited by AcidReign, 22 January 2013 - 06:38 AM.
#264
Posted 22 January 2013 - 06:43 AM
I feel we have moved away from the point of this thread which is how lights are great fun and stating the reasons why we think so. there is no reason for this to end up as another QQ thread.
ZOOOOOOOOM pewpewpew
end of argument.
#265
Posted 22 January 2013 - 06:43 AM
Always when i get the 5th disconnect on my team in a row, got stomped by a ecm-light swarm or my pugger team ran off in three different directions not listening to anything in chat - then i get into my 3L(it isnt elite) and i start to have good games. Its like a charm, suddenly Im starting to have these very satisfying 700-900dmg games.
Forgive me, you decent players out there, who do not need dirty tricks to keep their fun in pugs.
#266
Posted 22 January 2013 - 06:59 AM
#267
Posted 22 January 2013 - 07:09 AM
though it may seem confounding (or to the especially salty: reprehensible) that a large volume of people are cheesing ECM, streaks and lagshield on lights for easier wins/KDR in a free-to-play game's beta test phase, be mindful that they're doing exactly what they're supposed to. in a beta you have to break/make a mockery of everything humanly possible; sadists make good beta testers.
#268
Posted 22 January 2013 - 07:21 AM
#269
Posted 22 January 2013 - 07:25 AM
-- Other equally skilled pilots have demonstrated that they have a resaonable chance of hitting and killing me.
-- While I do currently pilot a Raven 3L to remain competitive in the current meta, I've done well with every light mech chassis since early Closed Beta. TBH, I'd rather be piloting my Jenner F.
-- With the game's netcode as it is today, I've had to lag-shoot some medium mechs further out than I've had to for some lights. Regardless of weight class, it still interferes with my aim when it comes to targeting specific armor segments.
-- If my 13-14 year old self could handle lag-shooting in MW3 when dial-up was still prevalent, you can too. Not saying it's something we should have to put up with, but when there's no way to fix it at the present time, you gotta learn to deal.
Edited by t0ast, 22 January 2013 - 07:41 AM.
#270
Posted 22 January 2013 - 07:26 AM
#271
Posted 22 January 2013 - 07:27 AM
Pihb, on 21 January 2013 - 09:50 AM, said:
And what excuses you find when you still lose against light mechs after re-adding collision and fixing net-code?
#272
Posted 22 January 2013 - 07:34 AM
#273
Posted 22 January 2013 - 08:26 AM
Pihb, on 21 January 2013 - 09:50 AM, said:
Two things
First QQ
Second perhaps instead of making a rage thread you should make one asking others how they deal with this issue, because if you were to notice light mechs are killed all the time just like other mechs, this must mean they can be defeated. Perhaps the issue for you is a lack of twitch style gameplay that is helpful to kill light mechs, perhaps you should stay with your team in order to be supported when a light gets behind you, or just maybe you skill level is not what you think it is. Which of these are true (if any of them are) is compelely unimportant, the biggest issue with this post is the fact that you question the integrity of people you have never met and know nothing about. Perhaps some self examination would be helpful, and also there seems to be a distict lack of comprehension on these forums that this is a game and if your not having fun go play another.
#274
Posted 22 January 2013 - 08:34 AM
t0ast, on 22 January 2013 - 07:25 AM, said:
-- Other equally skilled pilots have demonstrated that they have a resaonable chance of hitting and killing me.
-- While I do currently pilot a Raven 3L to remain competitive in the current meta, I've done well with every light mech chassis since early Closed Beta. TBH, I'd rather be piloting my Jenner F.
-- With the game's netcode as it is today, I've had to lag-shoot some medium mechs further out than I've had to for some lights. Regardless of weight class, it still interferes with my aim when it comes to targeting specific armor segments.
-- If my 13-14 year old self could handle lag-shooting in MW3 when dial-up was still prevalent, you can too. Not saying it's something we should have to put up with, but when there's no way to fix it at the present time, you gotta learn to deal.
But that's the thing, right?
You drive a 3L, because it carries ECM and streaks.. which essentially mean that you get a huge advantage over all other light mechs which can't carry that combination, because the streaks do not rely on lag shooting.
If lag shooting were as trivial as you suggest, then you wouldn't need to run streaks.. but you do run them, right?
Simply because it's possible to hit light mechs does not mean that light mechs do not benefit hugely from a lag shield.
#275
Posted 22 January 2013 - 08:51 AM
1 - Streaks are the best weapon against lights
2 - ECM cancels Streaks
3 - ECM can counter ECM, so a mech that can use both ECM and Streaks get the benefit of point 1 without the weakness of point 2.
My 3L isn't invulnerable, it just negates the best anti-light weapon out there. And that same ECM allows me to negate the ability of ECM to negate Streaks. So the end result is that my Streaks are more effective.
That being said, I still carry an ERPPC on it, and probably do just as much shooting with that as I do with the Streaks. Getting lock as you zip past someone isn't automatic, so I tend to do more drive-by shootings with the ERPPC, and use the streaks to go after other lights when they are harassing my heavies and assaults.
Next mech on my to-get list is the Raven 4X, I'll be curious to see how it compares to it's ECM brother.
#276
Posted 22 January 2013 - 08:55 AM
Pihb, on 21 January 2013 - 09:50 AM, said:
The only mech that is a problem IMO is the cheese Raven 3L. If you build an assult or heavy with weapons to kill lights it is not an issue.
Fast medium builds are also good at killing lights. The ECM/SSRM imbalance is the only huge problem.
#277
Posted 22 January 2013 - 09:01 AM
When I get Cataphracts going I am pretty sure I will do the same. My 4x SRM6 Stalker kills them all the time too in 1 to 2 salvos if they stick around.
#278
Posted 22 January 2013 - 09:05 AM
#279
Posted 22 January 2013 - 09:11 AM
Pihb, on 21 January 2013 - 09:50 AM, said:
I'm a horrible person. My lag is over a hundred, too.
I also kick puppies for fun, steal candies from babies and I'm considering hiring a band to follow me playing bass-heavy themes while I twirl my mustache menacingly.
#280
Posted 22 January 2013 - 09:11 AM
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