We Have In-Game Chat! Sort Of...
#1
Posted 22 January 2013 - 06:56 AM
Anyway, thought I'd share my discovery!
#2
Posted 22 January 2013 - 07:03 AM
They're usually talking about Lobby Chat, possibly with player created channels.
#3
Posted 22 January 2013 - 07:05 AM
Thirdstar, on 22 January 2013 - 07:03 AM, said:
They're usually talking about Lobby Chat, possibly with player created channels.
I think he knew that judging from the sort of in the thread title. It's at least something for now until the changes are (hopefully) implemented.
#4
Posted 22 January 2013 - 07:06 AM
#5
Posted 22 January 2013 - 07:08 AM
#6
Posted 22 January 2013 - 07:13 AM
Bguk, on 22 January 2013 - 07:05 AM, said:
Lets be honest though, a Lobby Chat and the current Friend Only, Wonky, No Alert chat are hardly on the same level. Akin to saying that just having 4 wheels and an engine makes something a modern motor vehicle.
#7
Posted 22 January 2013 - 07:13 AM
FerretGR, on 22 January 2013 - 07:08 AM, said:
At least the social button blinks... but, yeah, it's Russian Roulette of trying to find the sender after that.
#8
Posted 22 January 2013 - 07:18 AM
Thirdstar, on 22 January 2013 - 07:13 AM, said:
I wasn't stating whether the current system was useful or not(all not). Was just stating the op knew this wasn't a good version. He looks like he was trying to give a friendly notice to all. Hopefully this gets better sooner than later.
#9
Posted 22 January 2013 - 07:45 AM
Bguk, on 22 January 2013 - 07:18 AM, said:
Agreed. I still think that many of the community based issues could be quickly solved with the inclusion of some sort of Lobby and attached Chat. Communities are almost always better in-game than out.
#10
Posted 22 January 2013 - 07:46 AM
#11
Posted 22 January 2013 - 08:03 AM
#12
Posted 22 January 2013 - 08:08 AM
Yes, you can send a friend a message, but dont aks me how often you get a "ohh, sorry, didnt notice" as answer.
But dont worry...the UI and the whole Mechlab is in the making. Nobody can tell us when we can change Mechnames, their position in the roster and more...but it will come one day...
...just like collisions
#13
Posted 22 January 2013 - 08:30 AM
Mr 144
#14
Posted 22 January 2013 - 08:36 AM
#15
Posted 22 January 2013 - 08:40 AM
Nothing new here.
#16
Posted 22 January 2013 - 08:42 AM
#17
Posted 22 January 2013 - 08:45 AM
The other problem is that there is a friend limit (currently). To chat, or group, they must be a friend. Many times after a match, I have had someone send me friend invite wanting to group up. Only weeks later, I dont see them any more, or cant remember who they are. As my friends list fills, I have to delete some.
It is a start, but does need work. I am guessing they (the Devs) have lots more on their plates (cough..net code..cough...maps..other things [fill in the blank here])
#18
Posted 22 January 2013 - 09:13 AM
You can't send messages to friends who are offline or in game already, the notification is very iffy whether it works or not. About the only thing I can count on is that the SOCIAL window will flash, but then I need to check on all my online friends to see who sent the message, then my groups and invites tabs because that could have set the SOCIAL tab blinking too.
Plus, there is no way to use the chat function to find friends, or form groups unless you have a bunch of people on your friends list that you know will want to group up.
It's better than nothing, but just barely.
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