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Stat Wipe According To Devs.


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#221 Roadkill

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Posted 23 January 2013 - 11:09 AM

View PostNovawrecker, on 23 January 2013 - 12:46 AM, said:


Your first point: The same can be said about wiping them. You don't need to keep said stats to implement achievements.

Your 2nd point? It was already linked in this very thread that a final wipe was to occur upon full launch being achieved. What promise was broken when conditions have not even been fufilled?

Your 3rd point: You're going to have a much easier time achieving your K/D, and probably even improve it, on a more steady basis as you (should) know more now than you did back then.

Don't get your panties in a wad. This doesn't set you back in any inconvenient way what so ever. So you have to work on your K/D again? Big friggin whaa ...

Enjoy the game cause that's all this is: a game.

Your first point: that's an incredibly tortured argument. The current stats are the status quo. PGI wants to wipe them so that they can implement achievements. I'm pointing out that they don't need to wipe the stats in order to implement achievements - they could allow the status quo to remain and still move forward. Attempting to reverse that argument doesn't actually work the way you want it to.

Your second point: you're wrong. In fact, the only link in this thread says exactly the opposite of what you think it says. PGI said repeatedly that the start of Open Beta would be the last wipe. Now they want to do it again anyway. That will be yet another broken promise.

Your third point isn't even a point because you didn't address what I said.

Don't get your panties in a bunch. Keeping the current stats doesn't inconvenience you in any way, so there's no reason for you to oppose keeping them.

#222 Kylere

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Posted 23 January 2013 - 11:11 AM

View PostTopDawg, on 23 January 2013 - 09:28 AM, said:

I have read it. So you're saying that 'Stats aren't important to me, so no one should have them'? That makes more sense than 'Stats aren't important to me so I simply won't look at them, rather than punishing everyone even if people do care about them'?

@the rest of the thread: After a stats wipe I'm sure I'll have much better than a 4.5 KD (which, as I've been saying, isn't what I really care about anyway), and I'm sure it'll be fun to see public stats and leaderboards when they're finally released. Cheers.


You are being intentionally obtuse. They wipe them and remove them as they said, or you are asking that they have an archive of beta stats that do not count, how is that any different than you just writing them down? The idea of this is to let everyone approach the new in game content equally. I had horrible stats as I ground through buying my first mech, I have been working them back up since November. Based on my spreadsheet I will hit 2 to 1 by the end of February barring a major change in the game structure. Do I want to lose all that stat work? Do I want to have it disregarded? Nope, but I am 43, not 13, I have an attractive wife, a job, a car, and my bills are covered this month, which means I am mature enought to recognize the need for it as part of leaving beta.

If you are so attached to these virtual numbers grab a screenie and keep them, as long as my mechs, modules, bays and money are not hit I cannot care. Now. if you want them to keep the numbers now and reward people for them I am sorry, but that is just silly.

#223 Roadkill

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Posted 23 January 2013 - 11:22 AM

View PostKylere, on 23 January 2013 - 11:11 AM, said:

to recognize the need for it as part of leaving beta.

Except that there really is no need to wipe stats as part of leaving beta. Even PGI has said repeatedly that Open Beta is really just another name for a soft launch. Key word there: launch. The game is already live.

They're not implementing new stats, or at least they haven't said that's what they're doing. What they've said is that they're implementing achievements, and they could just as easily do that without wiping the current stats as they could by wiping them.

Want the achievement for 1000 kills? Then get 1000 more kills. Just because that might put your actual total at 3500 doesn't mean anything - you'd still need to get 1000 more kills after the achievement was added in order to receive it.

I like stats. I enjoy watching my progress as it goes up and down with time. I'm proud of how many matches I've played and how many kills I've gotten even though no one else can see it.

And I've yet to see a good reason as to why stats need to be wiped prior to the launch of achievements.

#224 Kylere

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Posted 23 January 2013 - 11:26 AM

View PostRoadkill, on 23 January 2013 - 11:22 AM, said:

Except that there really is no need to wipe stats as part of leaving beta. Even PGI has said repeatedly that Open Beta is really just another name for a soft launch. Key word there: launch. The game is already live.

They're not implementing new stats, or at least they haven't said that's what they're doing. What they've said is that they're implementing achievements, and they could just as easily do that without wiping the current stats as they could by wiping them.

Want the achievement for 1000 kills? Then get 1000 more kills. Just because that might put your actual total at 3500 doesn't mean anything - you'd still need to get 1000 more kills after the achievement was added in order to receive it.

I like stats. I enjoy watching my progress as it goes up and down with time. I'm proud of how many matches I've played and how many kills I've gotten even though no one else can see it.

And I've yet to see a good reason as to why stats need to be wiped prior to the launch of achievements.


Blatant abuse of the game inbalances during beta combined with rapacious macro'd drops and 8 man syncs is my guess. Why don't you ask that question of the devs.

#225 Roadkill

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Posted 23 January 2013 - 11:36 AM

View PostKylere, on 23 January 2013 - 11:26 AM, said:

Why don't you ask that question of the devs.

Better yet, if the devs are going to break a promise that they've made to us then they should explain why without having to be asked repeatedly. "Because we want to implement achievements" is not sufficient explanation because it isn't necessary to wipe stats in order to do that.

#226 TopDawg

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Posted 23 January 2013 - 11:43 AM

View PostKylere, on 23 January 2013 - 11:11 AM, said:

You are being intentionally obtuse. They wipe them and remove them as they said, or you are asking that they have an archive of beta stats that do not count, how is that any different than you just writing them down? The idea of this is to let everyone approach the new in game content equally. I had horrible stats as I ground through buying my first mech, I have been working them back up since November. Based on my spreadsheet I will hit 2 to 1 by the end of February barring a major change in the game structure. Do I want to lose all that stat work? Do I want to have it disregarded? Nope, but I am 43, not 13, I have an attractive wife, a job, a car, and my bills are covered this month, which means I am mature enought to recognize the need for it as part of leaving beta.

If you are so attached to these virtual numbers grab a screenie and keep them, as long as my mechs, modules, bays and money are not hit I cannot care. Now. if you want them to keep the numbers now and reward people for them I am sorry, but that is just silly.

Should we erase stats every so often just so the game is on equal footing for new players (which, by the way, it's almost as if I've already suggested having daily, weekly, monthly, and yearly stats, with 'lifetime' stats as well)? Surely it isn't fair that you're going to be playing when they wipe stats, but others won't be playing until a later date. So surely it is also not fair that any players after the stats wipe will have to grind through Mechs the way you already have, which as you've essentially said, impacts your stats negatively. So...I'm not really sure where you're trying to go with that argument? Other than it, once again, benefits you the most.

I have literally said in multiple posts (posts that you've quoted) that I don't think these stats should go towards future achievements; so your last sentence is just entirely baseless (like your earlier sentences, but we'll get to that in a moment). I'm not sure why you think creating points to 'tackle' somehow helps your side of the discussion (but I suppose you also thought all of the other somehow helped, too).

Now then, please enlighten me as to how any of those implied 'digs' have any bearing whatsoever on the conversation/discussion we're having right now. Did you simply resort to ad hominem attacks because you have a weak point? Did you think it had some relevance to this topic in some way? Were you stating all of that as a way to shield yourself from your stats when they go public (which seems weird, since stats don't matter anyway according to you)?

I've simply offered feedback to the game, as I have in multiple other threads, in a way that I think helps to benefit all as opposed to only some, who want it the way they want it for admittedly selfish reasons.

#227 Jason1138

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Posted 23 January 2013 - 11:44 AM

i would rather they remove stats entirely, but wiping them is fine by me. they're worse than useless if they're not listed by mech anyway

as it is you're comparing a dedicated jenner pilot's k/d with a dedicated atlas pilot's without knowing which is which

#228 Mongoose Trueborn

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Posted 23 January 2013 - 11:47 AM

You guys with **** stats sound like the ugly girls that whine about how looks don't matter when they know full well they do.

#229 Pariah Devalis

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Posted 23 January 2013 - 11:54 AM

I believe I have finally achieved an 'honest' KDR that is close to reality for me. As in, uninflated, approximately even kills earned to kills stolen vs kills that were taken from me. Especially given I only do PUG games. ~3.50 kills to deaths.

I have no issues with the stats being wiped. In fact, I cannot wait. I also hope stats get wiped once every 6 or 8 months in order to reset the upcoming ELO and give players an easier time of achieving their true KDR at the start of each new season (as is the term in LoL, anyways).

Edited by Pariah Devalis, 23 January 2013 - 11:59 AM.


#230 MajorBorris

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Posted 23 January 2013 - 09:12 PM

The stats as of now reflect starting from the begining with no mechs and all being equal.

A stat wipe would be stats starting with master mechs for some and training mechs for others, not an equal starting point.

It seems almost all the people who want the stats wiped have more posts then drops, hmmm

I just hate when people who are better at the forum than the game dictate whats good for them to the detriment of the core player and the future of the game itself.

Someone speculated that achievements could be varient based, so if I have allready mastered all the mechs I will not recieve the same achievement that someone new might recieve on an atlas for instance sence Im not going to achieve the same thing twice.

PGI learned some time ago that a great way to get players to quit was to make them grind the same stuff over and over.

Thats why they said no more resets cause people werent going to activating there premium time.

Now that many have, here comes a reset.

#231 NKAc Street

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Posted 23 January 2013 - 09:25 PM

Don't wipe the stats till you fix the netcode so the ones who think they are good with their lagshields will have a dose of reality.

#232 DrBlue62

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Posted 23 January 2013 - 09:51 PM

Oh my God are they really going to wipe the numbers that have absolutely no bearing on game play?

God Forbid if I have to play a few games to get most of my current numbers back to their place if such a devastating thing was perpetrated by the devs

#233 StandingCow

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Posted 23 January 2013 - 09:53 PM

Don't care about stats one bit, so they can wipe them whenever they want.

#234 Noth

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Posted 23 January 2013 - 09:56 PM

View PostMajorBorris, on 23 January 2013 - 09:12 PM, said:


It seems almost all the people who want the stats wiped have more posts then drops, hmmm



Funny I see many people with low post counts not caring at all about the stat wipe. Please assume more.

#235 MajorBorris

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Posted 24 January 2013 - 01:04 AM

View PostNoth, on 23 January 2013 - 09:56 PM, said:


Funny I see many people with low post counts not caring at all about the stat wipe. Please assume more.



Ya right, if they didnt care they wouldnt waste there time posting, would you?

Many forum warriors have a second/third account, that's how they win the war.

#236 Thirdstar

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Posted 24 January 2013 - 01:05 AM

View PostMajorBorris, on 24 January 2013 - 01:04 AM, said:



Ya right, if they didnt care they wouldnt waste there time posting, would you?

Many forum warriors have a second/third account, that's how they win the war.


You're still here?

#237 Smoke Jagaur MAX

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Posted 24 February 2013 - 11:28 AM

I only care about my in-game stuff like XP, money, Mechs, and MCs the rest I don't care about. Aslong as those 4 don't change I'm cool with it.


"Prepare for the might of the CLANS."

#238 Galathon Redd

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Posted 24 February 2013 - 12:40 PM

I hope that, when they do that stat wipe, they remove the K-D tracker. It serves no purpose except to work against the flow of good team play.

For no reason other than for satiating personal egos, the K-D score promotes kill-stealing, lone-wolfing, and disconnecting, amongst other not-very-sporting team-detractive activities. The truth is, nobody should be giving a shizz who killed that mech you were shooting at so long as it's dead, or whether or not you died trying so long as you helped your team win.

Personally, I'm in favor of having kills and kill assists pay out identically; currently, assists are worth more money (a good step forward), but you still get more XP for a kill than a teammate who did identical amounts of damage. The killshot should not be more rewarding; it already has its own reward in that you become more likely to win and earn that salvage bonus.

Surely, losing the K-D score might make people stop caring so much about the useless stat (which only indirectly serves to stick them in harder ELO matches, which may not be a good thing for them) and start working better with their teams.

But, hey, that's just my opinion.

#239 SgtMagor

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Posted 24 February 2013 - 12:45 PM

don't care about kill/death ratio, as long as my experience and cbills are intact...

#240 DeadlyNerd

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Posted 24 February 2013 - 12:46 PM

Actually they should keep the k/d tracker and just separate it into 4man,8man and solo categories.
Sync drops are a thing of the past anyway since Elo will match up different players regardless of how badly they tried to sync drop.

I don't mind the stat wipe. My k/d is increasing steadily meaning, if it weren't for trial mech grinding it'd be higher than the current.


View PostTaiji, on 23 January 2013 - 05:10 AM, said:





If someone is a lot better than you, but one of your friends saves your ***, you take the credit. I get it.


No scope 360 burn.

Edited by DeadlyNerd, 24 February 2013 - 12:58 PM.






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