Jump to content

Death's Knell Feedback

v1.2.179

106 replies to this topic

#41 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 23 January 2013 - 06:12 PM

On a separate note after reading all the feedback, been playing from June 23 2012. ...ECM has really killed this game.

But it is what it is, move on! ^_^; Twin PPC sniper Death's Knell to the rescue! Couple of smalls on the side, good room for heat sinks. But yeah, I'm thinking a second AMS could have been a great benefit, especially to those of us who are sniping.

Edited by Koniving, 23 January 2013 - 06:13 PM.


#42 Woodat

    Member

  • PipPip
  • Knight Errant
  • 45 posts

Posted 23 January 2013 - 06:18 PM

View PostRudeDogX, on 23 January 2013 - 01:13 PM, said:

Death's Knell is not showing up in pilot lab, hence I cant upgrade pilot skills. Its the only Commando i own shows I have 1 out of 5 variants but the only four there are the ones I dont own. I own 23 Mechs, did the UI run out of space? Can the pilot skills be upgraded? Has anyone else got this problem or is it my computer ?


Scrollwheel

#43 xxx WreckinBallRaj xxx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,852 posts

Posted 23 January 2013 - 08:38 PM

This variant is a piece of garbage. There's my feedback. You actually expect this thing to compete with Streaks AND ECM? It can't compete with either. It should at least get the ECM so people have a reason or benefit to take it over the 2D, but you couldn't give it that, so it's worthless. You made a hero variant next to ECM, that can't use ECM, in a game where ECM is OP as ****. Wtf are you guys thinking? They will probably suspend me again for posts like this one, but hey, guess what; what you're doing is still extremely stupid and illogical. You can't REDACT or ban hammer that problem away.

View PostMaxllmuS, on 23 January 2013 - 05:28 PM, said:

Light with no ECM? LoL who need it?


No ECM OR Streaks. Meaning there's no reason to even play it except to go 4/4 Elite, and you aren't going to pay 2-3x MC for a hero to do that.(At least not if you have any IQ points)

Edited by Bluten, 23 January 2013 - 08:36 PM.


#44 DTheSleepless

    Member

  • PipPip
  • 49 posts

Posted 23 January 2013 - 08:52 PM

View PostBluten, on 23 January 2013 - 08:38 PM, said:

This variant is a piece of garbage. There's my feedback. You actually expect this thing to compete with Streaks AND ECM? It can't compete with either. It should at least get the ECM so people have a reason or benefit to take it over the 2D, but you couldn't give it that, so it's worthless. You made a hero variant next to ECM, that can't use ECM, in a game where ECM is OP as ****. Wtf are you guys thinking? They will probably suspend me again for posts like this one, but hey, guess what; what you're doing is still extremely stupid and illogical. You can't REDACT or ban hammer that problem away.



No ECM OR Streaks. Meaning there's no reason to even play it except to go 4/4 Elite, and you aren't going to pay 2-3x MC for a hero to do that.(At least not if you have any IQ points)


They didn't make the Death's Knell for how the game is *right now.* I'm sorry TDK isn't for min/maxers, but ECM is going to get nerfed and Streaks will probably get adjusted again at some point.

I quite like TDK, but I liked the COM-1B until the 3L swarms came and ruined the game. But now that you can hit lights with direct fire more easily, the easymode light pilots will have a rougher ride.

I paid MC for the TDK. I love the Commando chassis in general.

You need to realize it's not all about running the most broken, exploitative builds available. Some of us are actually playing this for entertainment.

#45 xxx WreckinBallRaj xxx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,852 posts

Posted 23 January 2013 - 09:41 PM

View PostDTheSleepless, on 23 January 2013 - 08:52 PM, said:


They didn't make the Death's Knell for how the game is *right now.* I'm sorry TDK isn't for min/maxers, but ECM is going to get nerfed and Streaks will probably get adjusted again at some point.

I quite like TDK, but I liked the COM-1B until the 3L swarms came and ruined the game. But now that you can hit lights with direct fire more easily, the easymode light pilots will have a rougher ride.

I paid MC for the TDK. I love the Commando chassis in general.

You need to realize it's not all about running the most broken, exploitative builds available. Some of us are actually playing this for entertainment.


The majority will do exactly that, run the most easymode/exploitative builds available, and that is entertainment for them.(No idea why you think it might not be) I should add that it's completely illogical for them to put stuff in like this when other stuff is flat out broken. They should fix these things now, not at "some point". Take your tincan Commando, but HF being stomped by every Light running Streak cheese builds. If that's entertainment for you, have at it.

Edited by Bluten, 23 January 2013 - 09:44 PM.


#46 Wolf Clearwater

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 571 posts
  • LocationOn your 6...

Posted 23 January 2013 - 09:44 PM

I like it. Been having fun. ER PPC + med las :D

#47 Star Witch Esperanza

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 203 posts

Posted 23 January 2013 - 10:49 PM

It's a pay to lose mech quite frankly

#48 grayson marik

    Member

  • PipPipPipPipPipPipPipPip
  • Wrath
  • 1,436 posts
  • LocationGermany

Posted 23 January 2013 - 10:50 PM

View PostBluten, on 23 January 2013 - 09:41 PM, said:


The majority will do exactly that, run the most easymode/exploitative builds available, and that is entertainment for them.(No idea why you think it might not be) I should add that it's completely illogical for them to put stuff in like this when other stuff is flat out broken. They should fix these things now, not at "some point". Take your tincan Commando, but HF being stomped by every Light running Streak cheese builds. If that's entertainment for you, have at it.


Really? you klick the like button on your own posts?


And for the purpose of this thread:
Have the mech too, like it very much!
But would like an missile slot still. ( or maybe some unique counter module to make the ravens to be targetable for your friends around? ) :-D

#49 Carrioncrows

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 2,949 posts

Posted 23 January 2013 - 10:55 PM

I'm not saying it has to be OP.

I'm saying that it should be a "HERO" mech and do something that other variants can not. Right now there is no "Uniqueness" to it. It's a 25 ton jenner with less hard points all around.

Give me my 6-8 E hard points on the arms.

or

x2 AMS slots

or

x4 Missile slots on the arms

or

Insert unique feature here.

They are selling a product that not many people want, that product doesn't have to be top of the line but it does have to be worthwhile.

I want something that is worthwhile, unique and fun.

Edited by Carrioncrows, 23 January 2013 - 10:56 PM.


#50 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 23 January 2013 - 11:04 PM

I love the Commando. I love this variant. Unfortunately I'm cheap, and I just can't see myself spending this amount of MC for a 25 ton mech. 750 MC I'd buy it instantly.

Deal of the day for stuff like this could work very well to incentive more purchases :D

#51 DerHuhnTeufel

    Member

  • PipPipPipPipPip
  • 195 posts

Posted 23 January 2013 - 11:30 PM

Honestly, it's kind of meh. The lack of missile hard points isn't such a big deal with the improvement to net code, but there's nothing that really makes the mech stand out in any way, either.

#52 oldhasu

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 681 posts

Posted 24 January 2013 - 01:15 AM

The only reason I might buy this one is just to keep filling up my collection of hero mech's. Nothing really special. Hardly can call this a "hero mech". Raven3L will control him like a girl

#53 DTheSleepless

    Member

  • PipPip
  • 49 posts

Posted 24 January 2013 - 01:20 AM

View PostBluten, on 23 January 2013 - 09:41 PM, said:


The majority will do exactly that, run the most easymode/exploitative builds available, and that is entertainment for them.(No idea why you think it might not be) I should add that it's completely illogical for them to put stuff in like this when other stuff is flat out broken. They should fix these things now, not at "some point". Take your tincan Commando, but HF being stomped by every Light running Streak cheese builds. If that's entertainment for you, have at it.



Not everyone thinks like you. Some people play games like MWO because they let them be creative or because they for whatever reason or another take a shine to something that's otherwise garbage. I was rolling Commandos back in CB when Jenners were running wild and had a good time doing it. I've cleaned up games with a crappy little 1B rolling triple MPLs. It was much more difficult but it was still fun.

The easymode dorks are having a tougher go of things now that the movement code has made it easier to hit them, and that's only going to get better when the netcode is fully patched. In the meantime, non-3Ls/2Ds may not be running around ruling the battlefield, but they have a fighting chance now.

Not everyone plays whatever build is overpowered/shamelessly breaks the game. Some like you might, when they think that their awesome K/D is somehow indicative of skill as opposed to just knowing what everyone already knows about exploiting the game. Some people just roll whatever they enjoy rolling. I play a dual ER PPC RVN-4X from time to time. He doesn't win, rarely kills, usually gets annihilated, but he's fun while he lasts.

I'm sorry creativity doesn't compute for you, but you seem to have virtually no understanding of any of the nuances of the game you're playing beyond just min/maxing and assuming everyone's just going to play the way you do.

#54 The Mech behind you

    Member

  • PipPipPipPipPipPipPip
  • 566 posts
  • LocationGermany, Northern Baden-Württemberg

Posted 24 January 2013 - 01:59 AM

I bought the Death's Kneel and could test it in a few battles yesterday. It comes with a decent setup. Only had to do some minor changes. Upgrades to FF and Endo, STD 190 Engine and a 12th DHS. No changes to the weapon loadout. I love it :D

I don't get the comments about it being a weaker version of the Jenner. Okay less armor but the Death's Kneel has a wider firing arc with its arms allows you to precisly (now that the lagshield is gone) hit targets with 4 ML that are somehow behind you and it has a better agility. Now that the lag problem get fixed it is more than competitive with all the ECM+Streaks lights.

#55 The Silent Protagonist

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 647 posts
  • LocationUK, Buckinghamshire

Posted 24 January 2013 - 02:13 AM

View PostDTheSleepless, on 24 January 2013 - 01:20 AM, said:



Not everyone thinks like you. Some people play games like MWO because they let them be creative or because they for whatever reason or another take a shine to something that's otherwise garbage. I was rolling Commandos back in CB when Jenners were running wild and had a good time doing it. I've cleaned up games with a crappy little 1B rolling triple MPLs. It was much more difficult but it was still fun.

The easymode dorks are having a tougher go of things now that the movement code has made it easier to hit them, and that's only going to get better when the netcode is fully patched. In the meantime, non-3Ls/2Ds may not be running around ruling the battlefield, but they have a fighting chance now.

Not everyone plays whatever build is overpowered/shamelessly breaks the game. Some like you might, when they think that their awesome K/D is somehow indicative of skill as opposed to just knowing what everyone already knows about exploiting the game. Some people just roll whatever they enjoy rolling. I play a dual ER PPC RVN-4X from time to time. He doesn't win, rarely kills, usually gets annihilated, but he's fun while he lasts.

I'm sorry creativity doesn't compute for you, but you seem to have virtually no understanding of any of the nuances of the game you're playing beyond just min/maxing and assuming everyone's just going to play the way you do.

I'm exactly the same. It's the sense of achievement I get in designing a build that's mine, and in getting a kill with that build. Especially so against mechs considered better than mine. Every kill in my TDK feels damn good, can't say the same of when I tried the 3-streak-mando...
I even changed my 2Ds loadout just so it's not that build.
Also, I am thinking of starting a campaign to re-dub the TDK to "The Death Snail", a-la the Atlai campaign.

#56 Garrond

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 80 posts
  • LocationGermany

Posted 24 January 2013 - 02:31 AM

Since it can't mount ECM nor JJ I upgraded to a large XL reactor for more speed and installed AMS. With 4x MLas it's horrible against other light mechs but I do tremendous damage attacking heavies and assaults together with my teammates. Just stick together und don't go off alone. Leave that to lights with ECM.

#57 ZivyTerc

    Member

  • PipPipPipPipPipPip
  • 271 posts
  • LocationBehind you...

Posted 24 January 2013 - 03:32 AM

View PostDTheSleepless, on 23 January 2013 - 08:52 PM, said:

You need to realize it's not all about running the most broken, exploitative builds available. Some of us are actually playing this for entertainment.


Yeah I desperately tried to play for entertainment and dislike these broken builds - but I am not ma-so-chist (*** filters) and don't consider it entertaining to be pwnd over and over again by gauss cats, streak cats or the current fad - swarms of ecm streak equiped lights. So in the end I give up after some time and end up running the same builds, to have some fighting chance.

Back on topic - in the current state of game TDK is decidedly underwhelming - I mean compare it to COM-2D, no reason to take TDK.

Edited by ZivyTerc, 24 January 2013 - 03:33 AM.


#58 Takeo

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 53 posts
  • LocationIronhold

Posted 24 January 2013 - 05:44 AM

I like the mech great paint job but way to easy to kill or get killed in.EMS would have been nice to have on it but then we already have the spider. Still Llike it though.

Edited by Takeo, 24 January 2013 - 05:48 AM.


#59 BigMooingCow

    Member

  • PipPipPipPipPipPip
  • 262 posts
  • LocationWisconsin, USA

Posted 24 January 2013 - 06:06 AM

Just went to Smurfy's site to compare the Death's Knell to a similar Jenner and Raven build.

Death's Knell: 113kph, 176 armor, 11DHS, 4 ML
Jenner: 129kph, 215 armor, 13DHS, 4 ML, 1 AMS, 5 JJ
Raven: 129kph, 215 armor, 13DHS, 3 ML, 1 AMS, ECM, 1 SRM6 (or 2 SSRM2)

OK, so the Death's Knell has a 30% C-Bill bonus, and it has real arms. But why bother? I don't mean to knock down PGI, but it seems like buying the Death's Knell is like spending money on a death sentence. I understand (and appreciate) the hero mechs can't be pay-to-win mechs, but this one at least is seriously outclassed by pretty much everyone out there.

The only reason I see to play this mech is for RP purposes. And the game is currently a one-drop-at-a-time deathmatch, with no RP elements in the game, unless you count some people with forum banners for one of the houses.

#60 Iacov

    Member

  • PipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 668 posts
  • LocationAustria

Posted 24 January 2013 - 06:56 AM

never piloted lights before...but wanted to get it because of the cbill bonus and the extremely awesome paintjob!

i would have wished for one extra energy slot to fit a tag together with 4mlas...but maybe 5 laser hardoints would have been too much (would like to see tag being a module or something alike)

the only thing that really annoys me is, that (because of the "high speed"?!) i always take damage to the legs, even when going over only small bumps in the ground...that is kinda annoying

i do not regret buying it - even though ecm or an extra hardpoint would have been ideal

but i like it!

i'm looking forward to a 2xM, 2xL and 2xB hero catapult!





7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users