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Game Freezes But No Crashes To Desktop From The Middle Of A Match


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#61 W00dst0ck

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Posted 17 February 2013 - 01:44 AM

***Follow up***

Stoneface in post #54 has a link to the thread about setting your max fps.

i haven't experienced any crashes since enabling vsync and have played more than 50 games. Do not have to ALT-TAB either. Just launch and play normally.

#62 DragonLight

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Posted 17 February 2013 - 06:26 PM

Tried Vsync, didn't fix it.

#63 Dimestore

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Posted 17 February 2013 - 09:28 PM

Same problem.

Win7
Nvidia GTX670
Random in-game lock-ups

Seriously annoyed my Premium time is ticking away while I can't play.

To top it off, it doesn't seem to award me XP/Cbills when I screen-freeze like this. Even for the match where I had 3 kills before freezing out and then my team won.

Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaargh!

Tried shader folder delete: didn't fix.
Tried vsync: didn't fix.
Tried updating graphics drivers: didn't fix.

#64 Arkmaus

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Posted 17 February 2013 - 09:50 PM

Nevermind, it still crashes with the FPS Limit reduced.

#65 KOKO

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Posted 18 February 2013 - 09:33 AM

What driver versions do you use? After used the 310.90 again it was fine for three hours yesterday, but i also achieved to play three hours with 313.96 with deleting the cache folder...

Today 314.07 is released, but i had a crash in the first game! I would assume, that the cryengine 3 enhancements doesn't work very well with MWO.

If i play in fullscreen, the game freezes in fullscreen, can't even see the task manager under WIN8 ... i only can log out and log in in Windows again.
If i play in Window-Mode, i get the "cryengine - command buffer overflow" ... i would say, that both are the same error, but i can't the the window in Fullscreen mode.

So please.... fix that damn bug. With all that information you must find the error very fast to patch it.

My System: Win8 64Bit, Z77, Core i7, Nvidia 680GTX

#66 BobBagels {ScorpS}

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Posted 18 February 2013 - 11:29 AM

View PostBobBagels, on 16 February 2013 - 06:09 PM, said:

Yup, Im joining the club as well.
Mid game freezes. Very frustrating.
GTX 580 superclocked


Update:

I enabled Vsynk which limits me to 60 FPS
I dont wanna jynx myself, BUT
so far so good
(fingers crossed)

Usually I get anywhere from 75 - 85 FPS or better

#67 FetchBeer

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Posted 18 February 2013 - 12:12 PM

I think I had a variant of this bug occur in frozen city.

Screen froze as I was walking accross the bowl in front of the dropship, with seemingly random audio fragments.

But as I was In a group when I dropped, I was informed that my mech was still responding to my commands (although extremely sluggishly) and I ended up walking to the other side of the map blindly.

At the end of the match the scoreboard popped up, and the game ended normally.

#68 DesertRat

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Posted 18 February 2013 - 06:23 PM

I have a workaround for this somewhat, based off of

View PostNirilus, on 10 February 2013 - 12:31 AM, said:

Ditto. Never froze until this patch. Don't know why my driver number is so different, but I'm on 9.18.13.1090, which was up to date as of 12/29/2012.

Sorta glad I'm not the only one.

I will try dumping shader cache and c alt+tab and see if that helps.

I would tread carefully on other shader files.

View PostKOKO, on 11 February 2013 - 07:17 AM, said:

Worked for 2 days now deleting the cache folder. Now i am experiencing the freeze in the game again... FIX IT PLEASE!



If you go into your install location for MWO then /USER/Shaders/, and delete the "Cache" folder, it will temporarily fix the problem. Works for 10+ games minimum for me usually, then go back and delete it again, and works for another 10+ games. Just restarting the game w/o deleting the cache will usually only get me through 1 or 2 games, and often times will freeze on the 1st game back in. So it definitely helps.

Wonder if one could create, or build-in a script(option in-game) that would flush the cache after every game, or at least when MW:O executable is terminated or closed. Or better yet, when MW:O is opened... hey I can probably make a .bat to do that...

edit:
Okay, made a .bat

Quote

RMDIR /s /q "E:\MWO\MechWarrior Online\MechWarrior Online\USER\Shaders\Cache"
CD E:\MWO\MechWarrior Online\MechWarrior Online\Bin32\
MechWarriorOnline.exe


Copy then paste that into notepad, replace the locations with your install location, then save the document as MWO.bat and make sure file type is set to all files.


Edit 2:

If you use steam, like I do,
1. steam.exe needs to be set to run as admin(Properties>compatibility settings)
2. gameoverlayui.exe needs to be set to run as admin(Properties>compatibility settings)
3. You'll need your customized .bat and this: (http://download.cnet...4-10555897.html)
4. After testing your batch file open the converter application(32-bit, regardles of ver. of windows)
5. Select your batch file and output folder
6. Set visibility option to Invisible and check "Add administrator manifest"
7. Make sure you disable any anti-virus active protection, as the creation of the .exe looks like a trojan at least to MSE
8. Compile your exe
9. test your new exe
10. re-enable your Anti-Virus
11. Go into steam and add your new .exe as a game, or edit the existing entry for MW:O you already had so the Target location is the exe itself(in quotes) and the Start In location is the folder that houses your new .exe

Works for me. Just forcing steam to use the .bat would open MWO and clear the shader cache, but wouldn't let the overlay start.

Edited by DesertRat, 18 February 2013 - 07:33 PM.


#69 Lugh

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Posted 19 February 2013 - 05:15 PM

View PostKOKO, on 18 February 2013 - 09:33 AM, said:

What driver versions do you use? After used the 310.90 again it was fine for three hours yesterday, but i also achieved to play three hours with 313.96 with deleting the cache folder...

Today 314.07 is released, but i had a crash in the first game! I would assume, that the cryengine 3 enhancements doesn't work very well with MWO.

If i play in fullscreen, the game freezes in fullscreen, can't even see the task manager under WIN8 ... i only can log out and log in in Windows again.
If i play in Window-Mode, i get the "cryengine - command buffer overflow" ... i would say, that both are the same error, but i can't the the window in Fullscreen mode.

So please.... fix that damn bug. With all that information you must find the error very fast to patch it.

My System: Win8 64Bit, Z77, Core i7, Nvidia 680GTX

They haven't been able to find it with me providing them logs every day for four weeks.

#70 Braggart

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Posted 19 February 2013 - 07:54 PM

been getting freezes the same as you guys since the feb 5th patch, it just keeps getting worse. had a dozen freezes in probably 18 matches tonight.

#71 Kevin Hughes

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Posted 19 February 2013 - 09:59 PM

Every match I've played tonight, I've had the UI freeze, having to CTRL+ALT+DEL, and kill the process.

River City (normal), happened after launching LRM's (yeah, go figure, right?)
Alpine - was able to fight for about 8 minutes, then locked.
3x Forrest Colony - different areas.

AMD Drivers are up-to-date.... attempting their Beta drivers to test.

#72 DerDoktor

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Posted 20 February 2013 - 07:05 AM

My MWO now crashes almost every match, it's absolutely frustrating.
I have a GTX 670 and tried 310.90 and the new 314.07, it crashes anyway.
So it's not the new driver!
I also tried reinstalling MWO but that didn't help either.

It has to be an error in the new MWO code because nothing else changed here!
(And obviously I could play for a long time without a single crash before the patch)

#73 Imperator Regnum

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Posted 20 February 2013 - 08:56 AM

I'm having the same problem. It began with the first February patch, and seems to be worse now with yesterday's patch. The game froze three times in a row this morning, and in general seems to be freezing every other to every three matches.

NVIDIA 670 with both new and old drivers
Windows 7
As of last night, a new installation of the game


When I had the three lockups in a row, I was running everything at Very High settings. When I tried using High settings, the frequency of lockups seemed to be reduced but not eliminated (once every two or three matches). I haven't tried enabling V-Sync or any of the other suggestions on this thread but will do so tonight.

#74 Goldmember

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Posted 20 February 2013 - 09:24 AM

Same problem here. It started sometime in early February and is just getting worse. It used to freeze about 50% of the matches last week, yesterday it was just ridiculous. I issued a ticket to support who just said it is a known problem. It is simply not playable as it is so I am out of here. Oh well, I still have about 15 games that I never played, might as well play them until this is fixed. I running a HD7950 and i5-2500.

#75 Niyack

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Posted 20 February 2013 - 10:55 AM

I'm running 2 580 GTX SLI and I was locking up every match today. Did the delete shader cache folder and still locked up. I try a few different setting tweaks. The only setting tweak that seem to work for me is turning off Anti-Ailasing. After I turned it off, I haven't locked up.... yet.

#76 Stinkeye

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Posted 20 February 2013 - 01:27 PM

670 here too...It was a little bad before so I reinstalled the client, no better. Now with the new patch I can't make it through a game it seems, and I just DLed the latest drivers too. Sadly it is the same if not worse. PGI is telling me to take a break and finally play those Xmas steam sale games I bought.

#77 F lan Ker

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Posted 20 February 2013 - 01:43 PM

S!

Devs asked for crash dump files, if created by the game. If not, then can create one by right click the MWO executable and select Create Dump File. But the size is HUGE, over 1Gb for another player. For me it did not work, access denied while trying to create the dump file. I wish there would be a solution. But it seems that everyone having it experiences it when missiles hit a target in your vicinity and looking at it and/or firing at the target too.

#78 Stinkeye

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Posted 20 February 2013 - 01:46 PM

Made it through one game and crashed the next game is unplayable, for me at least, on a decent system.

#79 Staffan

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Posted 20 February 2013 - 11:49 PM

Game freezes for me too. So far in 2 matches out of 2 after the patch. About 1 or 2 minutes into the match. Have not had this problems before. On Windows 8, task manager doesn't work either, even if I can start it after Ctrl-Alt-Del it's hidden behind a dead black space from MWO I guess. Have to shut down system.

After the second shut down, my bios says that overclocking failed. Turned it down. After that, windows fails to boot, 2 times in a row, hard error, no options what so ever (getting worried now). After that windows manages to suggest a recover from the last restor point, works, now I can boot again. But no internet connection. Reinstall wlan drivers. Connected again. Going to the forums after more than one hour of trouble shooting (for less than 2 minutes of gameplay), figure I'll feel better after complaining. Done.

GeForce GTX 680 with 8 GB, driver 306.97 (update to 314.07 in progress right now). Intel i7-3770 with 4 cores, running at 4.7 GHz, 16 GB RAM, Windows 8 Pro 64-bit.

Will try V-sync next and the new driver next.

Edit: Happened again with the new drivers and V-sync on after reboot. 3 out of 3 matches now. I deem the game completely unplayable at this point. Needs to be fixed right away. Never experienced anything near this bad before, not even during closed beta.

Edited by Staffan, 21 February 2013 - 12:04 AM.


#80 TBomb

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Posted 21 February 2013 - 12:08 AM

View PostDesertRat, on 18 February 2013 - 06:23 PM, said:

I have a workaround for this somewhat


Confirmed: Random freezing issue resolved by deleting the "D3D9" folder located in:
"C:\Games\Piranha Games\MechWarrior Online\USER\Shaders\Cache" prior to launching game.

Specs:
OS: Win7
CPU: I5 3550P/ASUS P8Z77-V LX
GPU: HIS 7850 IceQ
HD: SSD 6.0

Edit: This fix only lasts a full map cycle before needing to be done again.

Edited by TBomb, 21 February 2013 - 01:50 AM.






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