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3Rd Person Views, Poll Revived


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Poll: 3rd person, yes, no, on the fence (1769 member(s) have cast votes)

3rd person Views

  1. This is a BAD idea, as it will break the game, so, NO. (1535 votes [84.90%])

    Percentage of vote: 84.90%

  2. This is a GOOD Idea, let us have our 3rd person views, so YES. (129 votes [7.13%])

    Percentage of vote: 7.13%

  3. Do not care or as of yet undecided. (144 votes [7.96%])

    Percentage of vote: 7.96%

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#161 Silent

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Posted 26 January 2013 - 09:52 AM

Voted for all three options.

Hope this helps.

#162 Steven Dixon

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Posted 26 January 2013 - 12:15 PM

Russ has said that he personally doesn't like 3rd person and if they did add it it would be either only for new players or an option, ect (they haven't worked out the details). I for one believe him and think he's right that new players would have an easier time with it, and as long as I don't have to play 3rd person if I don't want I don't really have a problem with it. They aren't just adding this in willy-nilly, they are carefully considering the possibility. Though posts like this are useful to keep the devs reminded that many of the core players don't want 3rd person and to make sure they do it right.

#163 Rejarial Galatan

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Posted 26 January 2013 - 05:53 PM

View PostMimic aka Viper, on 26 January 2013 - 05:37 AM, said:

Just one question. Where did you read that it will NEVER be with 3D person?

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

THAT is enough to declare even if veiled-from PAUL's POV that it will NEVER be in game.

View PostLivewyr, on 26 January 2013 - 09:11 AM, said:


Didn't vote because this option wasn't there.

that option does not belong here, as it will ultimately lead to people becoming dependent on it and thus THAT would launch a tirade on getting it into matches.

Edited by Rejarial Galatan, 26 January 2013 - 05:51 PM.


#164 Mike Townsend

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Posted 26 January 2013 - 09:29 PM

Needs "as long as the HUD, including aiming reticle is not available in 3rd person" option. Because I want a third person view, I just don't want one that you can be particularly effective in.

#165 Ramses2020

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Posted 26 January 2013 - 09:58 PM

So far, I've only seen arguments against it that are based on free rotating camera angles and distances. I have not once seen an argument against fixed perspective, over shoulder type 3rd person. Think Resident Evil 4 while manually aiming. You can not see around corners, have minimal (if any) rear situational awareness, and camera movement is limited to how fast you can move your firearm. What rational objections would anyone have with THIS implementation of it?

I personally would like this option. 1st person in a mech the way it is now just kind of feels claustrophobic.

#166 Thejuggla

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Posted 27 January 2013 - 11:26 AM

I like playing mech warrior in 3rd person view but I voted no. I think MWO should be in first person, sometimes you can abuse 3rd person camera to peak around corners.

#167 Ramses2020

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Posted 27 January 2013 - 03:41 PM

View Postder langsamere, on 27 January 2013 - 11:12 AM, said:

Youd still be able to see higher than the cockpit and see over hills if you angled the camera right (and you KNOW people would do exactly that dont be naieve) so no.

View PostRamses2020, on 26 January 2013 - 09:58 PM, said:

So far, I've only seen arguments against it that are based on free rotating camera angles and distances. I have not once seen an argument against fixed perspective, over shoulder type 3rd person.
*cough*

If there was any way possible to use a fixed perspective shoulder view to peek at an enemy behind a hill, then the hill in question would have to be smaller than the mech it is supposedly hiding..

#168 Rejarial Galatan

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Posted 27 January 2013 - 07:11 PM

the ONLY fixed perspective that would be acceptable in third person is attached directly to the center torso of the mech, BELOW the cockpit. BUT since that will never happen, best to leave an undesired feature out of the game.

#169 Novakaine

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Posted 27 January 2013 - 07:16 PM

Simple go play COD or MW.
Dang blasted FPS noobs are everywhere!
Perkins!

#170 MWHawke

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Posted 27 January 2013 - 07:26 PM

View PostSteven Dixon, on 26 January 2013 - 12:15 PM, said:

Russ has said that he personally doesn't like 3rd person and if they did add it it would be either only for new players or an option, ect (they haven't worked out the details). I for one believe him and think he's right that new players would have an easier time with it, and as long as I don't have to play 3rd person if I don't want I don't really have a problem with it. They aren't just adding this in willy-nilly, they are carefully considering the possibility. Though posts like this are useful to keep the devs reminded that many of the core players don't want 3rd person and to make sure they do it right.


If you allow people to choose the option and you can only drop with people who are of the same option, then you are limiting player base. All those people exploiting lag are going to be exploiting 3rd person view and THAT is where all the new players are, thereby, making them King of the Newbie Hill. So, PGI will be, in fact, KILLING all the new players and limiting the core players to a smaller base. At the end of the day, the core players will have to go into 3rd person views to play and BANG! Exploit City..

About 3rd person view being fixed forward looking, it wouldn't be 3rd person if it was mounted in the area below the cockpit. I'm guessing 3rd person view would be more like Tomb Raider kind of 3rd person view thus giving them the ability to exploit the game.

#171 p00k

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Posted 27 January 2013 - 07:36 PM

View PostRamses2020, on 27 January 2013 - 03:41 PM, said:

If there was any way possible to use a fixed perspective shoulder view to peek at an enemy behind a hill, then the hill in question would have to be smaller than the mech it is supposedly hiding..

not really, i've played plenty of games with over the shoulder fixed camera views, and abused 3rd person to see over hills. it's easy. you just look off to the side, and the edge/corner of your screen will give you enough of a peek to see if something's on the other side.

for that matter, even if the camera were directly behind the mech to where you couldn't see what was directly in front of you, you could just look down and see what's over a hill. you just have to look down a bit more and be a little closer to the crest, but it still lets you look over without exposing yourself to weapons fire.

see crappy ms paint pic:
Posted Image

#172 Rejarial Galatan

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Posted 28 January 2013 - 01:51 AM

see, PGI is fond of making plenty of claims with a scary tendency to go ahead and do something wholly different.

1. PGI from day 1 stated this game has this nice key design Pillar that puts us, into the seat in 1st person as a MechWarrior, the PILOT of these wondrous machines, then they further reinforce this claim by stating this on www.mwomercs.com/game <near the bottom of the page> then, Paul, the lead designer, as far as we were concerned put this into CEMENT with his post at:http://mwomercs.com/forums/topic/23396-3rd-person-mwo-link-to-this-when-needed/page__fromsearch__1

THEN, Russ, decides to go on NGNG and makes a startling and all the more horrifying claim that there is this mysterious bunch of players, who, as far as the general populace of players and posting players are concerned do not exist as they are NOT posting these <as of that baleful NGNG pod cast mind you> whining claims for 3rd person on the SOLE basis of: not understanding torso facing vs leg facing. Correct me if I am wrong, but, if they had made these posts, would we the awesome people we are, have NOT helped them by kindly pointing out, they experience this mechanic day to day in real life either walking and talking or merging into/out of traffic? THEN, Russ tries to back pedal away from the caustic reaction he generated, and sparked countless threads and polls on the subject.

2. PGI claims they do not wish to split and divide us. Well, too late. We are divided into 3 camps on the camera thing. Also, they CLAIM they do not want to divide us, but, again, Russ claims that IF they implant 3rd person into the game, we do not have to fight those players using either view point that is NOT the one we chose to use. Correct me if I am wrong, because I swear I am right, THIS is a division. Further divide us when Community warfare comes out, because it will muck up planetary capture. Further divide us to make each view incompatible with the other, and have 2 distinct meta games. See where this goes? 1 split after another after another like a hideous fractal that keeps going.

3. They claim they want to fix this game and make it run better and be all that it can be. I FOR the record, SUPPORT this one. BUT, they go ahead and find ways to take a few steps forward and 2-3 times as many in reverse. THEN they want to go and complicate this MORE by adding in a 3rd person camera, which basically means you gotta rewrite the ENTIRE game, every single line of code in such a way that supports this idea... uh guys? STOP THAT. You guys have enough work to make the polished stuff gleam and the rusty stuff, well, not be so blasted rusty and shine like new. Dont go throwing water into your forge and putting out the water huh?

PGI is right now a solid case of: the right hand has ZERO clue what the left hand is doing.

#173 Mechwarrior Buddah

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Posted 28 January 2013 - 09:01 AM

535 no 48 yes

#174 Agent of Change

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Posted 29 January 2013 - 06:59 AM

Bump.

Can't be letting this slide off into obscurity now can we. Let's keep this visible and active until we receive firm word that 3rd person will not be implemented into main gameplay.

#175 80sGlamRockSensation David Bowie

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Posted 29 January 2013 - 07:08 AM

The fact that a mere 85% are voting no is disturbing.

It should be 99% of the community voting no, we need to kill this virus that is 3rd person before it kills MW:O.

#176 Bguk

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Posted 29 January 2013 - 07:09 AM

I voted all 3 because I can, dammit.

#177 Furmansky

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Posted 29 January 2013 - 07:11 AM

Well Mechwarrior Tactics has external view. If you want it so bad it's there <_<
I like tactics but it runs very bad for me at the moment, so will have to wait and see.
MWO should stay as advertised from beginning...

But hell... R&R was dropped just like that, and Mechs for MC only apeard just like that, so PGI can do whatever they want... just like that... with a fingers snap. :)

#178 Bagheera

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Posted 29 January 2013 - 07:26 AM

View PostRejarial Galatan, on 23 January 2013 - 10:27 PM, said:

Okay folks, here we go again. As we all already know, they <PGI/IGP> are 'considering' the addition of third person views. We had a poll in which over 5000 people voted and said no. That poll has well, been altered to remove the poll itself. So, vote again.


Voted the same as I voted before. No. This is Mechwarrior, we belong in the cockpit, not hovering over the shoulder.

#179 Josef Nader

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Posted 29 January 2013 - 07:34 AM

Posted Image

#180 Mechwarrior Buddah

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Posted 29 January 2013 - 08:25 AM

bump for justice





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