Override System Changed, Can't Power Up After Self-Shutdown?
#1
Posted 24 January 2013 - 07:46 PM
Now I'm fine with this much, I can adapt and try to come to terms with the new system but....
Once you do decide to "power down" after overheating, you can't manually power up again?
I'd give a video demonstration of this happening, but my computer can't handle video recording software.
It's more than frustrating to deal with when you are running silly fun hot builds.
#2
Posted 24 January 2013 - 07:51 PM
#3
Posted 24 January 2013 - 07:54 PM
But i do like the new system better in theory
Edited by Budor, 24 January 2013 - 07:55 PM.
#4
Posted 24 January 2013 - 08:32 PM
#5
Posted 24 January 2013 - 08:34 PM
Merky Merc, on 24 January 2013 - 08:32 PM, said:
Me too! I hate that bug. Additionally, it seems more mechs start gliding after overheating and overriding the shutdown.
#6
Posted 24 January 2013 - 08:50 PM
The worst was the one time I started powering up again (I had cooled off enough) but I was still trying to override it. I ended up shutting myself back down.
#7
Posted 24 January 2013 - 09:20 PM
#8
Posted 25 January 2013 - 08:51 AM
#9
Posted 25 January 2013 - 09:15 AM
Now if they'd just fix the netcode so that I actually hit where I aim more than half the time.... no, wait, never mind; I don't want them touching it and screwing it up even worse.
#10
Posted 25 January 2013 - 09:18 AM
Of course you will be taking damage at this point because your heat level is to high, but that's the risk.
Edited by Corison, 25 January 2013 - 09:18 AM.
#11
Posted 25 January 2013 - 09:27 AM
#12
Posted 25 January 2013 - 09:36 AM
Pr8Dator, on 25 January 2013 - 09:27 AM, said:
Why??
If you know that your shot will overheat you, press O prior firing...
Beside that I like the new system, makes sure all of us are more concerned about overheating. Instead of just spamming your alpha strike, then spam O to override the shutdown process... that was a bit brainless.
#13
Posted 25 January 2013 - 09:41 AM
Can't manually power back up, and when I've auto-powered up, I've had the no HUD bug
#14
Posted 25 January 2013 - 09:42 AM
#15
Posted 25 January 2013 - 09:42 AM
#16
Posted 25 January 2013 - 09:46 AM
Now, it must be used before hand (to basically override the shutdown).
To force power a Mech in shutdown, you now (again, If I understand correctly) must use the P key which is a force power up or down.
My problem is: I wish that when down we could still see our Heat level and make an informed decision as to our Forced Power Up instead of guessing if we have a chance to not take "too much" internal damages.
#17
Posted 25 January 2013 - 10:11 AM
#18
Posted 25 January 2013 - 10:19 AM
When you THINK your next few shots are going to overheat you, press 'O'. That will stop the overheat mechanic for 5 seconds. So if you do that just before firing, then fire and reach 100% heat, you won't shut down.
On the other side, if you don't attempt an over ride, and you reach 100% heat, you will shut down. Pressing 'P' will restart your mech, but you will start taking damage if you stay over 100% heat. I lost my left arm and leg yesterday because of that.
The reason it might not seem like pressing 'P' is not working is that the animation for your pilot to press the buttons MUST play. Try overheating, pressing 'P', and using free look to look at your pilot's hand. You'll see it reach up and press the power switch to the mech, which takes about a half second or a second to do, then your mech powers up after about a half second. It feels much longer than it used to take to power back up, pre-patch, but I like that. It punishes over heating much more.
Just try it out. I have, and I can definitely say that this is how it works. I haven't experienced any bugs or issues with it yet, so that makes me doubt some of the claims in this thread. But then again, the possibility of bugs is always around, so I can't say much about that.
Edited by Orzorn, 25 January 2013 - 10:20 AM.
#19
Posted 25 January 2013 - 11:05 AM
When you are in a heated (haha) fight to the limit, it's the ONE moment you have the least time to pummel your O-Button all the time.
Edited by Nightfangs, 25 January 2013 - 11:05 AM.
#20
Posted 25 January 2013 - 11:10 AM
Nightfangs, on 25 January 2013 - 11:05 AM, said:
When you are in a heated (haha) fight to the limit, it's the ONE moment you have the least time to pummel your O-Button all the time.
If MWO supports binding of multiple keys to the same button, you could just bind override to left or right click or something, so you're constantly doing it.
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