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killing blow button


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Poll: killing blow button (40 member(s) have cast votes)

should their be a button to enable alpha strike on the mech to fire at the same time

  1. yes (21 votes [52.50%])

    Percentage of vote: 52.50%

  2. no (19 votes [47.50%])

    Percentage of vote: 47.50%

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#1 killenbigbugs

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Posted 26 May 2012 - 08:29 AM

i think a button to alow us to fire all weapons would be a last resort to finish some one or go down with a bang

Edited by killenbigbugs, 26 May 2012 - 08:33 AM.


#2 CoffiNail

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Posted 26 May 2012 - 08:29 AM

View Postkillenbigbugs, on 26 May 2012 - 08:29 AM, said:

i think a button to alow us to fire all weapons would be a last resort to finish some one or go down with a bang

Set one of your groups to alpha strike, say group six.

Alpha strike is a fire every weapon.

Edited by CoffiNail, 26 May 2012 - 08:30 AM.


#3 Adridos

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Posted 26 May 2012 - 08:30 AM

Alpha strike? Probably in the game already. :P

EDIT: Ninja'd by some guy from Periphery. Really strange mech he has, named after that Russian bear Kodiak.

Edited by Adridos, 26 May 2012 - 08:31 AM.


#4 killenbigbugs

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Posted 26 May 2012 - 08:31 AM

well i can only hope and yeah probably in their but we dont know.

#5 Adridos

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Posted 26 May 2012 - 08:35 AM

As long as you can make weapon groups, you can alpha. And the weapon groups are in for sure, so that leaves us with a good possibility of alpahs. :P

#6 Adrienne Vorton

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Posted 26 May 2012 - 08:50 AM

yea i think if there are setable weapongroups, you could make one "alphastrike group" ...should be enough

#7 killenbigbugs

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Posted 26 May 2012 - 08:53 AM

well what i mas meaning by was like a its like a charge up shot say to a certain amount of damage then unleash hell.

#8 Felicitatem Parco

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Posted 26 May 2012 - 08:53 AM

There's no need to dedicate a keybind to "AlphaStrike" if you can just set it as a weapon group.

It's possible the Original Poster did not know that weapon groups can be put together in any configuration you wish...

For example:
Someone with 2 Large Lasers and a SRM6 could have group 1 be the two lasers, group 2 be the SRM6, group 3 be one laser, group 4 be the other laser, group 5 can be an AlphaStrike of all weapons, and you wouldn't really need a group 6.

_________________________________
ADDENDUM: MAY, 27


The OP was actually asking about whether or not they would implement an Alpha-Strike utility that acts as its own weapons platform - something that simply "gathers up" the energy of all your weapons sytems, overcharges it somehow, condenses it into a single projectile, and then fires it.

Think of MegaMan 3 and the little charge-up thing you can do with the hand blaster.

It's a relic of MechAssault, but unfortunately, they called this kind of mystical charge-up-your-weapons-and-release-a-DragonBallZ-ball-of-energy attack an "Alpha Strike," just the same as you would call a really really good skateboard a "Turbo Skateboard" (there's no air compressor on a skateboard!). It's not actually an "Alpha Strike," but because they used that term, it has now stuck with people who have experienced MechAssault as their primary introduction to the MechWarrior franchise.

Edited by Prosperity Park, 27 May 2012 - 09:48 AM.


#9 Aegis Kleais

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Posted 26 May 2012 - 09:05 AM

An alpha strike could be anything from firing all 4 of your medium lasers and bringing heat from 0% to 60% without doing any damage, to being an all out (and personally, what I consider cowardly) firing of a barrage of weapons at critical heat leveles, imminently spelling your own doom via a suicide attack in order to bring as much damage to the enemy with 1 fell swing as possible.

Alpha strike simply means to fire all weapons at once. For some configs, alpha striking over and over while maintaining heat levels is a viable option. For others, they have to be heat-mindful or they'll end up offing themselves.

Personally, I hope that in the event the person fires an alpha strike, lasers are fired first, heat is generated and if it was "suicide" high, then the ammo from any missile/ballistics would just blow up before they are fired.

There is NO chance that if I see someone repeatedly go out in this fashion that I would have done the equivalent of spitting on their corpse after it has fallen to the ground. A true coward's death.

#10 RotS Targe

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Posted 26 May 2012 - 09:08 AM

View Postkillenbigbugs, on 26 May 2012 - 08:53 AM, said:

well what i mas meaning by was like a its like a charge up shot say to a certain amount of damage then unleash hell.

Well, there is no precedence for charging shots in BattleTech, unless you count Mech Assault (Which most people won't count).
They are trying to remain as accurate as possible in the lore, so this likely won't happen.

#11 killenbigbugs

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Posted 26 May 2012 - 09:14 AM

i was look at mechs that would to the most dam with the alpha strike i came up with this http://www.sarna.net...i/Warhammer_IIC

#12 Cheveyo

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Posted 26 May 2012 - 09:27 AM

View PostProsperity Park, on 26 May 2012 - 08:53 AM, said:

There's no need to dedicate a keybind to "AlphaStrike" if you can just set it as a weapon group.

It's possible the Original Poster did not know that weapon groups can be put together in any configuration you wish...

For example:
Someone with 2 Large Lasers and a SRM6 could have group 1 be the two lasers, group 2 be the SRM6, group 3 be one laser, group 4 be the other laser, group 5 can be an AlphaStrike of all weapons, and you wouldn't really need a group 6.


Here you assume that one weapon can be added to different groups and that´s ,as far as i know, nowhere shown or stated.
Or am i wrong?

#13 Insidious Johnson

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Posted 26 May 2012 - 09:35 AM

So now we are going to debate functions which have been standard for decades by using charged adjectives and horrible misnomers? Burn down the forums... now.

#14 Gremlich Johns

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Posted 26 May 2012 - 09:43 AM

I really wish some people would do a little initial research before they post. Oh, and playing some MW-based games might help mold the questions better..

#15 Aegis Kleais

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Posted 26 May 2012 - 09:45 AM

An alpha strike's potency can decrease with range to the target.

If you have 80LRMs and fire point blank, you've done next to no damage since LRMs dont arm in that range. But Alpha strike that from 300m and that same alpha strike can do up to 80pts of damage.

#16 Felicitatem Parco

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Posted 26 May 2012 - 09:52 AM

View Postkillenbigbugs, on 26 May 2012 - 08:53 AM, said:

well what i mas meaning by was like a its like a charge up shot say to a certain amount of damage then unleash hell.

^ This is the "Alpha-Strike" mechanism used in the MechAssault series, however, the Mech Assault games were meant as arcade games and do not fit the mechanistic mould of MechWarrior simulation games. For instance, MW:Online will not have "pickups" for health or weapon-upgrades, or infinite machinegun and missile ammo like in MechAssault.

The MechWarrior/BattleTech definition of AlphaStrike is just firing all weapons. There will be no charge-up sequence because those weapons don't have any kind of charging utility to call upon. They are all stand-alone weapons, but can be grouped together to fire synchronously if you want - they don't share a common OverChagring Super Capacitor that holds AlphaStrike energy and then releases it.

Edited by Prosperity Park, 26 May 2012 - 09:53 AM.


#17 farrel wolf

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Posted 26 May 2012 - 09:54 AM

well it would be nice to have a seperate button for alpha strike

#18 Roland

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Posted 26 May 2012 - 10:57 AM

When I read "killing blow" I was thinking more along these lines:
Posted Image

#19 DireWolf307

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Posted 26 May 2012 - 12:57 PM

Alpha Strike, sure (though it's tactically unsound unless one on one, Alpha Strikes are always used as a last-ditch, make or break effort in lore, because they put you at an instant disadvantage if you don't manage to make it count). Charging up stuff like it's Dragon Ball Z or some crap like that? Heck no.

As for a specific button for Alpha Strike, MW2 and 3 had one. I know because there was a few times in MW2 I hit it on accident at the wrong time :)

#20 Aegis Kleais

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Posted 26 May 2012 - 04:26 PM

So let me get this right.

If I have a Light with 4 Medium Lasers and enough Heatsinks to be able to fire them indefinitely without ever over-heating.

Firing all of my lasers at once is a "last-ditch effort"?

I'm not sure "Alpha Strike" has anything to do with a level of desperation. It just means you're firing all your weapons at once.





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