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Detecting A Pre-Made?


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#101 Brynstar

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Posted 28 January 2013 - 02:03 PM

View PostJacmac, on 28 January 2013 - 09:47 AM, said:


The easiest way to to pick out a suspect and google their name before the match begins or after you are dead. You can find out if it's a clan/group pretty quickly that way. If they are just a random set of 4 guys with no affiliation to each other, you will not find out they are a premade unless they announce it or something.



So, people on teams never jump into pugs alone? I certainly do....

Sorry, but this thread is rife with speculation and conjecture. So many silly ideas!

#102 vexorg

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Posted 28 January 2013 - 02:38 PM

View PostTriordinant, on 28 January 2013 - 11:03 AM, said:


The best way to kill the boogeyman is to have a PUG-only, premade-free queue. You can't mistake PUGs for premades if you KNOW there are no premades in your queue.


What about having a queue that was only for cadets and had no provisions for pre-mades? This would give new people a chance to get to know the game and the trial mechs before being thrown into the general population.

#103 Particle Man

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Posted 28 January 2013 - 02:44 PM

View Postvexorg, on 28 January 2013 - 02:38 PM, said:


What about having a queue that was only for cadets and had no provisions for pre-mades? This would give new people a chance to get to know the game and the trial mechs before being thrown into the general population.



as well as fragment the community and encourage noobs to continue to play like noobs.

Edited by Particle Man, 28 January 2013 - 02:45 PM.


#104 Triordinant

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Posted 28 January 2013 - 03:18 PM

While there are some premade team players that support the idea of a premade-free, PUG-only queue, there are others that seem scared to death of it. Is there a problem with premades fighting only premades? What are they afraid of?

#105 The Cheese

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Posted 28 January 2013 - 03:32 PM

I just assume that any team that beats me is actually 2 4-mans sync dropping.

#106 One Medic Army

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Posted 28 January 2013 - 04:05 PM

Ask them?
Seriously, if someone asks I will answer, but if nobody does I don't say anything.

I also see people complaining in games about "dirty premades ruin everything" when their team gets rolled, regardless of it's because they had 1 rambo and 1 atlas who didn't allocate any armor to his rear...
My group of 2-4 people typically drops in such amazingly OP things as: dragons, centurions, PPC or LRM stalkers (w/o spotters), or UAC5/LBX Cataphracts.
If 2 coordinated Centurions/Dragons are destroying your team (I have seen it happen) then you'd probably have lost anyway to ungrouped players of equal skill.

Oh, and I am eagerly awaiting the ELO system as well, and wouldn't mind if premades were identified on the after-match scoreboard.

#107 Flashback37

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Posted 28 January 2013 - 04:26 PM

View PostPhalanx100bc, on 28 January 2013 - 09:53 AM, said:

How do you tell you have PUGS in your group?

They charge headlong first getting killed almost instantly or sit camping by base while the 4 man group deals with incoming threats.

OR they sit back and go base cap when your 4man is in a furball slugfest.

trust me...we would rather not have PUGS around either...but they don't seem to mind when we do all the work and help rack up the C-Bills for them.


And yesterday I saw a premade 4man group sit and watch while the pugs all died. I followed a group of ECM atlas /stalkers who parked behind a hill while the rest of our team got ambushed. After deciding that this group of Monster mechs was looking for targets, I tried to go out and get some target locks for them. I was ambushed the moment I was out of the Atlas' ecm range. When I spectated from the Atlas view, they moved out and went straight to the opposing team's pugs and slaughtered them. The opposing teams big guns were amazingly nowhere to be found. :D

Then it became a 4v4 match. The pugs on both teams were set-up to die. If you're an a$$hat like this, uninstall the game.

#108 Herodes

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Posted 28 January 2013 - 04:29 PM

Me as a PUG ... I suppose I am with a premade when I my side just stomps the enemy and I merely follow and survive (which is nice) ... and get all the rewards others have earned :D

I suspect a premade on the opposite side when my team is dead before we had time to decide where to go.

#109 Vlad Ward

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Posted 28 January 2013 - 04:32 PM

View PostTriordinant, on 28 January 2013 - 03:18 PM, said:

While there are some premade team players that support the idea of a premade-free, PUG-only queue, there are others that seem scared to death of it. Is there a problem with premades fighting only premades? What are they afraid of?


5 minute "Looking for Match" timers after every fight.

8-man premades already fight other 8-man premades. Everyone else would have an awful time trying to group up if there were no PUGs involved. 7-man groups would become totally impossible.

#110 Serapth

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Posted 28 January 2013 - 04:36 PM

View PostVlad Ward, on 28 January 2013 - 04:32 PM, said:


5 minute "Looking for Match" timers after every fight.

8-man premades already fight other 8-man premades. Everyone else would have an awful time trying to group up if there were no PUGs involved. 7-man groups would become totally impossible.



Given the level of disdian premades seem to hold PUGs, I dont blame PUGs for not giving a damn. Not enough people to premade, why cater to them then? That seems to be the kind of logic that is used against PUGs when they call for fairness.


The best solution is to simply balance premades across each side, for everyone that is, not just for PUGs or Premades. But we seem to be a hoard of selfish ***** in these parts.

#111 Vlad Ward

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Posted 28 January 2013 - 04:47 PM

There are plenty of reasons why that would make for an awful matchmaker, but you're probably not interested in hearing them. Top of the board would be Searching times, which are already a major problem for premade groups.

The best solution is to just fix C3 so everyone has voice comms and implement ELO so you're not teamed up with Johnny Firstgame in his Trial Awesome.

#112 kragmoor

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Posted 28 January 2013 - 04:50 PM

View PostTeam Leader, on 28 January 2013 - 09:26 AM, said:

And sometimes, they might just be PUGs messing with you. It's really impossible to tell.

This, I run exclusively in 4mans and one round we told the enemy team we were an 8man just to mess with them.

#113 TheMadPoet

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Posted 28 January 2013 - 05:10 PM

Typically 2+ ecm atlases and 2+ ecm lights and a couple of cats on the opposing team, though sometimes they mix it up a bit. Plus many premades now do a good bit of in-game chat taunting and trash talking, with some trumpeting their clans as well.

There are some rare times that it is really difficult to tell, and it could just be lucky random matchmaking (or unlucky..as the case may be).

#114 Solis Obscuri

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Posted 28 January 2013 - 05:12 PM

Here's a step by step guide for detecting if your opposing team is a pre-made:
  • Charge out the gate as eight PUG lone wolves and run off to do your own thing - whether that be sniping from your spawn site, cap rushing the enemy base with your team's only ECM cover, milling around uncertainly near a cave entrance or ridgeline, chasing enemy scout 'mechs with you Atlas, dropping five tabs of acid and firing your lasers in the air to see the pretty colors, going afk for ten minutes to make lunch, what-have-you.
  • If you win through no fault of your own, immediately run off to the MWO forums to brag about all the kills you made and e-peen stroke you KDR based on the results of this round exclusively.
  • If you lose, assume you fought a pre-made and that's why. Immediately run off to the MWO forums to launch a new angry forum thread ranting about how OP and unbalanced pre-made groups are and how awful PGI is for making a team-based game and include lots of nonsensical sideways rants about Planetside, World of Tanks, League of Legends, Star Wars Galaxies NGE, the Carter Administration, and possibly EVE, the more tangential the better.
  • Either way, make sure to include a detailed description of how many demi-leprechaun scrotums your level 9000 half-gibberling afro-samurai necormancer farmed in WOW, so everyone knows how hardcore you are and that your opinion counts more than theirs.
I hope you will find this guide helpful, as so many others before you clearly have.</p>

#115 Kahoumono

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Posted 28 January 2013 - 06:43 PM

It is pretty difficult to tell when you are up against a premade. Unless they say so, you can't be sure. I think having 1 terrible PUG affects the balance of an entire match way more than a premade. The core of this game is so attrition based that losing 1 mech in a match really tilts the odds against your team. And a bad pug doing any number of stupid things mentioned in numerous posts will guarentee that loss. I pug exclusively and sometimes I look at the disarray at the start of a match and think to myself, there is a loss written all over this drop. As much as it isn't possible I think the match making will need to be split if we are to end this line of complaining.

#116 w0rm

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Posted 29 January 2013 - 03:02 AM

Sometimes I announce that I am in a 8 man premade when I pug <_<

#117 Tarman

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Posted 29 January 2013 - 03:16 AM

View PostSolis Obscuri, on 28 January 2013 - 05:12 PM, said:

Here's a step by step guide for detecting if your opposing team is a pre-made:
  • Charge out the gate as eight PUG lone wolves and run off to do your own thing - whether that be sniping from your spawn site, cap rushing the enemy base with your team's only ECM cover, milling around uncertainly near a cave entrance or ridgeline, chasing enemy scout 'mechs with you Atlas, dropping five tabs of acid and firing your lasers in the air to see the pretty colors, going afk for ten minutes to make lunch, what-have-you.
  • If you win through no fault of your own, immediately run off to the MWO forums to brag about all the kills you made and e-peen stroke you KDR based on the results of this round exclusively.
  • If you lose, assume you fought a pre-made and that's why. Immediately run off to the MWO forums to launch a new angry forum thread ranting about how OP and unbalanced pre-made groups are and how awful PGI is for making a team-based game and include lots of nonsensical sideways rants about Planetside, World of Tanks, League of Legends, Star Wars Galaxies NGE, the Carter Administration, and possibly EVE, the more tangential the better.
  • Either way, make sure to include a detailed description of how many demi-leprechaun scrotums your level 9000 half-gibberling afro-samurai necormancer farmed in WOW, so everyone knows how hardcore you are and that your opinion counts more than theirs.
I hope you will find this guide helpful, as so many others before you clearly have.</p>



And you wonder why some pugs think some preemies are jerks. >________>

#118 Ilwrath

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Posted 29 January 2013 - 03:35 AM

View PostVlad Ward, on 28 January 2013 - 04:47 PM, said:

There are plenty of reasons why that would make for an awful matchmaker, but you're probably not interested in hearing them.


I find it hard to believe that the matchmaker can get any more awful than it currently is. I would much prefer a longer wait time for fair matching. Maybe better matchmaker would make more people stay instead of quitting the game in disgust over the current matchmaker and even get more people to join and so reducing the wait time.

The only reason for premades not wanting a split up is either that they are not able to fill a full 4 man or the real reason that is simply this: They want to stomp non-organised players.

The devs did make the 8 man que so I am sure they are able to make an 4+4 vs 4+4 que but most premades would just skip that too, as they did with the 8 man que, and try to single sync drop into the ordinary que.

Yes, the premades in this game stinks.

View PostTarman, on 29 January 2013 - 03:16 AM, said:


And you wonder why some pugs think some preemies are jerks. >________>


Not jerks, more like "special people" that is hurting the game.

Edit; removed "vermin". Don't want to hurt tender feelings.

Edited by Ilwrath, 29 January 2013 - 03:44 AM.


#119 Alexii

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Posted 29 January 2013 - 04:49 AM

View PostSolis Obscuri, on 28 January 2013 - 05:12 PM, said:

Here's a step by step guide for detecting if your opposing team is a pre-made:
  • Charge out the gate as eight PUG lone wolves and run off to do your own thing - whether that be sniping from your spawn site, cap rushing the enemy base with your team's only ECM cover, milling around uncertainly near a cave entrance or ridgeline, chasing enemy scout 'mechs with you Atlas, dropping five tabs of acid and firing your lasers in the air to see the pretty colors, going afk for ten minutes to make lunch, what-have-you.
  • If you win through no fault of your own, immediately run off to the MWO forums to brag about all the kills you made and e-peen stroke you KDR based on the results of this round exclusively.
  • If you lose, assume you fought a pre-made and that's why. Immediately run off to the MWO forums to launch a new angry forum thread ranting about how OP and unbalanced pre-made groups are and how awful PGI is for making a team-based game and include lots of nonsensical sideways rants about Planetside, World of Tanks, League of Legends, Star Wars Galaxies NGE, the Carter Administration, and possibly EVE, the more tangential the better.
  • Either way, make sure to include a detailed description of how many demi-leprechaun scrotums your level 9000 half-gibberling afro-samurai necormancer farmed in WOW, so everyone knows how hardcore you are and that your opinion counts more than theirs.
I hope you will find this guide helpful, as so many others before you clearly have.&lt;/p&gt;


Elitist loser post.

#120 Joseph Mallan

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Posted 29 January 2013 - 04:57 AM

Yeah Alexii... that was pretty over the top Condescending. Sometimes it is valid to add a bit of contempt but that was to much and just came off Trollishly.





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