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Is The "pretty Baby" Hero Awesome On Anyone Else's Shopping List?


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Poll: planning to acquire the Pretty Baby? (634 member(s) have cast votes)

Um... anyone planning to acquire the "Pretty Baby?"

  1. Oh yeah! (92 votes [14.51%])

    Percentage of vote: 14.51%

  2. Hellz no! (203 votes [32.02%])

    Percentage of vote: 32.02%

  3. Maybe, depends on the price (or other factors). (232 votes [36.59%])

    Percentage of vote: 36.59%

  4. I don't buy Hero mechs. (107 votes [16.88%])

    Percentage of vote: 16.88%

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#61 The Decoy

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Posted 29 January 2013 - 02:12 PM

I bought the Cataphract about a week ago to help farming cash for the expensive modules I am sure will be introduced in the future. This new hero mech would really have to appeal to me for it to get me to open up the bank of MC for it. I used the Awesome mechs extensively in the closed beta but haven't touched them since open and I don't relish the idea of mastering another series. Awesomes are pretty easy to grind in though and with the upcoming changes to the PPC, ERPPC and LPL I could get tempted to pick them up.

#62 Xenophontis

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Posted 29 January 2013 - 02:20 PM

Hellz no for 6000 MC.

#63 Feetwet

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Posted 29 January 2013 - 02:48 PM

If its $15 then yes, but since there is no way it's that cheap....NO.

#64 Rannos

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Posted 29 January 2013 - 02:49 PM

Buying it for that sicknasty paint job :V

#65 Bishop Steiner

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Posted 29 January 2013 - 03:13 PM

View Postscgt1, on 29 January 2013 - 11:49 AM, said:

I'll admit I'm the first to vote HELLZZZZZZ NOOOOO!!!!!!
I wouldn't be caught dead running around in a mech called Pretty Baby!

WTF are the devs smoking lately? Pretty Baby? Seriously? Now if its a cannon name then ok but something tells me there is no cannon hero mech called Pretty Baby.

Not to mention they need to make the game "WORK" Before they keep adding this extra **** to the game.

A good 1/3 people after the newest patch have black screens to Mech lab bug Weapon firing is still off on Ballistics etc. This game should have never gone open beta yet. Content should be put on the back burner until the game works correctly and more importantly STABLE!!!

The warping has improved 10 fold. It's everything else that is still screwed.


actually, TRO 3025, Danielle Peterson, pilots an Awesome she hsas called..... "Pretty Baby".

View PostSolis Obscuri, on 29 January 2013 - 11:57 AM, said:

I wish I hadn't bought that AWS-8V last week - I'd have rather picked this up.


agreed.. and I think we need a twitter or facebook campaign to resurrect the CN9-AH......

#66 POWR

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Posted 29 January 2013 - 03:14 PM

View Postscgt1, on 29 January 2013 - 11:49 AM, said:

I'll admit I'm the first to vote HELLZZZZZZ NOOOOO!!!!!!
I wouldn't be caught dead running around in a mech called Pretty Baby!

WTF are the devs smoking lately? Pretty Baby? Seriously? Now if its a cannon name then ok but something tells me there is no cannon hero mech called Pretty Baby.

Not to mention they need to make the game "WORK" Before they keep adding this extra **** to the game.

A good 1/3 people after the newest patch have black screens to Mech lab bug Weapon firing is still off on Ballistics etc. This game should have never gone open beta yet. Content should be put on the back burner until the game works correctly and more importantly STABLE!!!

The warping has improved 10 fold. It's everything else that is still screwed.

Except it is a canon name. Tough.

And it's always amusing to see people crying about it no longer being beta because you can buy stuff. Well, suck it up, things have changed, now you CAN buy something in a beta. I don't know in what world you live where you call a game like this launched after only just over a year's worth of development, that is the game was just scribbled notes on paper in late 2011, with just a smidgeon of content and constantly changing weapon balance, gear balance, items, introductions of things and whatever else, at a pace that would not at all be common in an actual launched game. But blather on, why do you even bother? Just go away and come back in 2 years' time when the game has had the normal development time of games with a similar skope. THEN you can whine about missing this or that. But now? Now you can't whine, you can make suggestions, help test and whatever else, and if you like to play you can pay some money and have fun in more varied ways. Or you can, you know, not do it, because it's your money and you can vote with your wallet.

#67 Bishop Steiner

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Posted 29 January 2013 - 03:16 PM

View PostJoseph Mallan, on 29 January 2013 - 12:01 PM, said:

kinda reminds me of Pirate's Mech... or a Solaris Gladiator, The weapon load looks formidable, but I don't remember a Hero with this Mech.

:huh: holy Shat! They went way back for Pretty Baby! That is Old school 3025TRO IIRC! :P


Eh.. second time, actually. The Death's Knell also originated there. I. Freakin. Love. That.

View PostVechs, on 29 January 2013 - 12:03 PM, said:

Price will be the deciding factor for me.

If it's really 6000 MC, that's going to be a "no". That's almost 30 dollars for a single mech.

I love this game, but PGI needs to work on their price points a little bit. Hopefully they're getting plenty of data about pricing during this open beta.

I'd consider it for 2700 MC. That's the 3000 MC package, 2700 for the mech, and 300 for a mechbay for it.

Maybe they should consider capping the prices of hero mechs, so that the assaults are not astronomically expensive.

On a positive note, I do really like how it has a variety of hardpoints, and it looks like it should have a good variety of viable builds for it. This was my major complaint with the YLW, it was a good machine, but there were only a handful of things you could do with the chassis.



If anything, I wish Assaults, which are supposedly uber rare, were MORE expensive so we saw less of them.

#68 Solis Obscuri

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Posted 29 January 2013 - 03:20 PM

View PostBishop Steiner, on 29 January 2013 - 03:13 PM, said:

I think we need a twitter or facebook campaign to resurrect the CN9-AH......
Excellent idea!

#69 nksharp

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Posted 29 January 2013 - 03:22 PM

View PostXenophontis, on 29 January 2013 - 02:20 PM, said:

Hellz no for 6000 MC.


I wonder how long it takes the devs to realize not everyone who plays this game is a millionaire. None of the MC prices for anything has been attractive, they should be trying to do microtransactions but instead they want you to shell out more money then it costs for most actual games.

#70 Khobai

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Posted 29 January 2013 - 03:24 PM

Not for 6000 MC lol.

#71 Steven Dixon

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Posted 29 January 2013 - 03:26 PM

View PostFate 6, on 29 January 2013 - 11:58 AM, said:

It's not in Open Beta anymore. It's a release. If you are SELLING content for cash-only, and adding more of it more regularly than you are fixing your game, you are out of beta. Devs are just using beta as an excuse for the game not being up to par.

I wouldn't really describe it as selling content, mostly because you can get pretty darn similar Awesomes without spending real cash, they get a c-bill bonus and a custom skin. They arn't a big developer and they don't have a publisher with deep pockets they need to make money to pay the bills and I would much rather they make it via 'hero mechs' rather than things like gold ammo or an monthly subscription. A game that charges a monthly subscription I don't feel could claim to be in beta, because then you really are paying for content.

To the people complaining about the price, its not completely unreasonable in a f2p structure. This business model is sometimes described as whale hunting. Basically f2p games don't really make any money off of the majority of the players but they make tons of money off of a small percentage. You could argue that they should maybe go for more of a microtransaction market where they have a huge number of cheap items that almost everyone is encouraged (or forced) to buy.

Edited by Steven Dixon, 29 January 2013 - 03:30 PM.


#72 Bishop Steiner

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Posted 29 January 2013 - 03:27 PM

View PostJoseph Mallan, on 29 January 2013 - 01:08 PM, said:

Chisholm's Has no Uniform paint scheme. The Mech is called "Pretty Baby" Nothing said it wasn't sarcastic. Just saying these are legitimate explanations for what you are now complaining about. It is a Historic Heroes Mech and with the exception of it not (presently) having the Chisholm's emblem does not violate any part of Canon.


My only knock on having the Raiders insignia.. is there are going to be no canon units represented in MWO (supposedly) so ... why do I want to drag someone elses unit insignia around with me? BAd enough I have to drag around the paint jobs I can't change.

#73 Baby Bear

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Posted 29 January 2013 - 03:31 PM

View Postnksharp, on 29 January 2013 - 03:22 PM, said:


I wonder how long it takes the devs to realize not everyone who plays this game is a millionaire. None of the MC prices for anything has been attractive, they should be trying to do microtransactions but instead they want you to shell out more money then it costs for most actual games.


I think all the Hero Mechs should have a Flat Rate. Perhaps $15.00 since every class has an advantage. Especially when light mechs can take down mechs heavier mechs than themselves. Each mech has a certain playstyle and requires different tactics so technically the cost for a Hero Mech should never change if we are keeping to role warfare. The only Hero Mechs I'd maybe increase the cost to $20.00 would be those with specialized equipment such as ECM.

#74 MonkeyCheese

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Posted 29 January 2013 - 03:38 PM

If it has the same XL capability of the awesome 9m then yes, if the 9m can run faster then no ill just stick with my 9m

#75 Gaeb

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Posted 29 January 2013 - 03:47 PM

No - I like Atlas and Stalker much better, so unless their hero variants are tooootal crap, probably will pass on the Awesome.

#76 Bishop Steiner

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Posted 29 January 2013 - 03:52 PM

View PostMonkeyCheese, on 29 January 2013 - 03:38 PM, said:

If it has the same XL capability of the awesome 9m then yes, if the 9m can run faster then no ill just stick with my 9m



Actually, it runs 4 kph faster than the AWS-9M stock, hence it will also have an greater top end.

#77 MonkeyCheese

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Posted 29 January 2013 - 04:04 PM

View PostBishop Steiner, on 29 January 2013 - 03:52 PM, said:



Actually, it runs 4 kph faster than the AWS-9M stock, hence it will also have an greater top end.


I guess we will just have to wait to find out if it can fit large XL engines compared to the normal variants just like the Raven 3L/Cent D/Aws 9m can or if its just a normal mech with a larger stock engine.

#78 Red squirrel

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Posted 29 January 2013 - 04:09 PM

View PostWhupAzz, on 29 January 2013 - 01:52 PM, said:

I'd say this thing will have 3 missile and 5 energy as the hardpoints with a possible AMS -

2E RA (PPC on stock)
2M RT (LRM15 on stock)
1M LA (SRM4 on stock)
2E LA (LLS on stock)
1E H (MLS on stock)

For a total of 61 firepower and a sustained DPS of atleast 7.5+ given the large heat efficiency. An XL340 should power it with atleast 20 DHS and 360LRM's and 100 SRM's.

Cost around 6k MC, so $27 or like £20 (for me)

And with that shocking paint scheme would you buy one? ... I wouldn't !


All Awesomes so far have 7 useable hard points. So I assume you are almost spot on but there will be no missle in the LA.
It surely wont have 3 missle in the RT because that would make the 8V obsolete.

View PostBishop Steiner, on 29 January 2013 - 03:13 PM, said:

agreed.. and I think we need a twitter or facebook campaign to resurrect the CN9-AH......


Damn I had already forgoten about this, which I consider PGIs greates sin.
Stealing my AH!

#79 Bishop Steiner

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Posted 29 January 2013 - 04:36 PM

View PostRed squirrel, on 29 January 2013 - 04:09 PM, said:


All Awesomes so far have 7 useable hard points. So I assume you are almost spot on but there will be no missle in the LA.
It surely wont have 3 missle in the RT because that would make the 8V obsolete.



Damn I had already forgoten about this, which I consider PGIs greates sin.
Stealing my AH!

Hey Squirrel, I might have misread your post, but look at this:
http://mwomercs.com/...o/pretty%20baby
I would say that there will indeed be a missile hardpoint in the left arm.

#80 Kyrie

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Posted 29 January 2013 - 04:36 PM

View PostRed squirrel, on 29 January 2013 - 04:09 PM, said:


All Awesomes so far have 7 useable hard points. So I assume you are almost spot on but there will be no missle in the LA.
It surely wont have 3 missle in the RT because that would make the 8V obsolete.



Damn I had already forgoten about this, which I consider PGIs greates sin.
Stealing my AH!


The "making a mech obsolete" would not be a barrier IMHO, the main point of the hero is the 30% cbill bonus generally. Where a hero conflicts with an existing mech, the precedent is to kill the existing mech (Cent-9AH died to the Yen Lo). Although I would hope PGI would refrain from removing further mechs as a matter of principle. :P

And yeah, I'm still annoyed at the removal of the Centurion AH.

Edited by Kyrie, 29 January 2013 - 04:37 PM.






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