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Will Ppcs Really Counter Ecm?


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#141 Sir Wulfrick

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Posted 30 January 2013 - 05:04 PM

*shrug* sounds like my quad-PPC ATL7-RS build is going to be rather popular. It'll be nice to see an Atlas version other than the ATL7-D-DC on the field. Good thing I've been training with my PPC's for a few weeks...

#142 Suprentus

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Posted 30 January 2013 - 09:06 PM

View PostBarghest Whelp, on 30 January 2013 - 09:14 AM, said:


Yeah, well see what you and that other guy whom wrote that article seem to have missed, is the fact that it comes from the lyrics of a song written by the punk rock band: the hives.

If you had taken that in to consideration you would probably agree that the saying is quite fitting, or at the very least, amusing.

That is all. You may now resume doing the same thing over and over expecting a different result.


So a song released in 2007 predates a phrase's first use in 1982? -- How old are you?

Why you make me look up stuff you obviously made up? Please tell me it's just to troll, else I don't think I can remove my head from my desk.

Edited by Suprentus, 30 January 2013 - 09:08 PM.


#143 Solis Obscuri

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Posted 31 January 2013 - 03:13 AM

View PostSuprentus, on 30 January 2013 - 09:06 PM, said:


So a song released in 2007 predates a phrase's first use in 1982? -- How old are you?

Why you make me look up stuff you obviously made up? Please tell me it's just to troll, else I don't think I can remove my head from my desk.

Dude, what? Punk Rock was invented by Blink-182 in 1998... :lol:

#144 MustrumRidcully

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Posted 31 January 2013 - 06:24 AM

View PostSolis Obscuri, on 30 January 2013 - 01:38 PM, said:

Good point, I don't think most people have considered that.

A PPC can fire every 3 seconds, the anti-ECM effect lasts 5 seconds. Technically, you don't even need to chain fire to suppress someone's ECM, a single PPC will do. You may need it if you want to supress to people's ECM.

Realistically, the heat production with a PPC at least currently would be way too high to suppress more than one mech for any period of time. If the heat buff is too little, this won't change much.

#145 Ares Morgan

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Posted 31 January 2013 - 06:41 AM

As long as you have equipment that is so good at you would be a fool not to put it on your mech, that equipment is to good. The only other thing than ecm thats like that is double heatsinks.

#146 Wolfways

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Posted 31 January 2013 - 07:20 AM

View PostSarda, on 29 January 2013 - 05:10 PM, said:

Are you kidding me? What is this going to do vs lights with ecm. Please, show me the PPC Wizard that can hit a small *** mech at 500m - off running serpentine at break neck speed.

With gauss, yes. With ERPPC's, no.

#147 Orzorn

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Posted 31 January 2013 - 07:37 AM

View PostWolfways, on 31 January 2013 - 07:20 AM, said:

With gauss, yes. With ERPPC's, no.

ERPPC's (2000 m/s) move faster than Gauss (1200 m/s).

#148 Wolfways

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Posted 31 January 2013 - 08:17 AM

View PostOrzorn, on 31 January 2013 - 07:37 AM, said:

ERPPC's (2000 m/s) move faster than Gauss (1200 m/s).

Gauss actually fire when i press the mouse button, not like the 1-2 second delay on the ERPP's.
I've mostly stopped using PPC's as they are one of the most useless weaopns...at least for me.

#149 Trauglodyte

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Posted 31 January 2013 - 08:23 AM

View PostKuruptU4Fun, on 30 January 2013 - 07:13 AM, said:

A Raven 3L and the Cicada 3M will only be able to carry 1 PPC/ER- PPC and then become
a very big cheese build because it can't carry a big enough (or multiple) additional
backup weapon(s) or has to drop the engine size and go really slow for that mech.
The Atlas D-DC will still suffer from being a slow mech and easily countered by Alpha
strikes to the back.


This is wrong with the Cicada. I can drop a 300xl in my 3M along with a PPC, 3 Md Lasers, ECM, and 4 DHSs to keep it running cool. That gives me a 25 point alpha (not huge but decent), an efficient heat build, ECM, and a top speed of 133kph. None of that even mirrors what you said.

#150 Commander Kobold

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Posted 31 January 2013 - 08:32 AM

View PostSolis Obscuri, on 29 January 2013 - 04:03 PM, said:

A thought occurs to me - if a PPC hit only disables the ECM in one enemy 'mech, isn't that just an incentive to bring more ECM 'mechs for redundancy?

Hitting the on the hill D-DC won't do anything to the 3L behind the rise next to him. Likewise, hitting just one of the 3Ls or 2Ds swarming over you with Streaks still won't take down the cloak effect.

ECM really remains the only counter to ECM.


Unless of course the PPC EMP effect makes the hit mech unable to receive the benefits of ECM thus removing the benefit of multiple bubbles?

#151 MaddMaxx

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Posted 31 January 2013 - 08:50 AM

View PostMustrumRidcully, on 31 January 2013 - 06:24 AM, said:

A PPC can fire every 3 seconds, the anti-ECM effect lasts 5 seconds. Technically, you don't even need to chain fire to suppress someone's ECM, a single PPC will do. You may need it if you want to supress to people's ECM.

Realistically, the heat production with a PPC at least currently would be way too high to suppress more than one mech for any period of time. If the heat buff is too little, this won't change much.


Scenario:

A D-DC pilot figures he/she is good to go against any Missile Boats out there as he/she makes his/her way across an open area while shielding some friends. :(

Blam, an er(PPC) suddenly puts him/her, and friends, on the Map available to target for 5 seconds, blam, another er(PPC) keeps him/her on the Map available to target for another 5 seconds, the Missile volleys have start arriving about now, blam, another er(PPC) keeps him/her on the Map available to target for yet another 5 seconds, more and more Missiles are arriving, then its over.

Result:

He/she gets to cover, all tore all to hell, or dies to the Missile Boats, that just moments ago could not even detect him/her. The friends, they bolted right after their ECM bubble went away btw. lol :ph34r:

And who knows, perhaps it was the Missile boat itself that carried that er(PPC)?

Edited by MaddMaxx, 31 January 2013 - 08:53 AM.


#152 StalaggtIKE

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Posted 31 January 2013 - 09:01 AM

View PostMaddMaxx, on 31 January 2013 - 08:50 AM, said:


Scenario:

A D-DC pilot figures he/she is good to go against any Missile Boats out there as he/she makes his/her way across an open area while shielding some friends. :(

Blam, an er(PPC) suddenly puts him/her, and friends, on the Map available to target for 5 seconds, blam, another er(PPC) keeps him/her on the Map available to target for another 5 seconds, the Missile volleys have start arriving about now, blam, another er(PPC) keeps him/her on the Map available to target for yet another 5 seconds, more and more Missiles are arriving, then its over.

Result:

He/she gets to cover, all tore all to hell, or dies to the Missile Boats, that just moments ago could not even detect him/her. The friends, they bolted right after their ECM bubble went away btw. lol :ph34r:

And who knows, perhaps it was the Missile boat itself that carried that er(PPC)?

Now a more realistic scenario based on reality.

Scenario:
D-DC gets hit by PPC. You are spotted and the rest of his team starts firing at you. His D-DC buddy continue to cover everyone with ECM.

Result:
You just gave away your position, if you're not already dead.

This change to PPC only emphasizes the fact that more ECM mechs are needed for consistant cover. Something any half-wit ECM pilot would have been doing already; which is not traveling solo without ECM backup.

Edited by StalaggtIKE, 31 January 2013 - 09:06 AM.


#153 Oderint dum Metuant

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Posted 31 January 2013 - 09:31 AM

Let's take an example, in a match each team has 4 ECM mechs, ECM warz is effectively at a standstill until one ECM mech is dead.
Team A is relying on one of its mechs with ECM being a D-DC and 3 Raven 3L's.
Team B is instead using a PPC stalker at range for its 4 ECM mechs it has a mix of cicadas and Ravens, the PPC stalker hits the atlas at every opportunity nullifying its ECM as much as possible.

What does this do to the Light mech match up going on to each team?

Edited by DV McKenna, 31 January 2013 - 09:32 AM.


#154 DEN_Ninja

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Posted 31 January 2013 - 09:32 AM

The real question is...How good is your aim?

#155 Suprentus

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Posted 31 January 2013 - 09:47 AM

View PostSolis Obscuri, on 31 January 2013 - 03:13 AM, said:

Dude, what? Punk Rock was invented by Blink-182 in 1998... :(


Ummm...no. It was invented by Richard Nixon in 1887 during the Black Death. It's what enabled the Chinese Han Dynasty to win the American Civil War. :ph34r:

#156 NRP

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Posted 31 January 2013 - 09:50 AM

This is really going to be interesting. I use PPCs often, so after the EMP change (Feb 19?) I am definitely going to pair up with any LRM boats on my team.

#157 Johnny Morgan

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Posted 31 January 2013 - 12:00 PM

I don't think there is anything specifically wrong with how they have implemented ECM.

It works well and does the job it's supposed to do. I would like to see the ECCM features (i.e. counter) added as a separate equipment item that is limited to a few chassis like ECM (give it to jenners, cents and dragon or what ever but limit it to chassis that aren't getting played as much due to ECM).

Otherwise the rest of the problems, as most people have pointed out one way or another, lies with the Matchmaking and *allowing* more than 1 or 2 ECM mechs into a match.

the limits should be placed on the matchmakers, not the feature itself. It only breaks when you have like 4-8 ECM mechs, that's annoying!

#158 StalaggtIKE

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Posted 31 January 2013 - 12:07 PM

View PostJohnny Morgan, on 31 January 2013 - 12:00 PM, said:

I don't think there is anything specifically wrong with how they have implemented ECM.

It works well and does the job it's supposed to do. I would like to see the ECCM features (i.e. counter) added as a separate equipment item that is limited to a few chassis like ECM (give it to jenners, cents and dragon or what ever but limit it to chassis that aren't getting played as much due to ECM).

Otherwise the rest of the problems, as most people have pointed out one way or another, lies with the Matchmaking and *allowing* more than 1 or 2 ECM mechs into a match.

the limits should be placed on the matchmakers, not the feature itself. It only breaks when you have like 4-8 ECM mechs, that's annoying!

I hear this being suggested way to much. How would this solve anything? Simply, more people would stack ECM. No one would want to run a luck luster device that does nothing but cancels 1 ECM in close vicinity. Especially on the garbage chassis no one wants to pilot.
Using matchmaker to cover up a problem is even worse. What if you get paired with AFK ECM pilots? You're in the same predicament. If the game is going to be so centered around ECM, that the matchmaker has to limit them, there is a problem.

Edited by StalaggtIKE, 31 January 2013 - 12:10 PM.


#159 River Walker

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Posted 31 January 2013 - 12:52 PM

PPC will not counter ECM. PGI is doing this to sale the Nix hero Mech that is a PPC Mech.
This is nothing more than diving in to your wallet at 20$ to 24$ a pop.
They will not fix the ECM and the Sink Dropping until they have Milk it for all its worth.

#160 Sheraf

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Posted 31 January 2013 - 01:11 PM

View PostMaddMaxx, on 31 January 2013 - 08:50 AM, said:


Scenario:

A D-DC pilot figures he/she is good to go against any Missile Boats out there as he/she makes his/her way across an open area while shielding some friends. :P

Blam, an er(PPC) suddenly puts him/her, and friends, on the Map available to target for 5 seconds, blam, another er(PPC) keeps him/her on the Map available to target for another 5 seconds, the Missile volleys have start arriving about now, blam, another er(PPC) keeps him/her on the Map available to target for yet another 5 seconds, more and more Missiles are arriving, then its over.

Result:

He/she gets to cover, all tore all to hell, or dies to the Missile Boats, that just moments ago could not even detect him/her. The friends, they bolted right after their ECM bubble went away btw. lol :unsure:

And who knows, perhaps it was the Missile boat itself that carried that er(PPC)?


If that D-DC got hit with PCC every 5 sec, I think he already dead before the effect of PCC become useful, so are light if you can hit them with PPC, I don't think they can live long enough to provide ECM disrupt or cover;)

Edited by Sheraf, 31 January 2013 - 01:11 PM.






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