Vulk, on 28 February 2013 - 01:23 PM, said:
Thank you for finally seeing the reason and aceeding to creativity and freedom instead of close mindedness
Mezlo Mezzerak, on 21 February 2013 - 11:27 AM, said:
of course this is also not canon, So it seems to me that if you go solely by canon,you would be limiting the game severely. Is that what we all really want,to throw away the creativeness that we all have within ourselves?
I find this sort of statement fairly insulting. What you're doing, is claiming you are more creative than anyone who has ever written anything professionally for a pre-established setting.
When working with the lore of established universe, you accept certain strictures. I.E. - the Jedi get hunted down during the Clone Wars, the Enterprise has these particular crew members on board at this period of time, the Browncoats lost, there are an established number of Clans and Successor States, etc. Working within these strictures requires more creativity than ignoring them, because you must account for them when building your history and fiction. This also lends more weight to what you come up with.
When you work within the structure of the setting, you get things like 'Thok Kal'dis is an aging, down on his luck Twi'lek smuggler with few prospects. Han Solo took a bunch of the good work from him back in the day and now he operates out of a badly maintained freighter with one working laser cannon.' This character has weight and believability to it because it operates within the setting - there's no set number of smugglers, Twi'leks are a known race, you're not stepping on anything established by canon - you're painting in the blank spaces between the canon entries, and filling in cracks around the primary story.
When you ignore the structure of the setting you get things like 'This is Sparkleshine Awesome Pony, and she's a special magic pony that came through a wormhole and is the best Jedi ever and she knows unicorn magic and she was secretly on the Jedi Council before Palpatine made the Empire and she escaped the Purge because she was awesome and flew away on her teleporting transforming mecha dragon, and she saved Mace Windu and all the other Jedi with magic and she and Obi-wan are in love. and she can cure Sith and make them Jedi again' This has no weight to it. It's parody at best and atrocious at worst because it disregards established canon in multiple places so that the creator can have things their way, regardless of what has been established previously.
Ignoring canon doesn't make you creative. It means you are ignoring canon, and it's to the detriment of your writing/fiction/background piece.
I mean, it's not even terribly hard to take the modicum of effort to make your idea fit into the established lore. Why must it be
Clan Snow Wolf? When the Spirit Cats and Steel Wolves splintered from their clans in the Dark Age, they didn't call themselves 'Clan Spirit Cat' and 'Clan Steel Wolf.' Why can't you just be a splinter group of Clan Wolf, the Snow Wolves? Or a unit from Clan Wolf? 'Clan Wolf Sigma Galaxy - the Snow Wolves?' Clan Wolf Sponsored Mercs a-la Wolf's Dragoons - Snow Wolf Company? Any of these works in-setting, steps on no toes, and still leaves you as a Clan unit affiliated with the Wolves. All it's missing is the 'Clan' in the name. Of course, you'll probably dismiss the suggestion as 'bowing to the haters' or perhaps because it ruins a lovely trolling opportunity.
I guess this ran a little long, with all the editor advice but hey my points are pretty simple.
TL;DR:
1) It's not good writing, or 'creativity' to disregard canon.
2) Why
must it be
Clan Snow Wolf?
Edited by Dakkaface, 14 May 2013 - 06:56 PM.