StalaggtIKE, on 12 February 2013 - 09:58 AM, said:
So, based on your statements, Null sig functions as ECM with the added benefit of hiding from thermal view. It just came with cons for ***** and giggles, I guess. Based on the time line it really exemplifies the statement, "they don't build them like they used to", as ECM outclasses it. Again, I don't have any means to refute your statement other than the fact it makes little sense and I remember it differently. All I can find is
http://www.sarna.net/, which does not support your statement. However, I hate to use that as a source.
I'm not sure how this is hard for you to understand. The heat is coming from the heat sink baffles that are restricting the heat sinks from acting normally, which is part of the thermal masking system. I'll break down the rules for ya, when pertaining to each other.
Null sig:
gives a +3 to med range and +6 to long range attacks vs it while its active.
Double blind rules give it the hard to see on sensor rules.
+10 heat while active
Can't mount Advanced TC or C3
takes up 7 Criticals and weights 0.
Stealth armor
Gives +1 to med range and +2 to long range attacks vs it while its active
+10 heat while active
Requires ECM to even work
Can't mount Advanced TC or C3
Takes up 12 criticals and is counted as a armor type, so no other special armors can be used with it.
ECM
Double blind rules give it the hard to see by sensors rules
takes up 2 crits and weights 1.5 tons. ( Angel at 2 tons )
So in short Null sig > Stealth+ECM.
Edited by Kousagi, 12 February 2013 - 10:43 AM.