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A-1 Catapult Broken?


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Poll: A-1 Catapult broken? (826 member(s) have cast votes)

How do you feel about the 6xSRM6 A-1 Catapult?

  1. They are broken, please do something (79 votes [9.56%] - View)

    Percentage of vote: 9.56%

  2. I can deal with them only because I'm an awesome pilot (67 votes [8.11%] - View)

    Percentage of vote: 8.11%

  3. They are harder than the average opponent (198 votes [23.97%] - View)

    Percentage of vote: 23.97%

  4. Voted Just like any other mech (385 votes [46.61%] - View)

    Percentage of vote: 46.61%

  5. I pilot an A-1 and yeah... its superior (44 votes [5.33%] - View)

    Percentage of vote: 5.33%

  6. Voted I pilot an A-1 and its easy to counter them (explanation at post) (53 votes [6.42%] - View)

    Percentage of vote: 6.42%

What is what makes it superior?

  1. The 90 damage alpha (336 votes [27.10%] - View)

    Percentage of vote: 27.10%

  2. Jump Jets (63 votes [5.08%] - View)

    Percentage of vote: 5.08%

  3. Torso Twist Angle (280°) (206 votes [16.61%] - View)

    Percentage of vote: 16.61%

  4. Speed (86 km/h) (140 votes [11.29%] - View)

    Percentage of vote: 11.29%

  5. Durability (422 max armor) (77 votes [6.21%] - View)

    Percentage of vote: 6.21%

  6. Voted Nothing,they are just in line with the other mechs (418 votes [33.71%] - View)

    Percentage of vote: 33.71%

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#561 Frost Lord

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Posted 11 February 2013 - 10:16 AM

View PostSifright, on 11 February 2013 - 08:43 AM, said:

God I hope this happens.

100 M explosion radius will be hilarious.

i'll alpha a couple of different targets and then when i blow one up at the end of the congo line the chain of dead man explosions will be glorious to behold.

It would hafto be less then 100 more like 50-60 and that would be nexto no damage or you would have yet another reson not to take machine guns and flamers or even small lasers.

#562 trebormills

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Posted 11 February 2013 - 10:17 AM

without ECM cover you hopefully see them, flag em and destroy them- the ECM bubble sneak attack is often the issue, of course poor teamwork will bite you real hard to, if your smart shooting the ears off really weakens them.

So it seems Im pointing the finger at ecm more than the Cat

#563 Codejack

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Posted 11 February 2013 - 10:17 AM

View PostIndoorsman, on 11 February 2013 - 10:06 AM, said:

9 MLAS hbks run very hot, takes 2 Alphas to deal the damage of 1 splatcat Alpha with exactly 3 times the heat generated. 1 second later the splatcat will be up to 180 damage and it'll take the hbk another 2 alphas to catch up and it will have overheated.


Splatcats run pretty [REDACTED] hot. [REDACTED]

And the point was that 9xMLAS can put the damage in ONE SPOT. SRMs don't do that.

Edited by Viterbi, 11 February 2013 - 06:55 PM.
Removed directed language


#564 Lukoi Banacek

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Posted 11 February 2013 - 10:18 AM

View Posttrebormills, on 11 February 2013 - 10:17 AM, said:

without ECM cover you hopefully see them, flag em and destroy them- the ECM bubble sneak attack is often the issue, of course poor teamwork will bite you real hard to, if your smart shooting the ears off really weakens them.

So it seems Im pointing the finger at ecm more than the Cat


Or teamwork maybe...also overpowered in its own way ;)

#565 Sifright

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Posted 11 February 2013 - 10:23 AM

View PostCodejack, on 11 February 2013 - 10:17 AM, said:


Splatcats run pretty $^&@ing hot, too; go drive one before you comment.

And the point was that 9xMLAS can put the damage in ONE SPOT. SRMs don't do that.


my splat cat gets four alphas in Caustic and then shuts down. It's not a hot mech at all for the damage it does.

on frozen i get 6 alphas.

Also I put my 90 damage into one spot with a high degree of regularity.

A lot of mech have gigantic torsos and it's very easy to crack them open with the splat cat.

The centurion is one of the worst examples of this as it has a giant CT for a medium mech.

The hunch back is also the easiest mech in the game to dearm completely in one shot.

At 100m i can usually take all the weapon off a hunchback in a single salvo.

Edited by Sifright, 11 February 2013 - 10:25 AM.


#566 Dr Hieronymous Alloy

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Posted 11 February 2013 - 10:34 AM

Clearly Sifwright is overpowered, he can do everything!

This debate is getting a little silly. If you're Mecha-Ninja you'll be effective in any mech. SRM Catapults spread their damage out over the target. They have a powerful alpha strike yes but it's going to be spread out over at least two or three target regions if not more. Dual AC/20, 4xPPC, and 9x/ML builds do about half as much damage but it's much more concentrated; LRM boat builds can do even more damage but it's even more spread out over the target's whole body (generally).

To take both side torsos off of a 4-SP hunchback with a single 90-damage A1 SRM alpha strike, you'd have to hit both side torsos with almost exactly half your loadout each, while missing the center torso almost completely. A neat trick if you can manage it I guess.

Edited by Dr Hieronymous Alloy, 11 February 2013 - 10:37 AM.


#567 Indoorsman

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Posted 11 February 2013 - 10:35 AM

View PostCodejack, on 11 February 2013 - 10:17 AM, said:

go drive one before you comment

OMG


#568 Sifright

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Posted 11 February 2013 - 10:36 AM

View PostDr Hieronymous Alloy, on 11 February 2013 - 10:34 AM, said:

Clearly Sifwright is overpowered, he can do everything!

This debate is getting a little silly. If you're Mecha-Ninja you'll be effective in any mech. SRM Catapults spread their damage out over the target. They have a powerful alpha strike yes but it's going to be spread out over at least two or three target regions if not more. Dual AC/20, 4xPPC, and 9x/ML builds do about half as much damage but it's much more concentrated; LRM boat builds can do even more damage but it's even more spread out over the target's whole body (generally).


I have multiple videos proving this mostly wrong.



I have over an hour fraps footage i'm in the process of editing.

X3 FPS in sections where i'm just moving about and there is no combat with 3 frame decimation to keep file size down.

over a hundred gig of frapsed content and trust me. It's **** easy to get close to enemy mechs and tear them apart.

This was the first game I played where i frapsed it.

#569 Konrad

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Posted 11 February 2013 - 10:49 AM

It's part of the game. It is nothing new and it's not going anywhere.

#570 Codejack

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Posted 11 February 2013 - 10:51 AM

OK, then

View PostSifright, on 11 February 2013 - 10:23 AM, said:


my splat cat gets four alphas in Caustic and then shuts down. It's not a hot mech at all for the damage it does.

on frozen i get 6 alphas.

Also I put my 90 damage into one spot with a high degree of regularity.

A lot of mech have gigantic torsos and it's very easy to crack them open with the splat cat.

The centurion is one of the worst examples of this as it has a giant CT for a medium mech.

The hunch back is also the easiest mech in the game to dearm completely in one shot.

At 100m i can usually take all the weapon off a hunchback in a single salvo.


Wow, you are good at killing medium mechs in your heavy mech.

****

#571 Dr Hieronymous Alloy

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Posted 11 February 2013 - 10:52 AM

View PostSifright, on 11 February 2013 - 10:36 AM, said:

I have multiple videos proving this mostly wrong.


over a hundred gig of frapsed content and trust me. It's **** easy to get close to enemy mechs and tear them apart.

This was the first game I played where i frapsed it.


Just watching that video, I don't really see what the problem is supposed to be. Yeah, that looks like you played the build well and the people you're fighting were really, really inept. Which is, yes, the standard for four man drops, but it's not really a good guide to game balance.  You're a short-range build and you caught what look like (hard to tell from small size) enemy LRM boats from behind at close range while they were standing still. Then exactly what's supposed to happen when that happens, happened.  There's more than one point in that video where you could've gotten your clock cleaned if you'd been facing an opponent that could aim, had had an appropriate build, & that tried to actually shoot back instead of running away.

Heck, it looks like your first three opponents tried to pretend you weren't there in the hope it would make you go away.

Edited by Dr Hieronymous Alloy, 11 February 2013 - 11:00 AM.


#572 The Blazer of Lasers

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Posted 11 February 2013 - 11:11 AM

SHOOT THE EARS

#573 Leimrey

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Posted 11 February 2013 - 11:25 AM

I WANT TO SHOOT THE EARS, BUT I CAN'T.

#574 Sifright

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Posted 11 February 2013 - 11:33 AM

View PostLeimrey, on 11 February 2013 - 11:25 AM, said:

I WANT TO SHOOT THE EARS, BUT I CAN'T.


ITS MY CURSE!! ITS MY FUCKING CURSE, I WANT TO SHOOT THE EARS OFF BUT I CAN'T PLEASE SHOOT THEM OFF

PLEEEASSEEEEE

View PostDr Hieronymous Alloy, on 11 February 2013 - 10:52 AM, said:


Just watching that video, I don't really see what the problem is supposed to be. Yeah, that looks like you played the build well and the people you're fighting were really, really inept. Which is, yes, the standard for four man drops, but it's not really a good guide to game balance. You're a short-range build and you caught what look like (hard to tell from small size) enemy LRM boats from behind at close range while they were standing still. Then exactly what's supposed to happen when that happens, happened. There's more than one point in that video where you could've gotten your clock cleaned if you'd been facing an opponent that could aim, had had an appropriate build, & that tried to actually shoot back instead of running away.

Heck, it looks like your first three opponents tried to pretend you weren't there in the hope it would make you go away.


Sure but that just the first video I took. Did you notice the Cataphract whose Side torso i ripped off in one shot?

How about the assault i killed in two.

#575 Hammerhai

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Posted 11 February 2013 - 12:07 PM

Just today I was 2nd last man standing and had to tangle with a splatcat in the lake on forest. No cover, way too close. (He came out from behind a rock or the ship I think). I outcircle 3 volleys - just. Return fire on the legs - no visible effect.

(Regarding armour: I took off an atlas' leg once in 3 strikes, I have tried to shoot off a cats' ears from behind. and the ears were still there despite 3 volleys to the same spot. Close range. I let him go, and he was kind enough not to chase me)

So when I get behind him to leg him -see above about my experience with Cat ears - he just goes and LOOKS at me and vomits stuff in my direction. EOG for me. We lost the match, of course. Because the last man in a Heavy/Assault took 2 alphas to dismantle.

Of course you can bet if you wade through this thread there is no end of the usual "please don't nerf my favourite toy" posts. The one satisfaction I have is that nowadays it is not that easy to cry lagshield Jenner, at least. Oh, and yes, if I was really WinSauce I should have magically beat the odds on that one, I suppose. Am not, too. Still L2P, so shhhhh.

#576 wanderer

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Posted 11 February 2013 - 12:25 PM

ITT: People complain that an ambush predator is good at ambushing and preying on others.

News at 11.

Seriously, I view the average A1 like a minefield. Stumble into it's blast radius and you're hamburger, spot it outside of that and it's relatively easy to "disarm". I used to love just putting all four large lasers on my 'Phract on one arm and just chaining beams until the box blew off. Minus even an arm, it's firepower drops precipitously.

It's another one of those reasons to like having a good scout pilot around to check out those choke points from angles and distances that won't get them scrapped before you get there and eat 30 SRM's to the chest. A1's punish people who want to get to hugbox range better than anyone else, people love to get in the hugbox, therefore they hate the A1.

#577 Dr Hieronymous Alloy

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Posted 11 February 2013 - 12:45 PM

View PostSifright, on 11 February 2013 - 11:33 AM, said:


Sure but that just the first video I took. Did you notice the Cataphract whose Side torso i ripped off in one shot?

How about the assault i killed in two.


If you're talking about the Cataphract at about the 2:23 mark, someone else was already turning that Cataphract's torsos red before you even got your sights lined up. The awesome got hit with 4 LRM salvo's while you were shooting at it and never even tried to shoot back at you, it couldn't have been a better target if it had been articulated to bend over at the waist. The k-2 at the 1:55 mark, again, stood still while you took out its unarmored XL engine from behind.

Like I said above . . . looking at that video I don't see what the problem is supposed to be. I don't see anything there that's out of line with what you could've accomplished with a dual UAC/Gauss/Ac20 build on any of a variety of mechs.

Edited by Dr Hieronymous Alloy, 11 February 2013 - 12:46 PM.


#578 Roland

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Posted 11 February 2013 - 12:56 PM

lol at the guy who said the splatcat is hot.

At one point it was. Then they introduced double heatsinks.

Seriously, I think everyone knows this build is stupid... that's why folks tend to prime them as soon as they make themselves known. I can't really understand why anyone would actually try and argue that this build is balanced.. although I see some of the same folks who argued that streakcats are balanced.

#579 Codejack

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Posted 11 February 2013 - 01:01 PM

View PostDr Hieronymous Alloy, on 11 February 2013 - 12:45 PM, said:

it couldn't have been a better target if it had been articulated to bend over at the waist.


You really know how to turn a phrase.

View PostRoland, on 11 February 2013 - 12:56 PM, said:

lol at the guy who said the splatcat is hot.

At one point it was. Then they introduced double heatsinks.


Ah, yes, I forgot that Catapults are the only chassis that can load DHS... :(

#580 Indoorsman

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Posted 11 February 2013 - 01:26 PM

View PostCodejack, on 11 February 2013 - 01:01 PM, said:

Ah, yes, I forgot that Catapults are the only chassis that can load DHS... :(

You compared the splatcat to a 9ML hunchback, I said the 9ML HBK would run hot and you said the splatcat runs hot too and to go pilot one before I comment. So I prove I pilot one and you ignore me but continue to act like the splatcat runs hot, when it runs cooler than a build that YOU compared it to. Then you imply someone ELSE is stupid.





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