I spent nearly my whole yesterday customizing it and trying to find a role. I tried to make it work as a brawler/sniper/atlas support with very weird builds ranging from 6 PPC's, 7 Small Lasers to normal 3 LL 4ML, 4LL builds and anything inbetween.
I'm still not satisfied. I've had good success with a 3LL, 4ML build when I managed not to get attention in brawls, but the downside is it's a strictly support build because of the heat. In 1v1's I'm getting outdamaged and outmaneuvered. Even a Dragon/Centurion/Hunchback has no problems taking an Awesome down by themselves. I was getting lots of shutdowns in the middle of the combat with the Awesome, which pretty much means instadeath with very weak rear armor.
Using all those slots with lasers and boating it seems like a bad idea, as even with 19-20 DHS you can't keep your DPS steady in combat. So I started experimenting with PPC's and LL's, trying to get them to compliment each other. I found that PPC's are a big no-no for the Awesome, as you're very reliant on your team and will eventually have to take a fight in close combat and then you lose lots of firepower. You also need a burst damage weapon to finish off enemies quickly, which necessiates the ERPPC.
Anyways, I'm currently settled on this build (AWS-8Q) after an iteration of 50 or so games in the 8Q. I can do good damage at range with the single ERPPC and when they get in medium range I fire up the 2LL's and 2ML's in close range. Which can be fired continously without cooling for a long time thanks to 21 DHS. I use ERPPC for finishing mechs off. This build seems to be working fine so far, but I'm still VERY dependent on how my team is doing.
I'm wondering if any of you who played 8Q long enough has finally settled in a different build, or have some advice?
Edited by Tahribator, 03 February 2013 - 07:04 AM.