Slugger2012, on 08 February 2013 - 03:24 PM, said:
Dear Devs,dear Piranha employees,
i really try to be polite and hold contenance,but...
Then be polite, especially try to not capitalize the first words of the next line, otherwise we may think you are losing your cool.
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P L E A S E remove that stealth capability from the god-damm f**** ECM system!![
The stealth feature has nothing,ABSOLUTLEY nothing in common to the original Battletech ruels!!
I am not sure what 'stealth feature' you are talking about but I am sensing a lot of anger and frustration from you and I want to remind you of two things.
1. It is just a game.
2. The TT rules weren't really that good to start with, really they were just an abstraction with a poor sense of balance and no way to tweak them.
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I don`t want to troll about game balance etc. - but i think Battletech shall remain Battletech..otherwise you could implent moronic devices like "teleport-system" or "cruise missile" up to "Macross-Mega-Fusion-Anti-Matter-Raygun" too....
So no Kearny-Fuchida drives or Capital Missile Systems like the Barracuda for you, okay...
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Jamming of certain enemy devices - all right - thats what the Battletech Compendium says..nothing against that! But STEALTHING (exactly stealthing with ONE Mech 2(!!) complete lances ).... MAN ! You can't be serious with that ?!
I am not sure you know what Stealth technology is...
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My point of view is,you did an amazing an excellence job on this Game ! Really - amazing graphics,amazing sounds,superiour athmosphere...
but why in gods name do you muck up all this brilliant things with an absoloutley unrealistic (okay - never say realistic an Battletech in one way =) ) and state of the art rule-breaking ECM device ?!
I am really sick of running into an stealthed Atlas with a medium Mech and get immedately blasted to pieces by it! See ? ATLAS <-> STEALTH....c`mon..that`s idiotic !
You should really look at your sensors, because the Atlas isn't being stealthy at all, in fact once you get close to him your sensors start screaming they are being jammed. Making your enemies sensors scream "Danger Close" is sort of the opposite of being stealthy.
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If you want to implent stealth technology to this great game,I suggest you can realize this by ARMOR..(of course with adequate drawbacks)...like i posted some time before..i remember some level 3 rules supporting stealth armor..at least,i have read about it years ago..
BUT PLEASE NOT with that ECM !
Please don't confuse ECM's jamming with Stealth.
ECM Jamming is like a Grognard Neckbeard making a huge internet post full of capitalized words, bad grammar, and stupid ideas that overwhelms a readers capacity to filter out the stupid.
Stealth on the other hand is moving around without revealing your presence to the enemy.
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Okay,I think i have calmed down a little bit...so far...so now here are my facts..:
Replace ECM with one thats true to the original BT-rules...removing stealth ****...otherwise,i really have to think about playing MWO for the future !
Original TT rules weren't that good, in fact I would rather not have a system where I could only fire my weapons once every 10 seconds, hit random locations on a mech, and would likely die and have to start over again with a new pilot if the enemy got lucky.
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Want to play BATTLETECH..and definite NOT some ROBOT-METAL-GEAR-SOLID-STEATH crap !
You should go find a TT group, I think you would be more happy there and your happiness is very important to me.
Edited by CG Oglethorpe Kerensky, 08 February 2013 - 06:08 PM.