I voted Yes, However I would also like to state that if this was implemented correctly it would only make obvious differences in extreme variations (and in these cases BT 'Mechs can be outfitted to compensate to limit the effects anyway).
SO I hope it is implemented, but IMO add it to the list of: "Cool stuff (EG Melee Combat) I'd like to see one day but appreciate that the Devs have more important work right now (EG NetCode)".
Kyle Reece, on 09 February 2013 - 04:37 AM, said:
Fix the issue where light 'mechs take damage from walking over twigs and I'd vote yes...
+1 Definatly
Mao of DC, on 09 February 2013 - 04:23 AM, said:
So I was thinking since the maps now have a stated gravity that value should affect movement. Assumeing that those values are not just some fluff filler to round out the map descriptions, they should affect movement.
On higher than 1G worlds;
Mechs should have a lower top speed and acceleration.
Maximun jump height would be reduced.
The speed of falling and damage from the fall would increase.
Stopping distance would be shortened.
Conversely on lower G worlds;
The top speed and acceleration would be greater.
Jump height would increase.
Falling speed and damage reduced.
Stopping distance would be increased.
+1 I like this idea.
However it needs some tweaking IE Higher Gravity Environment = more contact with the ground thus acceleration is easier (but more resistance creates an offset so does not appear so) and a Lower Gravity Environment = less contact with ground thus acceleration is harder (but less resistance so it's effect SEEMS greater). Gravity is actually a complicated subject
Mao of DC, on 09 February 2013 - 04:23 AM, said:
For example...
Caustic Valley has a gravity of 1.2G. So mechs would be 20% slower, jump 20% shorter, take 20% more damage from a fall, fall 20% faster, and stop 20% sooner.
Forest Colony has a gravity of 0.8G So mechs would be 20% faster, jump 20% higher, take 20% less damage from a fall, fall 20% slower, and would need 20% more distance to stop.
This example is all kinds of wrong.
However I see what you were trying to say (IE a SLIGHT increase / decrease in movement speed, acceleration, deceleration, turning arcs, ballistic trajectory, Missile trajectory, jump hight, jump distance, fall speed), and I think it is cool idea, just get a physicist to do the Math cuz gravity is a Heartless B****!