Any Interest In A "stock Variants Only" Game Mode?
#61
Posted 13 February 2013 - 11:02 AM
If you really wanted the win or your house was in bad shape you would take your tricked out ride, otherwise you could choose the path of greater glory.
#62
Posted 13 February 2013 - 11:06 AM
Aym, on 13 February 2013 - 05:58 AM, said:
I would also pay MC for it. Is there a demographic old school MechWarriors that PGI can make money off of? Personally, I'm sitting here ready to mid-life crisis my savings away on a game that will make me feel like I'm a MechWarrior in the Btech universe where:
- the majority of mechs are stock
- very few pilots have the resources and knowledge to customize their mechs
- it is a struggle to keep your mech in shape between battles
- you are forced to work with what you have.
How can PGI make money off of us? Charge us a premium fee for hardcore/stock games? Charge us for additional stock chassis? Charge us for repair and rearm in hardcore?
Anyone got ideas?
Edited by TheForce, 13 February 2013 - 11:11 AM.
#63
Posted 13 February 2013 - 11:13 AM
#64
Posted 13 February 2013 - 11:14 AM
I just dont think it should get any bonuses or anything
#65
Posted 13 February 2013 - 11:14 AM
Spheroid, on 13 February 2013 - 11:02 AM, said:
If you really wanted the win or your house was in bad shape you would take your tricked out ride, otherwise you could choose the path of greater glory.
Assuming a stock/variants only mode was introduced, who's to say it wouldn't exist in CW anyway? I mean, there's no necessity to combining stock/variants into mechlab customizable matches is there? Some of the CW matches could be custom, some could be stock/variant.
In fact, make it so there IS a set of stock/variant matches required for each CW campaign or whatever, might be a driving force to get stock/variant matches more mainstreamed.
I'd only ask that the Mechlab then include a way for people to have two "saved" versions of their Mechs available (assuming you purchased the parts) so that we could "one click" our way from custom ride to stock ride without having to rebuild between missions.
#66
Posted 13 February 2013 - 11:16 AM
They can't/won't run stocks because they deem them as inferior. And its not what they reallly realllllllly want because it doesn't take down their opponent fast enough.
Selfish sods basically.
At the end of the day, the game becomes *who can kill the opponent the quickest* rather than what its meant to be. A simulated walking tank game with lots of different choices to take as far as what you can play as is concerned.
Almost anyone can build and pilot a custom mech with a degree of skill (though most of the builds are because they see or get taken down by a particular build then make one themselves), not very many can say the same about when they run a stock mech.
As I was discussing with some team buddies last night, stocks are for the most part designed to engage with at something over multiple ranges. They have USES, not just weapons.
90% of build currently employed by people playing this game aren't. They're aimed at either
i) boating something (SSRM's, SRM's, LRM's, PPC's, Gauss, AC's)
ii) being *in your face uber mechs* (Splatapults of any variety)
iii) standing off and relying on your team mates to save your butt if something gets below a certain range while you rain doom on your target.
yea I know, Atlas with large/uac5's/srm's don't quite fall into my previous paragraph, but they are the exception to the rule.
I know I've probably just painted a big target on myself, but hey, people who say/type things that others don't like get that a lot.
So, for all those who no wish to shoot at me in game, you'll have to wait till my system is fixed and capable of running the game again.
You no longer need multiple mechs in each range of weight, you just need the ability to put weapons on a 50t robot and fight. Your no longer interested in what it looks like, just what it can do.
In fact, you just need 1 light, 1 medium, 1 heavy and 1 assault weight, and the ability to put whatever weapons on you want to kill as quick as you can in that class.
I'm done.
#67
Posted 13 February 2013 - 11:16 AM
#68
Posted 13 February 2013 - 11:16 AM
#69
Posted 13 February 2013 - 11:18 AM
Screech, on 13 February 2013 - 10:55 AM, said:
Just make it a queue option. Doesn't take up space or any other real resources....might take longer to get a game as it filling it might be bit longer BUT it also might reduce the learning curve for newbies who wouldn't be facing "optimized" chassis their first day in game.
I know if I was just starting MWO, saw there was a stock/variants only option, then taking a trial Mech might seem worth doing a time or two to learn the ropes (and to grind some cash until I could afford to move on to the custom rounds).
#70
Posted 13 February 2013 - 11:21 AM
#71
Posted 13 February 2013 - 11:22 AM
chewie, on 13 February 2013 - 11:16 AM, said:
There are alot of us who are not interested in this mode at all, not because we think any less of stock/variant pilots and certainly not because we fear them. We simply aren't interested in being limited. Some of us prefer to customize. We enjoy the tinkering....the constant building, testing and rebuilding.
So, in order to placate a small demographic of stock/variant only types, we're the selfish ******** if we vote no? I'd offer up, it might be in fact your end of the pendulum acting selfish by denying the customizers the right of choice.
There's room in game for both modes is there not? Can we avoid the insulting generalizations of people who disagree and just discuss this stuff reasonably?
Maybe I'm misunderstanding Chewies post, but it came off just as selfish as anything people who are anti-stock mode are saying.
#72
Posted 13 February 2013 - 11:24 AM
On the same lines what do you all think is the best stock mech, not hero mech either those are not stock mechs.
I think the hunchback with the ac20 and medium lasers is pretty solid.
#73
Posted 13 February 2013 - 11:25 AM
#74
Posted 13 February 2013 - 11:29 AM
#75
Posted 13 February 2013 - 11:36 AM
Viper69, on 13 February 2013 - 11:24 AM, said:
On the same lines what do you all think is the best stock mech, not hero mech either those are not stock mechs.
I think the hunchback with the ac20 and medium lasers is pretty solid.
They could easily handle this with some code that says "if game mode = stock, use the sick loadout"
Or they could change add a mech bay in "trial mechs" for each mech you've purchased.
#76
Posted 13 February 2013 - 11:41 AM
For everyone that think that people like custom mechs just so they can splat everything around, go read this: http://www.sirlin.ne...ates-guide.html
That being said, I would support a stock mech mode. I would also support a heat bonus for stock configurations. Say, if you run a stock configuration, your heat sinks are 1.2 times as effective. If you deviate from it, then your heat sinks reduce in effectiveness depending on the degree of change. Tearing out the MGs on a K2 would not decrease your bonus at all, but putting the PPCs in the side torsos would, for example.
#77
Posted 13 February 2013 - 11:41 AM
#78
Posted 13 February 2013 - 11:44 AM
chewie, on 12 February 2013 - 11:14 PM, said:
If your running stock, the games will run longer because you'll run out of ammo and have to rely on your small or medium lasers to fight.
There'll be no crying about how OP any particular mech is.
It will be more balanced overall.
Kind of naive, don't you think? Or did you fail to take into account the pin-point aiming, as well as heat issues, that would totally break certain mechs?
#79
Posted 13 February 2013 - 11:47 AM
#80
Posted 13 February 2013 - 11:51 AM
Merky Merc, on 13 February 2013 - 12:00 AM, said:
As opposed to pug games now where half the team are using min/max builds and the other half are using pathetic builds?
I voted yes, but with the current broken heat system big energy weapons would be useless.
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