Splinters, on 14 February 2013 - 09:04 AM, said:
There was a time when they tested DHS' as the full 2.0 in closed beta and essentially heat became a non-issue for almost all mechs and it basically ruined balance.
That is crap, anyone that can run a calculator knows good and well that was crap. Anything not a CTF-4X with AC5s or Guasspult would still have to mind the heatbar. All of them, the Jenners, SSRM ravens and commandos wouldn't, but neither has to with 10 true DHSs anyway.
Splinters, on 14 February 2013 - 09:04 AM, said:
I understand OP's post, but having played this game long enough, this game would tilt heavily in favor of assault mechs that there would be no little reason to pilot anything but an assault since you could dps and DHS your way to ensure that lights and mediums were completely outclassed.
Mediums are outclassed by simple speed restrictions, everyone screamed from their atlases about fast hunchbacks and CN9-As that were mangling them from around 116kph, so we go the stupid engine limits.
Fact is that HBK and CN9 are BOTH on the very bottom end of the speed scale for 3050 mediums, with 84kph being average. THAT is why you don't see many, they simply aren't fast enough or packing enough armor to deal with a heavy or assault that knows how to aim.
Even when hunchbacks were running around at 120kph they were a hell of a lot easier to hit than a Jenner is at 152.
Splinters, on 14 February 2013 - 09:04 AM, said:
Some guys may want big stompy mechs going toe to toe in a heavy-weight match-up, but the Real World of BT/MW was staffed primarily of lights and mediums so in some ways PGI is trying to honor the spirit of canon vs trying to implement canon rules everywhere and I agree the decision. As they balance weapons it is getting clear that true DHS' will imbalance and remove lights and mediums from a common mech stable, instead it would be just a stepping stone to getting an assault.
True DHS and uncapping the mediums would make it worthwile to **** a medium and use it. Right now you can fit a relatively heavy weapon load on a 50 tonner with a 260 standard, there is no advantage to upping the engine and going for a heavier loadout because you just screw yourself by getting side torso'd and you STILL can't fit enough DHS to balance out an energy heavy loadout.
Do you see HBK-4Ps and CN9-ALs outside of trials anymore really? No, there is no point, and the fine combination of lack of speed, lack of armor, and lack of firepower (excluding Cicada and the CN9-D) are the main reason.
There are 4-6 heavies that have near the same speed and double the firepower EVERY game though. Why would that be.
MiG77, on 14 February 2013 - 10:27 AM, said:
I have always wondered why heat sink increase your heat capasity at all. IMO it could be just fixed value regardless number of HS. That would fix many boating issues.
There is always going to be boating.
Part of what I called out as a balance issue way back in like July was the fact that there wasn't a downside to stacking a pile to light weapons (the Slas -4P) which could have been remedied with range and burn times, instead they capped the engines.
Edited by Yokaiko, 14 February 2013 - 10:49 AM.