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Mwo Is Not "free To Play"


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#81 Invictus Antagonistes

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Posted 15 February 2013 - 10:03 AM

My F2P friend has mastered dragons, has a ddc, and is olanning on mastering atlases within a week or two. Thats very fair for a F2P game if you ask me.

I put money into this game because I enjoy it.

You can master every mech and earn every passive upgrade with F2P. You can even customise looks some, more than fair.

#82 Ngamok

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Posted 15 February 2013 - 10:08 AM

View PostTennex, on 15 February 2013 - 08:41 AM, said:

LoL *IS* free to play. all you pay for is vanity items and speeding up. you don't pay for "storage space" for more content.


MWO is not. this game content comes mainly in the form of mechs. and progression comes in the form of pilot exp.

but you'll notice as you fill your mech bays up with progression. at one point or another you are going to have to pay for mech bays. or give up the content you've acquired, to swap for more content. so your paying to be able to access more content without losing some content at that point.


at one point once your bays are filled up, you are starting to pay everytime the release content, to be able to play that content. without giving up already acquire content


but hey they gotta make money somehow. but since most people don't realize it. its actually a REALLY SMART way to charge a monthly fee essentially for content.


When you sell a mech, you do not lose any of the XP and Unlocks you've got into that mech. You can always purchase it back and continue on from where you left off.

View PostPenance, on 15 February 2013 - 08:44 AM, said:


4. you do not lose what you have already unlocked on sold chassis...you can buy them back and still have the same skills unlocked.


^ This too.

#83 KharnZor

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Posted 15 February 2013 - 10:08 AM

View PostAgent of Change, on 15 February 2013 - 09:24 AM, said:

Posted Image


#84 Agent of Change

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Posted 15 February 2013 - 10:08 AM

View PostKhobai, on 15 February 2013 - 10:03 AM, said:


Except its pointless to master more than 4 mechs if you only have 4 mech bays.


honestly it might be pointless to own more than 4 mechs at a time... I speak as a collector.

I collect chicken legged mechs, I have 3 of each chicken legged chassis + a founders cat and an Ilya. And the truth of the matter is after grinding them out and fiddling with various builds cause they were there I usually only play with about 3 maybe 4 different mechs when it is time for "serious play", and hell the illya isn't even one of them

All the money I spent on mech bays and mechs is pretty much for bragging rights at this point since I could have gotten everything i use on the regular with time and cbills. The only thing i get out of it is a stable from which to play random mechs when I'm drinking or feeling silly.

there is no need to change the amount or cost of mech bays, it's a reasonable cost and functionally unnecessary expense.

#85 Livewyr

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Posted 15 February 2013 - 10:10 AM

Could someone check? Is this lastest string of obtuse complaint threads in line with prediction chart from last year?

#86 Havyek

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Posted 15 February 2013 - 10:11 AM

So what you're saying is that PGI should offer their time and effort to develop this game, then give it away at no cost to the players, and be thankful for whatever scraps we decide to throw at them?












Yeah. No.

Edited by BDU Havoc, 15 February 2013 - 10:22 AM.


#87 Xeanth

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Posted 15 February 2013 - 10:15 AM

Lets face facts here...IF they gave us SIX mechbays for free, people would be crying "we only have six mechbays! We cant play FOR FREE with only six mechbays!" Same with twelve. same with fifty-two. If people wont pay the price of a crappy fast-food cheeseburger for a mechbay, then cry about it, then let them leave. I would not want to play with that "class" of person anyway.

#88 Rahnu

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Posted 15 February 2013 - 10:21 AM

View PostXeanth, on 15 February 2013 - 10:15 AM, said:

Lets face facts here...IF they gave us SIX mechbays for free, people would be crying "we only have six mechbays! We cant play FOR FREE with only six mechbays!" Same with twelve. same with fifty-two. If people wont pay the price of a crappy fast-food cheeseburger for a mechbay, then cry about it, then let them leave. I would not want to play with that "class" of person anyway.


View PostBDU Havoc, on 15 February 2013 - 10:11 AM, said:

So what you're saying is that PGI should off their time and effort to develop this game, then give it away at no cost to the players, and be thankful for whatever scraps we decide to throw at them?

Yeah. No.

It's a damn good thing neither of you are running this business, seeing as how you are completely incapable of taking in feedback AND see things in absolutes.

Look at the example of DotA 2 again, tell me why someone who enjoys DotA 2 would put up with MWO's business model. Explain that one to me, because I'm not seeing how it isn't just turning off hundreds of potential players left and right.

#89 Lukoi Banacek

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Posted 15 February 2013 - 10:22 AM

View PostZyrusticae, on 15 February 2013 - 10:00 AM, said:

I understand that the forum in general is going to have an attitude that is generally prejudiced against "freeloaders", but that attitude is not going to win the game new players and certainly is not going to see the game become successful by any objective measure. You have to be nice to your free players so they get a positive impression and spread that word of mouth that's so very important in the modern age for any F2P game. Neglect that, and you get the GW2 situation where your total concurrent player base is in the triple digits (if it's not already at that level... which it very well may be!).



This may or may not be true. Whether it's good marketing by PGI is really a different issue although admittedly they are related conversations.

The point of this entire thread however is whether or not MWo is F2P....it is. Point of fact.

The rest is a sidebar discussion. Start a new thread Z :(

#90 Taemien

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Posted 15 February 2013 - 10:22 AM

My complaint isn't how fair it is to F2P players. But how they feel entitled without spending a dime.

To even play some MMOs you have to spend 15 a month. Others have gone F2P, but still have a 15 a month VIP/Premium/Gold access that unlocks alot of features. In MWO there is no features available that have to be unlocked by being a subscriber. Subscription isn't even that great.

Premium time gives extra resources, but what about those players that don't need resources? Realistically if you play MWO long enough, there's nothing to purchase except for Mechbays. But once you've got all the mechs you need, what else is there?

There should be more perks than there is.

The point I'm making, what the hell is the complaint about? There's really not much to spend on except for a few mech bays, a couple of hero mechs, and a few paint jobs. When I play a F2P game I usually look at what there is to purchase from their in-game stores and see if there is anything worth buying up to 15/month.

Normally they have something (one or more items) worth purchasing for that much each month. Well I have 12 mechbays (4 Base + 4 Founder Mechs + 4 bought), and don't really need more until more mechs come out. I don't see myself buying 8 mechbays a month is what I am getting at.

I wish there was 'something' else I could be spending that money on. Or at least have a subscriber bonus that is meaningful and more than simply increase exp/cbills. Getting extra exp/cbills, plus MC, and something else would be a good start. Not sure what that something else would be. Maybe be able to trade with other subscribers? Something.

#91 KharnZor

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Posted 15 February 2013 - 10:23 AM

You are all being trolled. Bail out now while you still can.

#92 Agent of Change

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Posted 15 February 2013 - 10:26 AM

View PostLivewyr, on 15 February 2013 - 10:10 AM, said:

Could someone check? Is this lastest string of obtuse complaint threads in line with prediction chart from last year?


Well my good Livewyr upon checking the Official Unoffcial Schedule if would appear that this thread may be in violation of this weeks official QQ/whiteknighting topics.

Unless a justification can be made that this is any of the following it will be ruled as in violation of the reasonable bitching statute set out by this august body just a few minutes ago.

Official QQ topics for the week of February 12 2013:
  • Complaining about Complainers
  • Broad unprovable assertions about PGI
  • Getting rid of double armor
This message brought to you and approved by the MUCCMC.

View PostZyrusticae, on 15 February 2013 - 10:21 AM, said:



It's a damn good thing neither of you are running this business, seeing as how you are completely incapable of taking in feedback AND see things in absolutes.

Look at the example of DotA 2 again, tell me why someone who enjoys DotA 2 would put up with MWO's business model. Explain that one to me, because I'm not seeing how it isn't just turning off hundreds of potential players left and right.


show us actual numbers; not ancedtoal ones, or suppositions, or ones you made up.

Go ahead we'll wait.

Make arguments with facts not guesses.

#93 PropagandaWar

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Posted 15 February 2013 - 10:26 AM

View PostZyrusticae, on 15 February 2013 - 10:00 AM, said:

Wow, you completely lost me right there.

Mech bays cost money. You need three variants of a mech to level up to Elite. You HAVE to level up to Elite because it is an enormous boon to mech performance. Yes, you CAN sell old mechs to make room for new ones, at the cost of losing 50% of what you paid for it in the first place.

This is not a winning proposition for free players. They're going to see that, they're going to shake their head, and they're going to quit.

It doesn't just look bad in comparison to League of Legends... it looks ESPECIALLY bad next to a game like DotA 2, where you are not denied anything that affects in-game performance, and are on even ground with every other player no matter how much time you have actually spent playing the game. No out-of-game leveling is required, no time must be spent grinding for items (you only do that within the matches themselves), you just jump in, have fun, get out, and that's it. You only have to spend money for vanity items and even then you can easily get items in-game through play and trading with other players.

I understand that the forum in general is going to have an attitude that is generally prejudiced against "freeloaders", but that attitude is not going to win the game new players and certainly is not going to see the game become successful by any objective measure. You have to be nice to your free players so they get a positive impression and spread that word of mouth that's so very important in the modern age for any F2P game. Neglect that, and you get the GW2 situation where your total concurrent player base is in the triple digits (if it's not already at that level... which it very well may be!).

*I dont play Dota or LoL those games do not appeal to me and are not like MWO period. Last I checked businesses who have a cookie cutter model tend to lose money.
*WoT requires you to pay for bays last I checked
*Planetside 2's grind is horrendus compaired to this game
*GW2 is not Free to Play. It cost $60.00 for the game. This one cost Zero.
*These guys are nice to the FTP community. You can master up your mechs to elite for free. I'm sure a larger group of players do there trial period pick the mech they like and stay
*The way FTP only players make it sound is they have serious ADD and move from one game to the next soooo... Yeah you get the idea.
*PGI is extremely generous when it comes to owning your first mech.
*I'll kill a mech if I see it wearing a damn hat.
*FTP'ers probably complain that Paint cost to much MC. hahahaha.

Bottom line 4 bays lets you buy/grind/sell reduex. You have a favorite of each weight class? It may take a while to get pilot skills if you think that anything beyond basic is necessary for your mech. Whether or not you can own them albiet slowly.

Edited by PropagandaWar, 15 February 2013 - 10:28 AM.


#94 Mister Blastman

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Posted 15 February 2013 - 10:28 AM

View PostZyrusticae, on 15 February 2013 - 10:00 AM, said:


This is not a winning proposition for free players. They're going to see that, they're going to shake their head, and they're going to quit.



Stuff isn't free in life. Someone has to work to make something real. Stop pinching pennies and mooching off of their work--if you LIKE the game, give them some money. It's that simple. Easy to do, too.

#95 Havyek

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Posted 15 February 2013 - 10:29 AM

View PostZyrusticae, on 15 February 2013 - 10:21 AM, said:



It's a damn good thing neither of you are running this business, seeing as how you are completely incapable of taking in feedback AND see things in absolutes.

Look at the example of DotA 2 again, tell me why someone who enjoys DotA 2 would put up with MWO's business model. Explain that one to me, because I'm not seeing how it isn't just turning off hundreds of potential players left and right.

Tell me why someone who enjoys DOTA2 would pay anything to keep playing DOTA2.


Valve is a large, established company that can afford to put forth a good chunk of change and if it goes no where, oh well.

PGI had to scrounge up the money to kick-start interest in reviving the MW/BT franchise, and sell off Founders packages to try and front money for development of this game.
To ask them to go broke developing this game in the hopes that they'll start to get back a return on investment is asinine and insulting.


I don't know how you like to work, me I like to get paid for the work and time I put into something that is going to be sold. I don't pay my mortgage by doing hobbies, giving them away for nothing and hoping that someone decides they'll kick a few bucks my way.

#96 Rofl

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Posted 15 February 2013 - 10:29 AM

View PostZyrusticae, on 15 February 2013 - 10:21 AM, said:



It's a damn good thing neither of you are running this business, seeing as how you are completely incapable of taking in feedback AND see things in absolutes.

Look at the example of DotA 2 again, tell me why someone who enjoys DotA 2 would put up with MWO's business model. Explain that one to me, because I'm not seeing how it isn't just turning off hundreds of potential players left and right.

Maybe because they're different games, just a thought.

EDIT: You are aware there are non-f2p games that have monthly subscriptions with MILLIONS of active users... why don't they go somewhere else that's not subscription based? Same argument.

Edited by Rofl, 15 February 2013 - 10:33 AM.


#97 RickySpanish

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Posted 15 February 2013 - 10:31 AM

View PostLukoi, on 15 February 2013 - 10:22 AM, said:



This may or may not be true. Whether it's good marketing by PGI is really a different issue although admittedly they are related conversations.

The point of this entire thread however is whether or not MWo is F2P....it is. Point of fact.

The rest is a sidebar discussion. Start a new thread Z :(


Actually it's about the definition of "Free to Play" not meaning exactly what, apparently, many players posting on the forums think it means, hence my putting it in quotation marks. I personally have not treated this game as F2P at any point, but I can see why players would be turned off by its handling of micro transactions (see Dota 2 / hats arguments eloquently made by players cleverer than me).

#98 KKillian

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Posted 15 February 2013 - 10:31 AM

OP, have you been to the movies lately? Do you understand the costs of modern entertainment or do your parents pay for all of your distractions? Free entertainment for countless hours cannot be beat, if you're having so much fun that you need more mech bays you obviously have spent WAY more time then a feature film would take. If anything you should feel obligated to pitch in on the magnificent creation that has consumed so much of your day.

Is it facebook that has caused this level of narcissism in todays youth? Have a little consideration for one of the few modern developers that actually create a game for the love of playing. Or better yet, develop your own game with your own model if you think this one is so askew.

#99 GrabbleRus

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Posted 15 February 2013 - 10:39 AM

Why do we have "like" button, but not "dislike" one? T_T Specially for people starting such topics.

#100 Deux

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Posted 15 February 2013 - 10:40 AM

View PostPropagandaWar, on 15 February 2013 - 09:12 AM, said:

I just wanted to stop in and say: Wacky, Tacky, Pudding and Pops! Yep makes about as much sense as the post does. Now where did I leave my Mecha Welfare Check at.....


Mmmmm pudding and pop.....are there cookies?





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