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Universal, Integrated Voice Chat Is Required To Make The Game Fair


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#61 PoLaR

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Posted 18 February 2013 - 07:56 AM

I'll always vouch for C3, as It Is a great chat program with some nice implanted goodies that other chat programs don't have.

And the quality Is just as good we TS3.

That's all the chat I need.

#62 Deathwatch050

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Posted 18 February 2013 - 07:58 AM

View PostVrekgar, on 16 February 2013 - 09:28 PM, said:

You want to have coms? We already have a DERTH of options.


I believe the word you're looking for is "dearth", and I don't think it means what you think it means. A dearth of something is a lack of it.

That said, I agree with you. There are plenty of options available. I'm not saying C3 is pointless, I do think people will benefit from it, but until then Teamspeak 3 is dead easy to install and set up and the NGNG server is full of people looking for people to play with. Players need to be aware of this so they know they don't have to play the game alone.

On a side note, people calling for integrated voicechat but refusing to use Teamspeak are hypocrites; the real reason you guys don't want to use Teamspeak is because you're afraid of interacting with people and demanding integrated voice chat (C3) is a way of avoiding the problem. The only exception for this is if you can't install or set up TS for whatever reason.

Edited by Deathwatch050, 18 February 2013 - 07:59 AM.


#63 JMcFly

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Posted 18 February 2013 - 08:11 AM

When an in-game solution comes out, I hope it is not nerf'ed like most games of today where you can only talk to those on your friends list. Let people set other players to ignore if they're being racist/sexist/potty-mouths, but don't require that I friend every single puggle I run into so I can chat with them.

#64 BlakeAteIt

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Posted 18 February 2013 - 08:14 AM

On the other had, I really don't want to hear every howling jackwagon shriek their misery into my ear during a match. If I wanted that, I could go play on xbl.

#65 Daiichidoku

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Posted 18 February 2013 - 08:15 AM

here ya go OP

http://mwomercs.com/...e-chat-servers/


sorry i dont have anymore crying towels for you though

#66 Vrekgar

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Posted 18 February 2013 - 08:28 AM

View PostJoseph Mallan, on 18 February 2013 - 07:01 AM, said:

You should only be able to hear 7 other people doing this as you should not be allowed to hear the enemy's comms.
...
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Just saying.

12v12.... Just saying.

View PostTaurich, on 18 February 2013 - 07:29 AM, said:

Yeh cause teamspeak will totally just magically connect you to a voip channel that all the pugs you dropped with also occupy

Oh wait it doesn't? Then shut the **** up.

Oh it doesnt? Great! I dont want to listen to people whining and screaming and proving that they are unfit for life. I want to listen to my team who actually WANTS to be there and wants to coordinate.

#67 MischiefSC

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Posted 18 February 2013 - 08:37 AM

When you use the term 'ALWAYS', especially in caps, then you're probably exaggerating.

VOIP isn't that big a deal. Most people on the internet will never use it. Integrated or not, it doesn't matter.

Over the last 3 days I dropped with some friends, 1-3 of them. Various people I've met on the forums here, some of them part of premade groups slumming it with the pugs, some of them just pugs. Never used VOIP, just chat. Didn't use any sort of coordination of builds just whatever gave us a chuckle. A total of about 92 games (give or take a couple) and we won about 80 of them (give or take a couple). Again, no VOIP of any sort, just chat. Most of the losses were due to us taking silly builds or poor tactics while playing around. Based on matching paint schemes we rolled a LOT of premade teams.

When I'm pugging alone and I say in chat "Want to form up at E5, see which way they are going and move from there?" I may just get no response. No telling if my team will work together or not. Some will, some like to follow. Some will just run off - I don't just mean lights I mean sometimes a guy in an Atlas will just run the 3 line alone on Caustic.

When I drop with a group they respond in chat. We keep up a constant stream of communication and almost universally the entire team of pugs comes with us. We represent a majority vote so to speak and everyone falls in.

The key isn't VOIP. It's sticking together and using chat to communicate. Elo will help with this a great deal but people need to learn to either take the lead or follow in a team. If you're not doing one of those two then you are probably actively making your team lose.

#68 Joseph Mallan

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Posted 18 February 2013 - 08:41 AM

View PostVrekgar, on 18 February 2013 - 08:28 AM, said:

12v12.... Just saying.
:lol:
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OHHHHHH! Preemptive complaint. Check.

#69 Bitbiit

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Posted 18 February 2013 - 08:47 AM

We need an Improved command map to give and receive orders, and some hotkeys to show the location of spotted enemies like some FPS have. It can give an aproximate position, like displaying the sector on the map and not the exact position.

#70 Tickdoff Tank

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Posted 18 February 2013 - 09:00 AM

View PostVassago Rain, on 16 February 2013 - 09:30 PM, said:


Because if it's part of the game, it looks friendly and is good. If I have to go on the internet to manually download a movelist for all the characters, a tool to get it to accept my gamepad, another tool to make it playable, one more to crack it for online play in my region, an FPS limiter, and then put up with a forum that has a clear class split, then no.

I don't think I'll bother playing your game.


I said that I fully support the inclusion of in-game voice chat, I think it will be a great thing for this game. I look forward to it being introduced.

My point was: A lot of people do not want to use voice chat *at all*. I do not think that they are opposed to it being an option, but they will not use it even if available. Most of the people that value voice chat are already using it, if you do not want voice chat then they will not use it. In-game voice chat will only do 2 things: 1. Make it easier for people that do want voice chat to use it with the people they drop with (this is a big "+" for in-game voice chat) and 2. It will allow people who are "on the fence" or unaware how useful it can be, to experience in-game voice chat (another big "+").

Wwhat I do not think it will do is convince people to use it if they have already made up their minds that everyone on TS (mumble, vent, whatever) is a mouth breathing, knuckle dragging neanderthal.

#71 Tickdoff Tank

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Posted 18 February 2013 - 09:11 AM

View PostImperial X, on 17 February 2013 - 10:20 PM, said:

voice chat in game ? lol

Can't wait, I'll be the first player to mute it.

Nothing like hearing mic spammers and mech warrior masters of the universe yelling at everyone like its real life.

I'll take a pass thanks.


I would suggest that you at least give it a chance. I am pretty active on the Comstar channel and have never had to deal with people such as you describe. I know people like that are out there, but they seem pretty rare on Comstar. I would not like to deal with people like that either, but please do not assume that everyone that uses voice chat is an *****, most of the guys (and occasional gal) just want to hang out, talk about builds and shoot robots. There is a remarkable lack of elitist attitudes and child-like behavior.

#72 p00k

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Posted 18 February 2013 - 09:16 AM

View PostTickdoff Tank, on 18 February 2013 - 09:11 AM, said:


I would suggest that you at least give it a chance. I am pretty active on the Comstar channel and have never had to deal with people such as you describe. I know people like that are out there, but they seem pretty rare on Comstar. I would not like to deal with people like that either, but please do not assume that everyone that uses voice chat is an *****, most of the guys (and occasional gal) just want to hang out, talk about builds and shoot robots. There is a remarkable lack of elitist attitudes and child-like behavior.

oh, there'll always be mic spammers. every game with integrated voice comms has it

on the other hand, properly done integrated voice comms will allow individual muting, so you can still hear what the people being useful say

and as others pointed out, there'll always be people who refuse to use it. but there are also people who don't use it simply because they don't want the trouble of running a 3rd party program in the background. there are also people who don't have mics and want to play with the team, but because they're not on voice coms they can't focus fire with the team, and have a harder time planning feints and flanking, etc

truly integrated comms, not like c3 which is essentially a hooked in 3rd party program, i think needs to happen. whether it will in any timely fashion, i doubt it

#73 MaddMaxx

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Posted 18 February 2013 - 09:17 AM

View PostKhobai, on 16 February 2013 - 09:24 PM, said:

Yep. Pugs need all the tools that premades have for the game to be fair

1) Pugs need integrated voice chat to compete with partial premades on teamspeak
2) Pugs need to be able to see eachothers loadouts in the same way that partial premades can tell eachother their loadouts.


You make it sound like the TS pre-mades all went out and spent thousands of dollars and then somehow found each other thru the black ether of the interweb. Really?

Either download TS or wait for C3 to be completed. Some folks need either smarten up, or grow up. There is no TS3 Boogey man that only the privileged few can corral and use. Just like MWO. It is FREE to download and use.

Edited by MaddMaxx, 18 February 2013 - 09:19 AM.


#74 Tickdoff Tank

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Posted 18 February 2013 - 09:17 AM

View PostMike Townsend, on 16 February 2013 - 11:15 PM, said:


Because you can't use out of game voice chat most of the time? When I drop with my brother, we're always on Skype. The other six people we drop with won't be on Skype because we have no idea who they are before we drop and they change every round. If we switch to TeamSpeak, the situation does not improve. We aren't looking for a private chat room and would be happy to be on chat with everyone else. Hell, sometimes we drop and it turns out there's another two, three, or four man on our side, all on voice. But it isn't the same voice we're on because it isn't integrated into the game.



I agree with you. It will be a great advantage for people that want to use voice chat but are unable to easily get on chat with the other people in the group. I was speaking of the people that are opposed to using voice chat for fear of poor behavior of possible teammates. They are not going to use voice chat no matter how easy it is to access it, and IMO, there are a good number of people that feel that way.

I am not, and have never been, opposed to in-game voice chat. I was trying to point out (in response to the OP) that having an in-game voice chat will not make people use it, and that the problem with PUGs not communicating will not be resolved by it's inclusion.

#75 Void2258

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Posted 18 February 2013 - 07:10 PM

View PostTickdoff Tank, on 16 February 2013 - 09:28 PM, said:

I see a not insignificant number of people that refuse to use 3rd party voice chat for a variety of reasons. Why would those people use the in-game voice chat if they will not use one that is already available?

I *do* want in-game voice chat, I think it is needed and will be a great benefit to the game, but I do not think it will be the panacea that you seem to be suggesting that it will be.


Because for integrated chat you don't have to give strangers a unique identifier that gives them perpetual contact rights on a given service. If I team up with people on TS, they have my ident FOREVER.

Edited by Void2258, 18 February 2013 - 07:10 PM.


#76 Cranky Poed

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Posted 18 February 2013 - 07:15 PM

it will come in time.

#77 Daiichidoku

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Posted 18 February 2013 - 07:24 PM

View PostVoid2258, on 18 February 2013 - 07:10 PM, said:


Because for integrated chat you don't have to give strangers a unique identifier that gives them perpetual contact rights on a given service. If I team up with people on TS, they have my ident FOREVER.


and EVER and EVER and EVER

#78 Psydotek

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Posted 18 February 2013 - 07:26 PM

This game needs integrated voice chat desperately. And an easy to activate mute player/all button.

I shouldn't have to run 3rd party software to play "properly".

For a fine example of integrated voice chat go play Team Fortress 2 and Counterstrike. Easy to use and easy to mute.

I played plenty of competitive Team Fortress 2 using Mumble and Ventrilo and honestly it was kind of a hassle to use.

Edited by Psydotek, 18 February 2013 - 07:28 PM.


#79 Mystere

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Posted 18 February 2013 - 07:33 PM

Alternatively, they can finish work on analog controls (e.g. joysticks). That will prevent keyboard commands from messing up speech-to-text programs. PUGs/PUBs wouldn't know the difference in-game. :)

Edited by Mystere, 18 February 2013 - 07:35 PM.






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