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#21 Commander Kobold

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Posted 17 February 2013 - 11:06 PM

View Postp00k, on 17 February 2013 - 10:29 PM, said:


you claim a splatcat is a dumb way to play. honestly how much thinking is required to to play these "legit" builds you speak of?


A hell of a lot more than playing a splatcat

#22 Commander Kobold

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Posted 17 February 2013 - 11:10 PM

View Posthammerreborn, on 17 February 2013 - 10:37 PM, said:


You mean like this?

Posted Image

I been killing with 6 flamers since before it was cool. Ask prosperity, he's seen it :unsure:


but all this tells us is that you where the last man standing and won by a cap :/

#23 p00k

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Posted 17 February 2013 - 11:10 PM

View PostOmni 13, on 17 February 2013 - 11:06 PM, said:

A hell of a lot more than playing a splatcat

move with cover
see target
check range
aim
fire when in range

if you honestly think it takes more thinking to click a mouse button when you have lasers or ballistics selected, i'm sorry

#24 Commander Kobold

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Posted 17 February 2013 - 11:12 PM

View PostAstroniomix, on 17 February 2013 - 10:34 PM, said:

So how about a DDC with 3 srm6, an ac/20 and 2LL?


sounds ok to me, it can hit at long range and once it gets to the front lines (give or take a year) it can really lay on the hurt.

View Postp00k, on 17 February 2013 - 11:10 PM, said:

move with cover
see target
check range
aim
fire when in range

if you honestly think it takes more thinking to click a mouse button when you have lasers or ballistics selected, i'm sorry


feel free to point out where I said that, though lasers are harder to be effective with than SRMs, and balistics are much heavier and generally do less damage than SRMs.

Edited by Omni 13, 17 February 2013 - 11:13 PM.


#25 Elkarlo

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Posted 17 February 2013 - 11:13 PM

View PostImperial X, on 17 February 2013 - 10:13 PM, said:


You should not have to adapt your weapon setup because people continuously boat weapons. Playing a splat cat is probably the easiest and most dumbed down mech you can play.

It is one thing to tell someone to adapt their playstyle in a match to do better. Its another to tell people to adapt their mech fits because anything but build A or build B is putting your team at a disadvantage. I was in a game with an A-1 who had a mix of weapons. Some LRMs and some SRMs. He got sh*t talked right into a disconnect. Got called useless and a noob. As if anyone playing a splat cat has any right to call anyone a noob.

So instead of someone playing a legit build that can do damage at multiple different ranges, hes expected to run some no brain fit ? That my friends, is fail.


I know this Situation, when i played my A1 through i couldn't adapt to the Silly Playstyle of Splatting, so i went on a mixed Setup, then i was flamed by the Popcorn row how Useless i am etc...

I did 800 Damage, the next about 300 and the rest (mostly the "Pro's" from the Popcorn row ) did 20-100 Damage.
And i died because i ran out of Ammo.

And thats the whole Issue with those builds, i play a LRM Pult, in a Bunny hopping, Laser Spitting, Kicking tagging Configuration. When the Inveroment is ECM Heavy i do about 300-400 Damage. When there are fewer ECM out there 800-900 Damage are not unseen, i am nearly always in the Top 3 of my Team, and the highest Teamscore is not Unheard.

So yeah i am letting my Team down because i don't use a Splattapult, or a Dual AC/20 Cat, or a Gauscat, but a LRM-Pult.

Tell that the Last 4 Assault of the Enemy Team which attacked me on Caustic and i crushed them in a 4vs 1 Situation.
Because My Mech don't have Ammo Issues, because i have a ultra balanced Setup with Tag.

My Setup Shines when it goes in a little longer Match.

So please OP, go with your simple Minded Setups, which are easy to play and go somewhere else.

And my favourit Assault build ATM is the LRM Awesome, because i have a burst Damage of 540 in 17 Seconds ! (Splattapult only has a 360 Burst in 12 Seconds because of overheat and lower salvoweight)
I was charged by two D-DC in it, the first went down in 8 Seconds the second was so badly damaged that a Teammate only had to M-Laser him in Core one more time. But what do you expect when you go with one Lonely Awesome against a 4 Man group consisting of 2 D-DC and 2 Phracts..

Oh yeah i could run away play save, because me KDR is more important then the Fun, or i can go in an blow the D-DC Lamer B***** out of their Mechs and show them who is the Boss. I think i need some rounds in my Phract-3D soon, because i like it how i can Charge a Atlas into the ground with the UAC's. And kill him... but again it is not the Jumping Sniper build which is sooo OP and good..

TLDR;
Don't promote the Lamer Mechs, get yourself a real setup, and L2p. Not every Setup suits everyones Playstyle, and Pro Players know how to counter those Stereotype Setups.

Edited by Elkarlo, 17 February 2013 - 11:25 PM.


#26 hammerreborn

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Posted 17 February 2013 - 11:16 PM

View PostOmni 13, on 17 February 2013 - 11:10 PM, said:


but all this tells us is that you where the last man standing and won by a cap :/


The stalker ran away and I had a missing leg so I just capped.

View Posthammerreborn, on 17 February 2013 - 10:57 PM, said:


Maybe I'd make 2 NARC 1 TAG 3 Flamer C1 because I have the founders. I don't feel like spending any money on catapults.


AND IT HAS BEEN DONE

Start of match:
Spoiler


I gets a kill
Spoiler


End results 1
Spoiler


End Results 2
Spoiler


#27 p00k

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Posted 17 February 2013 - 11:22 PM

View PostOmni 13, on 17 February 2013 - 11:12 PM, said:

feel free to point out where I said that,


umm, here?

View PostOmni 13, on 17 February 2013 - 11:06 PM, said:


A hell of a lot more than playing a splatcat


where i originally quoted?

View PostOmni 13, on 17 February 2013 - 11:12 PM, said:

though lasers are harder to be effective with than SRMs, and balistics are much heavier and generally do less damage than SRMs.

re: lasers, no they're not
re: ballistics, they also do all their damage to one spot (except the lbx10) and have longer range than srm's. weapons that spread their damage around are only viable if they do that much more damage than weapons that concentrate their damage. which is why the lbx10 sucks

lasers and ballistics require no more thinking than srm's. this isn't calculus.

#28 Xiang

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Posted 17 February 2013 - 11:35 PM

View PostStoicblitzer, on 17 February 2013 - 10:51 PM, said:

HAHAHA. I need something I can put machine guns, tags, and narcs on in abundance...what could i do? HELP PLZ!


Spider 5K - 4 MG and 1 Tag
I know it is not abundance....but hey.

If you want abundance, do a stalker 5m with 5 narc and 5 tag?

or

If you want something more balanced dragon 1n with 2 MG, 2 narc and 2 tag, but warning, your damage is going to go WAY up over the stalker.

Xiang

Edited by Xiang, 17 February 2013 - 11:44 PM.


#29 Mystere

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Posted 17 February 2013 - 11:36 PM

View PostDeamhan, on 17 February 2013 - 09:49 PM, said:

Adapt? I got your adaptation right here, to bad you can't see it from your monitor.

Teams consist of 2 ECM Lights, 2 ECM Atlas and the rest consist of...

Duel Gauss Cats or Catas
Duel AC20 of the same
4 or 6 PPC Stalkers
Splat Cat and Splat Stalker


I am not running any of those but seem to be doing just fine, and I exclusively PUG. But then again, I am Pretty Baby. :unsure:

#30 urmamasllama

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Posted 17 February 2013 - 11:37 PM

if you want a real A1 build, 2X LRM 15, 2X SSRM2, 2X SRM6. this is with artemis DHS endo and BAP i've been going on a spree with this thing. i hit stuff with it a long range and all people look at is that im an A1 so they assume they need to get in close. if they get in close first they assume i can't hit at range. it usually confuses people into standing in the 250m sweet spot until i rip their face off

#31 Inyc

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Posted 17 February 2013 - 11:41 PM

As far as I can tell, the issue here is mostly that the game as it is now greatly favors burst over sustained damage. How this can be changed, I don't know.

I mean think about it, as long as people have the ability to make a build that will 1~2 shot most enemy mechs, then why wouldn't they? Why make a build that does more DPS with better mobility and armor when all of that is pointless if you kill your enemy in 1 shot.

You don't need armor if he is dead
You don't need mobility if he is dead
You don't need any more damage if he is dead.

The only way I can see this change is by greatly, GREATLY increasing the heat generation of simultaneous weapons fire for all but certain weapons (like medium or small lasers). And even that doesn't really fix the problem, because who cares if you overheat every time you alpha strike if you killed your target.

This applies to long range as well. If you're trying to snipe, you're never, ever going to use a high DPS weapon - you're going to use a high damage weapon. Because why keep yourself exposed while you do high DPS when you can peek out, blast, hide.

Edited by Inyc, 17 February 2013 - 11:48 PM.


#32 drinniol

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Posted 17 February 2013 - 11:49 PM

The issue here is one that's plagued every online game since time began.

This particular sequence goes;
NERF LRM -> LRM damage reduced -> NERF SSRM -> ECM introduced -> NERF ECM -> ECM affected by PPC & modules, can be destroyed -> NERF SRM -> ???

People just hate missiles I guess.

#33 Rift Hawk

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Posted 17 February 2013 - 11:51 PM

View Postp00k, on 17 February 2013 - 11:22 PM, said:


umm, here?



where i originally quoted?


re: lasers, no they're not
re: ballistics, they also do all their damage to one spot (except the lbx10) and have longer range than srm's. weapons that spread their damage around are only viable if they do that much more damage than weapons that concentrate their damage. which is why the lbx10 sucks

lasers and ballistics require no more thinking than srm's. this isn't calculus.


Its not about what weapon involves more thinking. Its about being able to think enough to be a good player at all ranges. No one cares if your a good player at 270m if you can't do sh*t beyond that range. Any mech that can stay outside your range has just made you a useless team member.

#34 Ihasa

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Posted 18 February 2013 - 12:13 AM

View PostZero Neutral, on 17 February 2013 - 10:01 PM, said:

I build Wits End on Warwick some times when I am taking too much AP damage.


Anti-Proton damage? Why i thought that was an incredibly inaccurate anti- borg exclusive in STO?

Edited by Ihasa, 18 February 2013 - 12:14 AM.


#35 Ashnod

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Posted 18 February 2013 - 12:17 AM

Or you can drop with 4 founder jenners and out play people.

#36 Lege

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Posted 18 February 2013 - 12:22 AM

I'm going machine guns, flamers and narcs on my next D-DC build.
Everyone will be like, let's follow the DC and I'll be like ok.
Just don't come back here complaining about how overpowered it is when I kill you with it.

#37 Star Colonel Mustard Kerensky

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Posted 18 February 2013 - 12:25 AM

View PostImperial X, on 17 February 2013 - 11:51 PM, said:


Its not about what weapon involves more thinking. Its about being able to think enough to be a good player at all ranges. No one cares if your a good player at 270m if you can't do sh*t beyond that range. Any mech that can stay outside your range has just made you a useless team member.

The problem with building a mech to work at all ranges is you end up being bad at one range and ok at another.

#38 Deamhan

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Posted 18 February 2013 - 08:37 AM

View PostMystere, on 17 February 2013 - 11:36 PM, said:


I am not running any of those but seem to be doing just fine, and I exclusively PUG. But then again, I am Pretty Baby. :lol:



Neither do I. Cat C1 can't really boat anything. The closest I can get is two ppc but when it comes to boating, the quantity required depends on the weapon. SRM6 I see as 4 or more as boating. Streak is 6 (only because they are 2's right now and only do 5 damage per salvo). PPC is 4 or more while Gauss and AC20 is a mere two or more.

Honestly they don't even need to put limited crit space. They could just hard cap the quantity based on the weapon. You have two balistic hard points but you can only bring one AC20 or one Gauss. As soon as you equip one, that weapon goes red and you can't apply anymore. Same as it would if you didn't have the crit space, free tonnage or c-bills.

#39 Joseph Mallan

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Posted 18 February 2013 - 08:39 AM

LOL After 7 months of crying PPCs are not powerful enough, now they are on the Boating list! About F*cking time!!!! :lol: :blink:

#40 Calamus

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Posted 18 February 2013 - 08:43 AM

Whine, whine, whine.

The worst part of online gaming is the online gamers and their whiny attitude.





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