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Lrm Mediums? Come On Now.


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#21 Cache

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Posted 19 February 2013 - 07:34 AM

View PostKdogg788, on 19 February 2013 - 07:15 AM, said:

Over the past few months I've seen very few LRM packing mediums, as they don't seem viable in the context of this particular game.

If CW introduces weight limits for drops, you'll see the viability of LRM mediums, especially on the largest maps.

#22 Phemeto

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Posted 19 February 2013 - 07:36 AM

People wont use the LRM Canon version because it doesnt work in MWO. Most LRM mechs pack 7+ Tons of ammo due to the extra armor, and you just cant fit that much effectively in a mech with the tonnage from the LRMS. so no...LRM mediums wont work well

#23 ciller

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Posted 19 February 2013 - 07:37 AM

Ill be running at least 3 different configs. 1) Fast LRM Support. 2) Fast SRM Skirmisher. 3)Something with Ballistic Skirmisher

#24 Eisenhorne

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Posted 19 February 2013 - 07:39 AM

View PostYokaiko, on 19 February 2013 - 07:32 AM, said:

Pretty baby would make a faster, more mobile LRM platform. Even if you load the arm with 4 tubes.


Pretty Baby is also an assault mech... when doing weight matching the last thing you want to do is give your enemy team another atlas while you take an LRM support mech. Besides, pretty baby has a very limited number of missile tubes, which greatly reduces its ability to mule LRMS.

View PostYokaiko, on 19 February 2013 - 07:32 AM, said:

Short enough to outrun a bunch of ballistics? 400m within all ballisic range all PPCs, LLas and takes a fair shot from an AC20 or Mlas.

You can try it, but people start looking when LRMs start flying around.


Yea, PPC's lasers and everything can hit you at 400 meters. Thats not the point... the point is to wait until the enemy is engaged, then fire on your team's current target. You cannot argue the fact that an LRM mech can do insane damage if the target is tagged and in sight while you have artemis... it simply does more damage than any other weapon system.

Also, keep in mind weight class matching. Taking an LRM medium means your opponents get another medium... and in my experience the VAST majority of medium pilots suck. A truly skilled medium player is a HUGE asset to a team, especially in a fire support role where they actually dish out the damage.

#25 Josef Nader

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Posted 19 February 2013 - 07:41 AM

View PostYokaiko, on 19 February 2013 - 07:29 AM, said:



How many tubes do you think you are going to populate, its still a 50 ton mech, so a lot of launcher means not a lot of engine.

It'll be like the CN9-D, fast and low firepower or slow and a good punch. Pick one.


Except the stock Trenchbucket carries as many missile tubes as the Catapult and moves 20kph faster. Slap in a maxed out XL engine and a few extra tons of ammo, and you have a super speedy Catapult that only eats up a medium slot. Sure, it won't help much against light mechs, but you'll play hell on larger, slower mechs where you can get your very respectable firepower to the flanks.

#26 Terran123rd

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Posted 19 February 2013 - 07:41 AM

I'm planning to swap my LRM cat for this thing.

#27 Para B

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Posted 19 February 2013 - 07:41 AM

I currently run a Hunchback 4j with 2xLRM10s and rack up 300-500 damage on a regular basis in PUGs.

Needed some time to get used to it but I'm really enjoying this build now.

#28 Jungle Rhino

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Posted 19 February 2013 - 07:42 AM

30 LRMs fired from 300m away with TAG/Artemis on the target will do far more damage than 80 LRMs fired from 900m away that mostly hit dirt.

For that reason I think the Trebuchet is going to be a very nice little mech. TAG + 2ML + 2 LRM15 w/5T ammp + 81kmph = profit

#29 Elwood Blues

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Posted 19 February 2013 - 07:44 AM

View PostPara B, on 19 February 2013 - 07:41 AM, said:

I currently run a Hunchback 4j with 2xLRM10s and rack up 300-500 damage on a regular basis in PUGs.

Needed some time to get used to it but I'm really enjoying this build now.


LRMs are pretty rare in 8mans, though. It's pretty sad. Just not as effective against an organized team.

#30 Mercules

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Posted 19 February 2013 - 07:45 AM

View PostElwood Blues, on 19 February 2013 - 07:44 AM, said:


LRMs are pretty rare in 8mans, though. It's pretty sad. Just not as effective against an organized team.


How many people actually play in 8mans? According to Kong the answer is them.

#31 Cache

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Posted 19 February 2013 - 07:48 AM

View PostElwood Blues, on 19 February 2013 - 07:44 AM, said:

LRMs are pretty rare in 8mans, though. It's pretty sad. Just not as effective against an organized team.

12v12 and new, larger maps may prove to be what brings LRM support back into 8/12-mans.

View PostMercules, on 19 February 2013 - 07:45 AM, said:

How many people actually play in 8mans? According to Kong the answer is them.

The source may be exaggerating a touch. I was playing 8's for over an hour last night with no lack of different opponents.

#32 Para B

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Posted 19 February 2013 - 07:51 AM

View PostElwood Blues, on 19 February 2013 - 07:44 AM, said:


LRMs are pretty rare in 8mans, though. It's pretty sad. Just not as effective against an organized team.


But then I'm pretty sure the 8mans are in general very different from what you'll see in "normal" PUGs.

#33 Kaemon

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Posted 19 February 2013 - 07:52 AM

Larger maps will be key, they might need do another balancing pass through the LRMs (maybe range change) but it's an interesting mech.

12 v 12 may kill LRM mechs, especially when you look at being able to field 2 lances of lights with your lance of Assaults.

That's alot of Ravens and Atlai (does anyone take anything else in 8 man anymore?)

/editied for math difficulties.

Edited by Kaemon, 19 February 2013 - 07:53 AM.


#34 Helsbane

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Posted 19 February 2013 - 07:58 AM

I'll never understand why PGI releases ECM in its current state, then follows it up by releasing a mech that has primary builds focused on LRM support. "Here ya go! A brand spankin new mech that's destined to be a lighter Splatcat because we screwed ECM up so badly." WTG PGI....

#35 Warlune

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Posted 19 February 2013 - 07:59 AM

My Hunchback 4J pushes speed in the high 80s, has TAG in the head, Two LRM15s with Artemis (900LRMs to play with) and two ML. I have had much success in the build. You can kite heavier mechs very well too.

I have a forum post with all my builds that includes this if anyone's interested

#36 LordBraxton

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Posted 19 February 2013 - 08:02 AM

View PostKdogg788, on 19 February 2013 - 07:21 AM, said:

I wasn't literally speaking of the entire stock configuration, more the use of the LRM racks. Most are going to take the more useful route and mount SRMs, especially since the Trebuchet could mount a decent size engine. DHS, Endo, etc. and you can make a beast out of this mech.

-k


yop just matters how many missile slots we get.

Im banking on a 4srm6 2Mlas build

#37 Elwood Blues

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Posted 19 February 2013 - 08:03 AM

View PostPara B, on 19 February 2013 - 07:51 AM, said:


But then I'm pretty sure the 8mans are in general very different from what you'll see in "normal" PUGs.


You are right. In PUG matches LRMs can still kill people because of a lack of organization, more new players, and no voice universal voice coms. Combine that with most pure LRM boats dropping with someone they know that can assist them and they can rack up high damage. In 8man drops you find out which weapons only work when you are relying on disorganization.

As said above, maybe in 12-mans they will come back. Maybe bigger maps will help too. On small maps they rely too much on inexperience and poor organization to be reliable.

#38 Culler

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Posted 19 February 2013 - 08:11 AM

I've run hunchbacks and centurions as LRM boats with two LRM-15s and TAG and ~90kph speed. Being able to move quickly as an LRM boat is actually pretty useful in order to be able to reposition and negate cover or two get away from assailants.

#39 Grand Ayatollah Kerensky

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Posted 19 February 2013 - 08:12 AM

If it gets ECM and more than 2 missile slots, it will be an absolute light killer. Oh, the tears will flow...

#40 Arkmaus

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Posted 19 February 2013 - 08:13 AM

I'm going to load up with SRMs and as many lasers as possible and go hunt Ravens.

Streaks are for people who sit down to pee.

*EDIT* Also, my office has many leatherbound books and smells of rich mahogany.

Edited by Arkmaus, 19 February 2013 - 08:16 AM.






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