shintakie, on 20 February 2013 - 08:41 AM, said:
The Spider 5K and the Cicada 3C are almost entirely MG based with a single backup weapon. They're both too light to effectively use any other ballistic weapon system without severely gimpin your speed.
And again, MG's DO NOT FINISH THEM OFF QUICKER! Unless they ninja changed the way the crit system works from how it used to work, a crit does not do extra damage to internals. A crit does extra damage to equipment. No matter how much you crit into your opponent with a MG, you will still only be doin .4 dps per MG to the actual internals.
They DID change the way MG crit its more like 1.5 DPS to internals.
The text below comes from the patch notes.
http://mwomercs.com/...12190-19022013/
Machine Guns/Flamers/LB10-X
- The Flamer has a 14% increased chance to crit once, an 8% increased chance to crit twice, and a 3% increased chance to crit 3 times.
- When the Flamer crits, it will deal 1.1x the amount of normal damage to an internal item.
- Flamer crit damage is 0.4 x 1.1 = 0.44 per crit. Max crit of 3 times = 1.32.
- The low damage mulitplier is due to the fact that the Flamer already has it's head increase ability.
- The LB10-X has a 14% increased chance to crit once, an 8% increased chance to crit twice, and a 3% increased chance to crit 3 times.
- When the LB10-X crits, it will deal 2.0x the amount of normal damage from 1 'pellet' to an internal item.
- The LB10-X crit damage is 1.0 x 2.0 = 2.0 per crit. Max crit of 3 times = 6.0.
- The Machine Gun has a 14% increased chance to crit once, an 8% increased chance to crit twice, and a 3% increased chance to crit 3 times.
- When the Machine Gun crits, it will deal 12.5x the amount of normal damage per bullet to an internal item.
- The Machine Gun crit damage is 12.5 x 0.04 = 0.5 per crit. Max crit of 3 times = 1.5.
- Due to the rate of fire, the Machine Gun is now a heavy crit seeker and will be VERY effective vs. items on non-armoured locations.