On higher than 1G worlds;
Mechs should have a lower top speed and acceleration.
Maximun jump height would be reduced.
The speed of falling and damage from the fall would increase.
Stopping distance would be shortened.
Conversely on lower G worlds;
The top speed and acceleration would be greater.
Jump height would increase.
Falling speed and damage reduced.
Stopping distance would be increased.
For example...
Caustic Valley has a gravity of 1.2G. So mechs would be 20% slower, jump 20% shorter, take 20% more damage from a fall, fall 20% faster, and stop 20% sooner.
Forest Colony has a gravity of 0.8G So mechs would be 20% faster, jump 20% higher, take 20% less damage from a fall, fall 20% slower, and would need 20% more distance to stop.
I'm not sure if this is feasible for the Devs to program but I think it would be an great addtion to the game.
I have posted this Idea in the suggetion forum (link below) but I wanted to see what you guys thought of it.
http://mwomercs.com/...__fromsearch__1
Edited to satisfy the Gammer Nazis out there
Edited by Mao of DC, 09 February 2013 - 05:25 AM.