#341
Posted 29 March 2013 - 10:15 PM
Otherwise, I think a lot of the charm of this kind of RP is letting each poster add to the environment around them. Adhering to something another post has stated and then building on that with more detail, additional descriptive features or their own character's unique observation makes this not just a pleasure to write, but to read as well.
Also, waiting to post untill Havok lance is moving behind us and TOG starts descibing what the point of the lance is seeing.
#342
Posted 29 March 2013 - 11:27 PM
The Shepherd, on 29 March 2013 - 10:15 PM, said:
Otherwise, I think a lot of the charm of this kind of RP is letting each poster add to the environment around them. Adhering to something another post has stated and then building on that with more detail, additional descriptive features or their own character's unique observation makes this not just a pleasure to write, but to read as well.
Also, waiting to post untill Havok lance is moving behind us and TOG starts descibing what the point of the lance is seeing.
That's one of the things I love most about forum based RP. One paints a vague picture and others add the details.
#343
Posted 30 March 2013 - 02:12 AM
I'll leap in to correct if needed, and shoot contact PM's or posts for widely spotted things.
#344
Posted 30 March 2013 - 05:46 AM
The Shepherd, on 29 March 2013 - 10:15 PM, said:
don't wait for me. as of right now, TOG can't see any details. all we know is the throttles are up and we must be marching in a straight line along the ordered route. for anything else, we will have to wait for Havok's input or the rest of you to make up stuff that is "small/not super important"...
as i said above,
I will just not describe anything and hope you pm me in time for me to be able to avoid getting my lance tangled with any more obstacles... Things like trying to keep to "good ground" are harder to do this way, so I will have to trust you will keep me informed of any options I have or decisions I need to "make".
as is, i can only march the lance as ordered and hope i don't miss a minefield or gauss emplacement, or spotter on a ridge-line, or the ridge-line itself. Havok has already said the map topography is meaningless so we can't make any assumptions based on it. TOG can not evaluate alternates or make tactical decisions like moving south or north to avoid the direct route (or even just skirting hamlets or large farms) without a lot more info than is available.
my only advice right now, Shepherd, is presume that our orders are "straight line or else" until told otherwise and post accordingly.
(edit to clarify my advice to Shepherd)
Edited by cmopatrick, 30 March 2013 - 06:22 AM.
#345
Posted 30 March 2013 - 06:07 AM
#346
Posted 02 April 2013 - 05:11 PM
#347
Posted 02 April 2013 - 05:35 PM
#348
Posted 02 April 2013 - 09:09 PM
#349
Posted 03 April 2013 - 03:29 AM
#350
Posted 03 April 2013 - 10:06 AM
#351
Posted 03 April 2013 - 11:25 AM
#352
Posted 03 April 2013 - 12:11 PM
#353
Posted 03 April 2013 - 01:18 PM
#354
Posted 03 April 2013 - 01:28 PM
Edited by cmopatrick, 03 April 2013 - 01:30 PM.
#355
Posted 03 April 2013 - 02:37 PM
#356
Posted 04 April 2013 - 05:58 AM
#357
Posted 04 April 2013 - 06:00 AM
#358
Posted 04 April 2013 - 04:25 PM
guardian wolf, on 04 April 2013 - 05:58 AM, said:
That is the point of an autogate. much like gates and limiters in audio; modern gen 3+ ATG and gen 4 NVDs use this tech. (consider: http://www.nightvisi...-vision-goggles )
oh, btw i think the "O" in NOD is "observation" as in "night observation device"...
Edited by cmopatrick, 04 April 2013 - 04:51 PM.
#359
Posted 04 April 2013 - 06:35 PM
The crimson and yellowed orange that Havok has his Wolfhound in is standard of the Kharkandan Armed Forces 'version' of the Triumvir Guard.
Whereas emerald green and yellow/yellowed orange is standard of the Loyalist/Original Triumvir Guard. Normal non Guard units use a scheme that drops the yellowed orange, usually picking up a silver or grey as a replacement.
The same color schemes apply to armored vehicles.
Note, as mercs, you are not expected to have painted your mechs to those colors, IFFs work well enough as a replacement, However they would have asked you change coloration if your colors were too similar to the Loyalist coloration.
#360
Posted 04 April 2013 - 06:44 PM
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