Karl Streiger, on 15 March 2013 - 12:46 AM, said:
The reason for the tripple AC 2 combination was removed with the reduction of the rocking effect. Damage was never the main concern of this build. Even testlab wouldn't have helped you in this way.
i know the knock was reduced.
i was trying to build a long range machine gun. for suppressing targets and dishing out consistent damage at very extreme ranges. as you will notice knock effects were never mentioned in my post as they were reduced several patches ago.
Karl Streiger, on 15 March 2013 - 12:46 AM, said:
Cheesebuilds...screw them all... i don't have a single commom layout in my MechBay. My Atlas need all 6 fire groups to work properly. Only the Yen Lo Wan come allong with two groups.
But I have designed them outside of MWO... i have spend hours to got the figures meat my imagination and experience form dozens of engagements. The Mechs work for me pefectly... i have run the TestGround just to see that my guesser were right.
there are many aspects that listed stats do not reflect. i have a jenner with an ERPPC. it is very effective against large mechs, but it has major issues with fighting light mechs. the issues come from the nature of how the PPC fires. at high speeds the PPC shot does not come from the jenner, it tends to come from several meters behind. if fired at high speeds during a turn the shot will fly at an odd angle that is related to the turn, but incredibly difficult to compensate for. the nature of this effect makes it extremely difficult to accurately lead targets with the ERPPC. as a result i am forced to line up "bombing runs" if i wish to accurately fire my ERPPC. this is an effect that is not listed in any stat anywhere. i imagine very few people know about this because there are very few light pilots who are willing to mount an ERPPC on their mech.
this idea has the potential to help everyone. the pilots who abuse game mechanics are included with "everyone". i am not saying my idea is perfect or that there isn't any unforeseen fatal flaw, but by your reasoning we should remove cbills from the game because pilots can use them to build cheese mechs. or we should remove all weapons that can go into cheese builds. <-there are legitimate uses for these things as well even if there are cases where they are abused.
feel free to test the high speed ERPPC. i don't know if it works the same in the testing grounds, but within a match line up a shot on a target while moving over 120kph and fire while making a sharp turn.
Edited by blinkin, 15 March 2013 - 01:40 AM.