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Prices Of Everything Are Too High, Grind Is Too Long, Micro Transactions Are Too Macro


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#1 Team Leader

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Posted 25 September 2013 - 10:31 AM

Getting really tired of this, but I guess this is the way it's gonna have to be. PGI is doing an excellent job of milking the whales for all they've got. That's seeming more and more like the only reason they chose this IP. New players get shafted. Veteran players without 27 hours in the day to play get shafted. Want to stop the "arms race" to assaults? Make all mechs cost the same, but make them all USEFUL.

There is no "progression" between weight classes, just more grind than you had before. Cbills nerf designed to get players to buy more MC and premium time, a "must have" according to the head dev who apparently doesn't know what a f2p is. The insane MC prices are what's killing the game, premium time isn't worth it, buying mechs with MC isn't worth it, buying skins isn't, and neither is buying heroes. 37 dollars for the upcoming atlas... 39 if you have to buy a mech bay for it first. These are not micro transactions. These are almost the price of a full fledged game bursting with new, FUN, content, nobody wants to play grind fest online, for no purpose but to get the next mech.

If you're gonna make the atlas a "top tier avatar", and the grind 20 hours, it better be 20 hours to get all 3 atlases you need to master. This is unacceptable, extremely unfun to be pigeon holed into whatever mech you bought, without the freedom to buy more and try things out. This is just frustrating. This f2p is too expensive to be fun. These are my thoughts. Probably just sounds like a huge rant and maybe it is. But they are legitimate problems, for me and most likely thousands others in my position (if there's that many even left). Please, lower the prices for everything, it'll make the game more fun.

#2 GODzillaGSPB

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Posted 25 September 2013 - 10:40 AM

Yeah, but they don't care. ^^

#3 Sandpit

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Posted 25 September 2013 - 10:53 AM

We tried telling them their model was too expensive as soon as they announced it. You can literally pay as much as a brand new release AAA title game would cost on one single mech. That's not going to cut it for long-term viability. The only people who are going to buy those on a regular basis are the hardcore BT fans, new casual player (you know, the ones PGI keep ssaying is their new demographic? aren't going to drop $20+ on a single mech)

#4 Larnoc

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Posted 25 September 2013 - 11:03 AM

As one of the "New Players" that is often mentioned (I played some Mechwarrior 2-3 back in the day) I can definitely say that paying $15 or $20 for a mech has put me off the game quite a bit. From what I can work out I'll have to grind ten+ hours or so to get a decent heavy now that I've played my hunchies too much. I'm ok with paying a little money every now and again for things that I find fun, but I can buy a decent ******* GAME for that money.

#5 Sandpit

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Posted 25 September 2013 - 11:34 AM

View PostLarnoc, on 25 September 2013 - 11:03 AM, said:

As one of the "New Players" that is often mentioned (I played some Mechwarrior 2-3 back in the day) I can definitely say that paying $15 or $20 for a mech has put me off the game quite a bit. From what I can work out I'll have to grind ten+ hours or so to get a decent heavy now that I've played my hunchies too much. I'm ok with paying a little money every now and again for things that I find fun, but I can buy a decent ******* GAME for that money.

welcome to the island I suppose lol we have a nice tiki bar over there as well as Ginger and Mary Ann cutouts to take pics with. The sushi is nice on Fridays but stay away from the coconut milk, it's nasty

Again, we tried to tell PGI this years ago. They didn't listen then, and I doubt they listen now. $5-10 for a shiny new mech? I could see that every now and then. Huge packs of mechs that run upwards of $60+ not so much. Do you think the average casual gamer (again the dev team has more than once stated this is pretty much their demographic now) is going to drop this much money on a f2p game? Probably not very often. Will they drop $5-10 here and there? More than likely. The only content in this entire game are mechs and maps and you're trying to charge customers the same price they would pay for an entire game (or in some cases an entire game plus additional content like entire DLC packages) for a single mech? I'd like to know just what part of that you thought was going to make this a long-term profitable venture?

#6 Archio

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Posted 25 September 2013 - 12:29 PM

<tinfoil hat>

This game feels like a ploy to grab as much money as possible while holding out a carrot on a string (UI 2.0, CW, ClanTech). Then once they have enough money, or feel they cant get any more, they'll walk away.

</tinfoil hat>

#7 Namouche

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Posted 25 September 2013 - 01:36 PM

View PostArchio, on 25 September 2013 - 12:29 PM, said:

<tinfoil hat>

This game feels like a ploy to grab as much money as possible while holding out a carrot on a string (UI 2.0, CW, ClanTech). Then once they have enough money, or feel they cant get any more, they'll walk away.

</tinfoil hat>


yep

#8 Crazyeyes244

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Posted 25 September 2013 - 02:01 PM

I agree the grind is too long, especially with no real "end game" to speak of.

conspiracykeanu.jpeg
But what if the whole point of increasing the grind is to keep people playing while there is nothing at the end...

Also, I do not agree with seeing modules and such as endgame content. They are tools to be used in combat and should be readily and frequently used to customize your playstyle. They should be balanced as such. *cough*rolewarfare*cough*

#9 LauLiao

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Posted 25 September 2013 - 02:11 PM

ALL "Free to Play" games are really just a gimmick to get you to spend money. Do you think that these game companies are just some kind of charity providing entertainment out of the goodness of their hearts? They have overhead to cover and profits to make. Every single F2P game out there is ultimately trying to get you to spend money. The free part is just to lure you in and get you hooked. It sounds more like you're more upset with the Model rather than the game. To be fair, the monetization in this game is a little on the heavy side compared to some other games, but the bottom line is still that you don't HAVE to spend ANY money in this game to be competitive. You complain about the grind, but that's the very thing they use to drive players to spend. The other option is to make the top tier equipment pay only which would make this game P2W.

#10 Sandpit

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Posted 25 September 2013 - 02:34 PM

View PostLauLiao, on 25 September 2013 - 02:11 PM, said:

ALL "Free to Play" games are really just a gimmick to get you to spend money. Do you think that these game companies are just some kind of charity providing entertainment out of the goodness of their hearts? They have overhead to cover and profits to make. Every single F2P game out there is ultimately trying to get you to spend money. The free part is just to lure you in and get you hooked. It sounds more like you're more upset with the Model rather than the game. To be fair, the monetization in this game is a little on the heavy side compared to some other games, but the bottom line is still that you don't HAVE to spend ANY money in this game to be competitive. You complain about the grind, but that's the very thing they use to drive players to spend. The other option is to make the top tier equipment pay only which would make this game P2W.


I don't think anyone is complaining that there is a money system in the game. They have to have a way to make income. Nobody stated (that I saw) they should do away with ways to make money. That's not even what this thread is about. It's about how much they charge for how little you get and how they're idea of a micro-transaction isn't very micro.

#11 Biglead

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Posted 25 September 2013 - 05:07 PM

Man are you going to go apeshit when you see Star Citizens pricing tables.

#12 Lord Ikka

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Posted 25 September 2013 - 05:14 PM

View PostBiglead, on 25 September 2013 - 05:07 PM, said:

Man are you going to go apeshit when you see Star Citizens pricing tables.

LOL!
30 bucks for the bargin-basement starter ship. You're looking at over $100 for a mid-level ship.

#13 Johnny Z

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Posted 25 September 2013 - 05:21 PM

View PostLord Ikka, on 25 September 2013 - 05:14 PM, said:

LOL!
30 bucks for the bargin-basement starter ship. You're looking at over $100 for a mid-level ship.


I wonder how the ship buyers will be on SC forums in a couple years? Hmmmm....... I am guessing it won't be pretty.

Curious, are any of the ships delivered and if so flying yet? To lazy to take a look myself. :)

Edited by Johnny Z, 25 September 2013 - 05:34 PM.


#14 Wilhelm Fraek

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Posted 25 September 2013 - 05:36 PM

The only way something will ever happen in our favour (the player/consumer) is if people stopped buying MC anything until a dev gives a reason to spend our money.


Until then as the saying goes "a fool and his money are soon parted"


vote with youre wallet not a forum poll

#15 Sandpit

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Posted 25 September 2013 - 05:36 PM

So now you guys are using another game's bad pricing system to justify this one? Just because another game is over-pricing their content (maybe, since ya know there's no content yet)? That's stupid and don't quote any rhetoric about "comparable market pricing theories). The cost of content in this game is severely over priced when it comes to buying a much be it hero or not. The other mc purchasable items aren't horrible but almost need to be reduced a bit by default. We have a hobo buffet at one end and a black tie gala event of the year price at the other, with no pgi launch party budget in-between

#16 Crohnic

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Posted 25 September 2013 - 05:37 PM

I've changed my mind about the value of Hero Mechs which I used to consider overpriced. That is due to recognizing the value of a permanent c-bill boost versus the cost of Premium time. A Hero Mech will slowly pay back your investment every time you bring it out of the Mech Lab. The F2P model is not designed for value minded players (aka tightwads) such as myself to buy more than a couple of Hero Mechs. I personally would be happy with just a Hunchback Hero Mech.

Also keep in mind that the true cost of MW:O is more than what you get in terms of pixels, it is also about funding the servers which have traditionally been supported through subscriptions or FPS clans depending on the game. Let's say that the cost of keeping the server running breaks down to $2 per paying customer per month, that is $24 set aside out of your c-bill purchases right off the bat each year. If you translate that to 30-50% of the cost of a Hero Mech as keeping the sever going, then the value of what you get for your money spent seems a little more reasonable.

Of course, you should shoot for the getting the best deal by purchasing c-bills during Thanksgiving or Christmas when they are expected to go on sale. I bought 14,400 c-bills during Christmas for $50 (288/dollar). Wait until your Hero Mech of choice goes on sale and combine the savings.

#17 Wilhelm Fraek

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Posted 25 September 2013 - 05:48 PM

How does paying real money give you any value at all by earning fake funds, where is the commom sense in that statement. There is nothing of value in paying $30 for a in game item that increases your gain of Cbills(no real value) by 30%. aslong as people will blindly buy these items nothing will change. You can stomp youre feet all you want and tell them you dont like it and it wont mean a thing when you turn around and buy some more.

also for the well informed purchaser of valued funds ^ above me, because we choose to think about what the money is going to and what progress has been shown doesnt mean tightwad I think its more along the lines of we know bs when we see it.

Edited by Wilhelm Fraek, 25 September 2013 - 05:53 PM.


#18 OmniJackal

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Posted 25 September 2013 - 06:46 PM

View PostLauLiao, on 25 September 2013 - 02:11 PM, said:

ALL "Free to Play" games are really just a gimmick to get you to spend money. Do you think that these game companies are just some kind of charity providing entertainment out of the goodness of their hearts? They have overhead to cover and profits to make. Every single F2P game out there is ultimately trying to get you to spend money. The free part is just to lure you in and get you hooked. It sounds more like you're more upset with the Model rather than the game. To be fair, the monetization in this game is a little on the heavy side compared to some other games, but the bottom line is still that you don't HAVE to spend ANY money in this game to be competitive. You complain about the grind, but that's the very thing they use to drive players to spend. The other option is to make the top tier equipment pay only which would make this game P2W.


I'm sorry but why don't they just make us happy by giving us the damn game we want to pay for so that it becomes fun instead of frustrating at which point we'll all gladly spend $40 on their stupid Atlas? I've said in several threads now that the day they release some actual substantive content (not a mech, not a camo, not a map, not a gimmick, actual confuckingtent) is the same day I will buy the Phoenix back. I am done with the lip service.

They need to stop talking about what they're going to do for us and just DO IT FOR US already. People need to stop spending money on this game until we get the game the founders paid for. I have waited long enough.

#19 OmniJackal

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Posted 25 September 2013 - 06:50 PM

View PostJohnny Z, on 25 September 2013 - 05:21 PM, said:


I wonder how the ship buyers will be on SC forums in a couple years? Hmmmm....... I am guessing it won't be pretty.

Curious, are any of the ships delivered and if so flying yet? To lazy to take a look myself. :)


Most of them are delivered. You can walk around them in a hangar. You can go inside them and lay on your bed. I think you can sit on the toilet in the bigger ones. Way more exciting than MWO right now. Dogfighting module will be out in a couple months.

#20 Wilhelm Fraek

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Posted 25 September 2013 - 06:52 PM


OmiJackal I 100% agree with you the whole idea of this game is so far one big promise of what it will be, with no reason as to why we havent seen anything new. The mechs are a cash grab and until the cow runs out of milk or pgi starts respecting their customers i cant see change any time soon.






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