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Autumn Harvest Double Xp And Personal Challenge Event


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#1 InnerSphereNews

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Posted 24 November 2015 - 03:33 PM

STARTS: November 25th at 10:00 AM PST (6:00 PM UTC)
ENDS: December 1st at 10:00 AM PST (6:00 PM UTC)

Greetings MechWarriors,

From November 25th until December 1st we'll be running a Personal Challenge Event for both the Quick Play and Faction Play game types.

This Event is based on cumulative personal goals, with distinct reward tables for both Quick Play and Faction Play. This Event runs alongside the Black Friday MC Sale, the Black Friday Hero and Champion 'Mech Sale, and the Double XP/Double XP Conversion event, so this is a great chance to maximize your rewards and your buying power!

Check out the Goal and Rewards tables below for all Reward items and conditions. These Goals are cumulative, so achieving a total of 5,000 DMG in Quick Play matches before December 1st at 10:00 AM PST would reward you with the listed Cockpit Items. Likewise, racking up a total combined total of 5,000,000 C-Bills in Faction Play matches through the course of the event will reward you with an additional one-time reward of 2,500,000 C-Bills.

The cumulative aspect of each Goal only applies to its specific table. For example, you would need to acquire 15 Kills specifically in Quick Play to receive the Radar Deprivation Module.


Quick Play Goal and Reward Table

Cumulative Goals

Reward

1 Victory in Conquest

1 Day Active Premium Time

2 Victories in Assault

1 Day Active Premium Time

3 Victories in Skirmish

1 Day Active Premium Time

15 Kills

Radar Deprivation (Module Item)

50 Kill Assists

x8 C-Bill Consumable Pack

5,000 DMG

Applejack Dark Orange (Special Color)
Cobra Light Green (Special Color)

4,500 Match Score

Classy 'Mech (Standing Item)
Kerensky Hologram (Standing Item)

2,500,000 C-Bills

1,500,000 C-Bills

20,000 XP

500 MC

Faction Play Goal and Reward Table

Cumulative Goals

Reward

1 Victory (Invasion)

1 Day Active Premium Time

1 Victory (Counter-Attack)

1 Day Active Premium Time

25 Kills

Cameron Star War Horn (Mounted Item)
Clan Dagger War Horn (Mounted Item)

100 Kill Assists

x8 C-Bill Consumable Pack

10,000 DMG

Manganese (Premium Color)
Titanium White (Premium Color)

3,000 Match Score

Clan Dagger Star (Hanging Item)
Cameron Star (Hanging Item)

5,000,000 C-Bills

2,500,000 C-Bills

40,000 XP

500 MC

5,000 Loyalty Points

Advanced Seismic Sensor (Module Item)


• As of the November 17th patch, Double XP status from Double XP events is now displayed in the End of Round screen.
• Module Items must be unlocked in the Skill section before you can use them.
• Rewards will be injected as the goals are achieved, but injections may be delayed by up to 30 minutes.
• Support services will not trade or switch out any prizes.
• Accounts that engage in non-participation or other violations of the CoC, such (but not limited to) AFK/non-participation farming or 'gaming' of the matchmaking system or event conditions will be subject to disqualification and moderation actions.
• Premium Time received during this event activates immediately when you receive the prize in-game.
• No opt-in required.
• This Personal Challenge is for Faction Play and Quick Play (Solo and Group) only.
• Private matches are not eligible.


Track your progress here once the Event begins!



#2 Navid A1

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Posted 24 November 2015 - 03:39 PM

good... i have some mechs to master and build. :)


sadly i already have those four colors :P

Edited by Navid A1, 24 November 2015 - 03:47 PM.


#3 Jabilo

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Posted 24 November 2015 - 03:47 PM

Whilst we have game mode voting you can take your event and shove <transmission scrambled>

#4 Twilight Fenrir

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Posted 24 November 2015 - 03:53 PM

Okay, those are some super badass rewards :D And the gametype requirements are trivial enough so the voting system won't really get in the way... Bravo! I REALLY want a Cameron Star Warhorn... and with an extra 1000 MC, maybe I'll buy a Hero mech... if I can think of any I actually want o.o

It's too bad the 2x XP isn't next week.... would be great for getting my Marauders up to snuff :P

#5 deadmedo

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Posted 24 November 2015 - 03:53 PM

Its 1,2 or 3 victories in each game mode. It shouldn't be a big problem to achieve that...And the most important awards (MC, modules, items and colors) are not game mode dependent...

#6 Navid A1

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Posted 24 November 2015 - 04:05 PM

View PostInnerSphereNews, on 24 November 2015 - 03:33 PM, said:

...


This Event is based on cumulative personal goals, with distinct reward tables for both Quick Play and Faction Play. This Event runs alongside the Black Friday MC Sale, the Black Friday Hero and Champion 'Mech Sale, and the Double XP/Double XP Conversion event, so this is a great chance to maximize your rewards and your buying power!
...




does it include double XP rewards AND double XP conversion?

if yes...
the sale page only says conversion.

#7 VortexD

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Posted 24 November 2015 - 04:08 PM

Umm sorry if this is a stuid question....is faction play clan wars/ or how does one get does rewards?

#8 Navid A1

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Posted 24 November 2015 - 04:14 PM

View PostVortexD, on 24 November 2015 - 04:08 PM, said:

Umm sorry if this is a stuid question....is faction play clan wars/ or how does one get does rewards?


Faction play is Community Warfare.

#9 Twilight Fenrir

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Posted 24 November 2015 - 04:16 PM

View PostNavid A1, on 24 November 2015 - 04:05 PM, said:


does it include double XP rewards AND double XP conversion?

if yes...
the sale page only says conversion.

The sale page only says conversion, THIS page says double XP accrual.

View PostVortexD, on 24 November 2015 - 04:08 PM, said:

Umm sorry if this is a stuid question....is faction play clan wars/ or how does one get does rewards?

Faction Play is the new, more correct term for Community Warfare. Community Warfare was a filler term for a concept waaaay back when. We all just kinda kept with it. Just a change of name to make it obvious that the former "faction" tab, was a place to play, rather than just pick an emblem.

#10 Cranky Puppy

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Posted 24 November 2015 - 04:28 PM

Hmmm....finally free stuff in a challenge event that i guess sounds good.

Unit Coffers being funtionaly would be great.....and a 16 Weapon King of the Battlefield Atlas.

#11 Kshat

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Posted 24 November 2015 - 04:35 PM

I always love events and this seems to be quite fun. No hassle to get the last missing map or something like it...

But, it seems weird that you're actually worse off if you've bought some of the colors with real money. All the other stuff is perfectly fine since you'll get just more of it.
But colors are unlocked on a global basis.

So, staunch supporters of the game have a few goals less to aim for.
Too bad MW:O didn't implement a mechanic to choose a free color of your choice. Or a pattern.

#12 Flying Fox 333

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Posted 24 November 2015 - 04:40 PM

View PostInnerSphereNews, on 24 November 2015 - 03:33 PM, said:

These Goals are cumulative, so achieving a total of 5,000 DMG in Quick Play matches before November 25th at 10:00 AM PST

As much as I hate being that guy who corrects every mistake made. Just to avoid confusion, I assume you actually meant December 1st?

In addition, as an idea for future events, an event countdown at the top of the event page would be greatly appreciated as it removes the need to do time conversions and would be globally applicable. Days, hours, minutes and seconds are also more useful than just hours, minutes, seconds like on our challenges page.

Edited by Flying Fox 333, 24 November 2015 - 04:49 PM.


#13 White Bear 84

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Posted 24 November 2015 - 04:47 PM

I love this event, great work PGI - not only do we get sweet freebies for playing, but double XP conversion AND a sale.

Glorious weekend! :D

#14 burns

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Posted 24 November 2015 - 04:56 PM

View PostFlying Fox 333, on 24 November 2015 - 04:40 PM, said:

As much as I hate being that guy who corrects every mistake made. Just to avoid confusion, I assume you actually meant December 1st?

In addition, as an idea for future events, an event countdown at the top of the event page would be greatly appreciated as it removes the need to do time conversions and would be globally applicable. Days, hours, minutes and seconds are also more useful than just hours, minutes, seconds like on our challenges page.


Completing an event that hasn´t started had me wondering aswell.


Also: http://mwomercs.com/clock ;)

edit: Not saying clock is in any way userfriendly, just that it´s there.

Edited by burns, 24 November 2015 - 04:58 PM.


#15 ThatGuy539

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Posted 24 November 2015 - 04:57 PM

The colors alone are a huge deal. I can't remember the last time they offered those as rewards. They aren't cheap, get em while you can. :)

#16 Deathlike

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Posted 24 November 2015 - 05:01 PM

This sounds like mass farming to me.

#17 AbyssalTyrant

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Posted 24 November 2015 - 05:21 PM

Hell yes! This looks like a fun event !

#18 Flying Fox 333

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Posted 24 November 2015 - 05:55 PM

View Postburns, on 24 November 2015 - 04:56 PM, said:


Completing an event that hasn´t started had me wondering aswell.


Also: http://mwomercs.com/clock ;)

edit: Not saying clock is in any way userfriendly, just that it´s there.

Thanks for that. Was aware of the clock. But I am sure it will help others. :)

I felt since they are launching soon on Steam, that a confusion proof version at the top of each event page in future would help the new users of the game. Also whilst they are at it, they could add some social media share links (Facebook, Twitter etc.) as well to assist spreading awareness of the game.

#19 Jeffrey Wilder

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Posted 24 November 2015 - 06:19 PM

View PostJabilo, on 24 November 2015 - 03:47 PM, said:

Whilst we have game mode voting you can take your event and shove <transmission scrambled>


1 Victory in Conquest
1 Day Active Premium Time
2 Victories in Assault
1 Day Active Premium Time
3 Victories in Skirmish
1 Day Active Premium Time

That is NOT GOOD for the event.

#20 ChewBaka

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Posted 24 November 2015 - 06:52 PM

Love the event, but the victory requirement is poorly thought out. Requiring 3 victories for Skirmish is just going to result in majority votes for it at some point to the exclusion of Conquest and Assault.

I'm starting to think that whoever comes up with these events has a serious lack of foresight. Have you not learnt anything from previous events about putting in conditions outside of an individual player's control?

Edit: To be fair, at least the reward of a day of Premium is one that I don't mind if I fail in though.

Edited by Charlie Pohr, 24 November 2015 - 06:54 PM.






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