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Updated Map Rating


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#1 MrMadguy

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Posted 21 January 2016 - 04:10 AM

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns/sides of map are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

What isn't taken into account:
1) Visibility - not knowing, how to use H and N buttons - is your problem
2) Terrain - not knowing, how to properly move, navigate and choose routes - is your problem
3) Temperature - not knowing, how to manage your heat - is your problem
4) FPS - weak computer is your problem
5) And subjective reasons or personal preferences

Posted Image

Edited by MrMadguy, 16 March 2016 - 07:08 AM.


#2 XX Sulla XX

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Posted 21 January 2016 - 04:19 AM

Pretty close to my voting :)

#3 Oderint dum Metuant

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Posted 21 January 2016 - 04:23 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image



Map rating Translation
If i can sprint and brawl = Good
If i have to think and use cover to close = bad

Am i rite?

#4 Alistair Winter

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Posted 21 January 2016 - 04:24 AM

New players should be informed that experience has very little to do with map preference. I guess it's kind of common sense, but I'm just putting that out there.

I disagree with 90% of the OP's list.

#5 CMDR Sunset Shimmer

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Posted 21 January 2016 - 04:27 AM

Your crusade against the new map makes me laugh.

keep trying, you're just showing how stuck in your ways you are.

Adapt and Overcome mrmadguy...adapt and overcome.

#6 JudgeDeathCZ

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Posted 21 January 2016 - 04:31 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image

Troll post.
Tourmaline spawn points are BAD yet you rate it neutral.You can not do this when 1 lance is basicaly on sight in 1st 15 seconds to enemy 2 lances and if they are assaults they are dead/badly dmged and your team basicaly lost...
Crimson and River city are both above average maps...and canyon is NOT best map.You probably play sniper mechs only...
Terra Therma is not terrible...so you play energy sniper mechs only?

#7 TexAce

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Posted 21 January 2016 - 04:32 AM

New players should also be informed about your track record of misinformation and refusal to adapt and your bad reputation. Nearly every post you do is full of nonsense. We told you a thousand times what you are doing wrong but still you act like a little child who is too proud to listen.

You are a troll. Adapt or die.

Edited by TexAce, 21 January 2016 - 05:17 AM.


#8 Revorn

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Posted 21 January 2016 - 04:39 AM

Well Op, lets make it simple.


Posted Image

#9 Gamuray

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Posted 21 January 2016 - 04:40 AM

Pretty opposite my voting actually.

Mine would go more like this...

Good:
-Crimson Strait (most matches similar, but I find they -usually have something interesting going on)
-Tourmaline (3-4 engagement areas are common. Brawling and sniping and lurming alike.)
-River City (Obvious main engagement spot, but some others too..)

Ok:
-Mining (Interesting, but long range weapons aren't all that useful)
-Terra Therma (Same thing usually, but leads to slug-outs and non-Nascar tactics. Other than conquest, fine fall all weights)
-Viridian Bog (Same tactics normally, but small, important differences each match)

Bad:
-Frozen City (Let's face it, the assaults get terrible spawns on one side of the map, and good spawns on the other. I find that I usually can predict the result simply based on which side of the map I start on. *shudders* No.)
-HPG Manifold (Every single match is exactly the same. And if it's not, the pattern breakers normally lose. All the time just rotate the platform and don't go underneath. Boring as heck.)
-Forest Colony (Occasionally have good games, but this map tends toward people hiding on different sides of the underpass, unwilling to push. When they do, it normally rolls.)
-Alpine (Fine on conquest, but otherwise it gets super boring. If you try to change the fighting area, you'll wait the whole match for an enemy team to come engage you, when they are really just sitting on that dang hill because it's the usual spot. Also. Very. Boring.

Not sure what to think of Caustic. Occasional good games.

Polar.. it's only a couple days old. I've seen some great matches where people didn't go to the middle. Had brawling, lrming, sniping, all of it. And seen some dumb matches where a team pushes to the coverlet middle and gets stomped by lrms and large lasers.

Edited by Gamuray, 21 January 2016 - 04:45 AM.


#10 kesmai

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Posted 21 January 2016 - 04:41 AM

How interesting.
what about posting hard numbers. There is a map statistic on your stats page.

don't get me wrong i really like colors. Red is really nice and green is always soothing.

so post your stats, it's the numberS that are interesting.

#11 Nerdboard

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Posted 21 January 2016 - 04:42 AM

Everyone has their favourites. But if you honestly want to throw new players a bone you should mark that list as highly subjective.

#12 Steinar Bergstol

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Posted 21 January 2016 - 04:44 AM

The original post is bad and wrong and bad and we're all worse off in life for having read it.

#13 Rushin Roulette

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Posted 21 January 2016 - 04:45 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image


I really do not get your ranking at all if I go by your criteria
Canyon Network
Is extremely favorable towards some builds (your point 4 ). If you have Jumpjets you have a massive advantage, long range snipers have a massive advantage, as the top areas is very flat.
Meaning the same elevation from one end to the other except for the canyons at the bottom (from which you have very limited ways out of without Jumpjets) and the central slight rise. Everything else is either cover or on one plane. There are also basically 2 tactics (hold the middle or snipe from one end to the other) for unorganised PUGs.
It is imbalanced towards sniping meta if you can spread the firing line out enough.
The side with the Northern Spawns have an easier time getting to the middle, as the Alpha (B3) spawn has 2 bridges directly to that area.

frozen City
Regarding tactics (your point 1): I also do not get why you rank Frozen City up there either... basically 1 Tactic.. meet at the dropship and hurpedurp your opponent in close range whoever sticky his head over the crest first looses.
Frontload damage Assaults and heavies dominate this map.
The map heavily favours Laservomit due to the low temperature and brawling distances


So basically your top choices fail at multiple of your own criteria... why are they up there as opposed to Crimson Strait and River City where the fighting is not always focused on one point?

#14 TheCharlatan

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Posted 21 January 2016 - 04:46 AM

I approve the science used in the making of this ranking.





Kappa (AKA sarcasm)

Edited by TheCharlatan, 21 January 2016 - 04:46 AM.


#15 Prof RJ Gumby

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Posted 21 January 2016 - 04:53 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

Following criteria are used to rank maps:
1) How much MrMadguy likes them
2) How much MrMadguy doesn't like them
3) Big map - bad, small map - good

Here, FTFY

I wanted to point out inconsitencies in what do you claim to use as criteria and actual map scores, but resigned. There's no connection between them whatsoever. EDIT: well, except no. 6, which is an arguable criterion at best. What are non-playing activities?

Edited by Prof RJ Gumby, 21 January 2016 - 05:00 AM.


#16 El Bandito

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Posted 21 January 2016 - 05:02 AM

*deleted the name-and-shame screenshots cause everyone seems to know how bad OP is*

Bottom line: MrMadguy is bad, and his post are bad too.

Edited by El Bandito, 21 January 2016 - 06:52 AM.


#17 CMDR Sunset Shimmer

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Posted 21 January 2016 - 05:06 AM

View PostEl Bandito, on 21 January 2016 - 05:02 AM, said:

MrMadguy is a terribly bad player who whines about maps rather than try to get better at the game.

Observe in this Alpine match:

1. He whines about the map as soon as the drops starts.


2. He then promptly dies first without doing much. I got the Kill Most Damage on him.


3. MrMadguy whining more about the map before disconnecting. I told his team just how unlucky they were to have a guy like him as a teammate.


4. Look how little he contributed to his team, with an EBJ, no less!



Technically a name and shame man... despite the fact he's brought it on himself... you might what to be careful.

would hate for you to get banned over a fool.

#18 Prof RJ Gumby

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Posted 21 January 2016 - 05:08 AM

EDIT: oh yeah, name&shame ruls...
so....
ahem...

El Bandito, I think many people that utterly hate some maps or game modes play terrible in them because they don't even try. Confirmation bias, seen that a few times.

Edited by Prof RJ Gumby, 21 January 2016 - 05:10 AM.


#19 Paigan

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Posted 21 January 2016 - 05:08 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns/sides of map are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image


Amusing.

Frozen City:
- Spawns are incredibly unbalanced
- Map is extremely biased towards brawling
- All matches follow the same pattern

Yet you rate it as "good"

Crimson Straight, on the other hand, allows for a variety of tactics (saddle or not, tunnel or not, shore or not or the usual fight under the roof).

I therefore call your list completely biased and unobjective.
(Before you flame: I might be, too, but I don't claim to provide an objectively helping evaluation)



Also, please try do understand what https://en.wikipedia.org/wiki/Meta actually means.
It does not mean what most of you think it means.

Edited by Paigan, 21 January 2016 - 05:09 AM.


#20 Troutmonkey

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Posted 21 January 2016 - 05:08 AM

Good:
Polar Highlands
Tourmaline
Frozen City
Mining Collective
Crimson Straight
HPG

Bad:
Viridian Bog

Okay:
Everything else

Edited by Troutmonkey, 21 January 2016 - 05:16 AM.






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