Pretty opposite my voting actually.
Mine would go more like this...
Good:
-Crimson Strait (most matches similar, but I find they -usually have something interesting going on)
-Tourmaline (3-4 engagement areas are common. Brawling and sniping and lurming alike.)
-River City (Obvious main engagement spot, but some others too..)
Ok:
-Mining (Interesting, but long range weapons aren't all that useful)
-Terra Therma (Same thing usually, but leads to slug-outs and non-Nascar tactics. Other than conquest, fine fall all weights)
-Viridian Bog (Same tactics normally, but small, important differences each match)
Bad:
-Frozen City (Let's face it, the assaults get terrible spawns on one side of the map, and good spawns on the other. I find that I usually can predict the result simply based on which side of the map I start on. *shudders* No.)
-HPG Manifold (Every single match is exactly the same. And if it's not, the pattern breakers normally lose. All the time just rotate the platform and don't go underneath. Boring as heck.)
-Forest Colony (Occasionally have good games, but this map tends toward people hiding on different sides of the underpass, unwilling to push. When they do, it normally rolls.)
-Alpine (Fine on conquest, but otherwise it gets super boring. If you try to change the fighting area, you'll wait the whole match for an enemy team to come engage you, when they are really just sitting on that dang hill because it's the usual spot. Also. Very. Boring.
Not sure what to think of Caustic. Occasional good games.
Polar.. it's only a couple days old. I've seen some great matches where people didn't go to the middle. Had brawling, lrming, sniping, all of it. And seen some dumb matches where a team pushes to the coverlet middle and gets stomped by lrms and large lasers.
Edited by Gamuray, 21 January 2016 - 04:45 AM.