Jump to content

Updated Map Rating


119 replies to this topic

#21 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 21 January 2016 - 05:11 AM

View PostCMDR Sunset Shimmer, on 21 January 2016 - 05:06 AM, said:


Technically a name and shame man... despite the fact he's brought it on himself... you might what to be careful.

would hate for you to get banned over a fool.



Aight I'll remove them. Posted Image


View PostProf RJ Gumby, on 21 January 2016 - 05:08 AM, said:

El Bandito, I think many people that utterly hate some maps or game modes play terrible in them because they don't even try. Confirmation bias, seen that a few times.


I understand such phenomenon, and I dare say that such defeatist attitude is hallmark of a bad player.

Edited by El Bandito, 21 January 2016 - 05:47 AM.


#22 Madcap72

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 752 posts
  • LocationSeattle

Posted 21 January 2016 - 05:12 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns/sides of map are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image

Get good.

#23 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 21 January 2016 - 05:17 AM

View PostMadcap72, on 21 January 2016 - 05:12 AM, said:

git gud

FTFY

#24 CMDR Sunset Shimmer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 5,341 posts
  • Twitch: Link
  • LocationNetherlands

Posted 21 January 2016 - 05:17 AM

To be fair, even I have my "hated" map. Frozen City.

The snowstorm blizzard that blows through causes huge framerate hiccup's. 10+ frames dropped... EVEN in thermal [and the fact that I'm forced to play in greyscale is annoying as hell.]

That being said, I don't quit out, I know the map very well with how long I've been around, so I just suffer through it, and look forward to the next map.

And I'm not the biggest fans of viridian bog, but it IS playing better since the change, I'm no longer getting hung up on random terrain.

#25 MrMadguy

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,307 posts

Posted 21 January 2016 - 05:20 AM

View PostEl Bandito, on 21 January 2016 - 05:02 AM, said:

cut

That's what this rating about. Your screenshots just confirm problems, I'm talking about. Brawler SRM/AC EBJ-C - is legitimate choice, but was gimped to a state of useless piece of junk by this map. Snipers are effective on every map - whether it's Frozen City or Polar Highlands. I have never been intentionally suiciding/DCing from Therma and Alpine for about a year - since moment when I realized, that if I don't like this game - it's better to simply quit it. Now I do only what I should do. I'm brawler? I brawl. If Snipe/LRM Meta map turns my 'Mech into useless piece of crap - then it's not my problem. It's PGI's problem.

P. S. Reported for violation of "Name and Shame" policy.

Edited by MrMadguy, 21 January 2016 - 05:22 AM.


#26 JC Daxion

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 5,230 posts

Posted 21 January 2016 - 05:21 AM

I love his rating system... Good or bad.. depending how bad the match maker is.. I'm glad i wasn't drinking a coke, i would of snarfed..


Frozen city, mining, and HPG almost always good? lol All 3 maps are highly camped maps, that its easier to get a stubborn mule to move half the time...

crimson, forest, and river are bad?? These maps actually have tons of great spots to fight, just because people choose to fight int he worst areas because they can't think past the simplest strat they are bad??


but his remove from game are the best.. alpine, Get off the darn hill for once!.. Terra.. Learn how the pug zapper works, and try fighting outside the hotbox.. and the new map... If ya think this is awful, i just have no words that will help.


OP go back to complaining about the match maker,,, at least that one you will have fellow trollers to jump on the wagon.. Bad match,, It's the match makers fault.. No could not be the players, and lack of communication.... Nope never an issue that a proper match maker could fix



PS, i play mostly brawlers.. outta my 60+ mechs and the ones i play most.. are in your face mechs.. and the new map is great fun for brawlers if you know where to go

Edited by JC Daxion, 21 January 2016 - 05:23 AM.


#27 PyckenZot

    Member

  • PipPipPipPipPipPipPip
  • Mercenary Rank 7
  • Mercenary Rank 7
  • 870 posts
  • Google+: Link
  • Facebook: Link
  • Twitter: Link
  • LocationAnderlecht, Belgium

Posted 21 January 2016 - 05:23 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns/sides of map are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image


Wow, talk about a biased list,...
Not willing to spend the time to argue each point, here my major comments:
  • Frozen city has no variation in tactics, is extremely biased to energy vomit and has terribad spawnpoints on the left side of the map. Yet you rate it good.
  • HPG manifold is similarly wrongly rated.
  • Polar highlands gets the terrible rating whilst you start your post with a statement on thousands of drops of experience. The map is brand new,... So far it works great. Very mobile, good flanking and scouting options, yet biased towards missiles and energy vomit. I actually have high hopes on this one.

Edited by PyckenZot, 21 January 2016 - 05:24 AM.


#28 Oderint dum Metuant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,758 posts
  • LocationUnited Kingdom

Posted 21 January 2016 - 05:24 AM

View PostMrMadguy, on 21 January 2016 - 05:20 AM, said:

That's what this rating about. Your screenshots just confirm problems, I'm talking about. Brawler SRM/AC EBJ-C - is legitimate choice, but was gimped to a state of useless piece of junk by this map. Snipers are effective on every map - whether it's Frozen City or Polar Highlands. I have never been intentionally suiciding/DCing from Therma and Alpine for about a year - since moment when I realized, that if I don't like this game - it's better to simply quit it. Now I do only what I should do. I'm brawler? I brawl. If Snipe/LRM Meta map turns my 'Mech into useless piece of crap - then it's not my problem. It's PGI's problem.

P. S. Reported for violation of "Name and Shame" policy.


No its your problem for intentionally going on a suicide run without your team or cover just because you suck.

#29 Varvar86

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 441 posts
  • LocationUkraine

Posted 21 January 2016 - 05:24 AM

On color and taste all soft-tip pens are different. All this to evenly. I played with lots of different people and all of them loves different maps. There is no bad maps - there is limited play style appreciations.
ADAPTATION SKILL is huge part of MWO. Yoy dont want to adapt? You wanna certain mechs for certain maps for certain game play? Than go “de_dust2” somewhere else.

PGI - please more hot and extreme conditions maps. Real mechwarriors ready to fight everywhere!

Edited by Varvar86, 21 January 2016 - 05:28 AM.


#30 TheCharlatan

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,037 posts

Posted 21 January 2016 - 05:25 AM

View PostMrMadguy, on 21 January 2016 - 05:20 AM, said:

That's what this rating about. Your screenshots just confirm problems, I'm talking about. Brawler SRM/AC EBJ-C - is legitimate choice, but was gimped to a state of useless piece of junk by this map. Snipers are effective on every map - whether it's Frozen City or Polar Highlands. I have never been intentionally suiciding/DCing from Therma and Alpine for about a year - since moment when I realized, that if I don't like this game - it's better to simply quit it. Now I do only what I should do. I'm brawler? I brawl. If Snipe/LRM Meta map turns my 'Mech into useless piece of crap - then it's not my problem. It's PGI's problem.

P. S. Reported for violation of "Name and Shame" policy.


Admits he breaks CoC, reports other.

Posted Image

#31 Madcap72

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 752 posts
  • LocationSeattle

Posted 21 January 2016 - 05:29 AM

View PostMrMadguy, on 21 January 2016 - 05:20 AM, said:

That's what this rating about. Your screenshots just confirm problems, I'm talking about. Brawler SRM/AC EBJ-C - is legitimate choice, but was gimped to a state of useless piece of junk by this map. Snipers are effective on every map - whether it's Frozen City or Polar Highlands. I have never been intentionally suiciding/DCing from Therma and Alpine for about a year - since moment when I realized, that if I don't like this game - it's better to simply quit it. Now I do only what I should do. I'm brawler? I brawl. If Snipe/LRM Meta map turns my 'Mech into useless piece of crap - then it's not my problem. It's PGI's problem.

P. S. Reported for violation of "Name and Shame" policy.

It's bitter people like you that are really the part that drags this game down.

#32 MrMadguy

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,307 posts

Posted 21 January 2016 - 05:30 AM

View PostDV McKenna, on 21 January 2016 - 05:24 AM, said:


No its your problem for intentionally going on a suicide run without your team or cover just because you suck.

One guy in a recent match said: "map isn't bad - you should learn to position yourself properly". What that means? It means, I should hide for the whole duration of the match, till enemy team will come and stomp me. But hiding - is non-participation and against COC too. So here is the choice: 1) To brawl and do at least some damage. 2) To hide and non-participate till the end of match. I'm not a coward and simply prefer first choice.

Edited by MrMadguy, 21 January 2016 - 05:31 AM.


#33 Meathook

    Member

  • PipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 116 posts

Posted 21 January 2016 - 05:34 AM

PGI should really get their things together and remove MrMadguy from the game with the next patch. Or at least nerf. Waves of salty tears duration +50% quirk washing away good threads is OP!

#34 MeiSooHaityu

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 10,912 posts
  • LocationMI

Posted 21 January 2016 - 05:35 AM

The map seems fine so far. Give it time. Once you learn the map, you may find that you like it.

As for the other "unplayable/remove", no they aren't unplayable, although I agree that they are very flawed.

Alpine needs a rework due to Mt. Tryhard, and although I'm not a big fan of the volcano in Terra, really it comes down to trying to convince your team to push in, or fortify a position outside and wait for the enemy. Basically my big problem with Terra is that one bad tactic that way too popular in PUG play (top of ramp parking/blocking).

FYI: On Terra Therma, parking on ramps and poking = loss. Either push in together in force, or fortify a spot at the bottom of a ramp outside (creating a fire line). Don't park on the ramp or you will get focused by the enemy while blocking your team from returning fire. Just don't do it...DON'T!

Edited by MeiSooHaityu, 21 January 2016 - 05:38 AM.


#35 Varvar86

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 441 posts
  • LocationUkraine

Posted 21 January 2016 - 05:36 AM

View PostMrMadguy, on 21 January 2016 - 05:30 AM, said:

One guy in a recent match said: "map isn't bad - you should learn to position yourself properly". What that means? It means, I should hide for the whole duration of the match, till enemy team will come and stomp me. But hiding - is non-participation and against COC too. So here is the choice: 1) To brawl and do at least some damage. 2) To hide and non-participate till the end of match. I'm not a coward and simply prefer first choice.

Posted Image

#36 Athalus

    Member

  • PipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 143 posts

Posted 21 January 2016 - 05:38 AM

I'm realising I've been playing brawler 'mechs wrong all along! Whenever I drop on a open, sniper favoured map, I was silly enough to actually attempt to help my team; defending my teammates from backstabbing lights, distracting enemies, flanking. Turns out the proper strategy is disconecting and ranting on the forums. I quess I'll have to do my best to adapt to this new meta Posted Image

#37 Oderint dum Metuant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,758 posts
  • LocationUnited Kingdom

Posted 21 January 2016 - 05:39 AM

View PostMrMadguy, on 21 January 2016 - 05:30 AM, said:

One guy in a recent match said: "map isn't bad - you should learn to position yourself properly". What that means? It means, I should hide for the whole duration of the match, till enemy team will come and stomp me. But hiding - is non-participation and against COC too. So here is the choice: 1) To brawl and do at least some damage. 2) To hide and non-participate till the end of match. I'm not a coward and simply prefer first choice.


No it means you should flank and use cover to work your way into your range bracket....or ya know stop being a one trick pony and master something more than <250M combat.
What you shouldn't do is violate the CoC by suicide

#38 Revorn

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron
  • 3,557 posts

Posted 21 January 2016 - 05:40 AM

View PostMrMadguy, on 21 January 2016 - 05:30 AM, said:

1) To brawl and do at least some damage. 2) To hide and non-participate till the end of match. I'm not a coward and simply prefer first choice.


Yeh World is a hard one, if one can only see two Options.

Posted Image

#39 pyrocomp

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,036 posts

Posted 21 January 2016 - 05:44 AM

View PostVarvar86, on 21 January 2016 - 05:24 AM, said:

On color and taste all soft-tip pens are different.

On color or taste. Quote source correctly, as some have same taste. ;)

#40 Pika

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 569 posts
  • LocationLiverpool, UK

Posted 21 January 2016 - 05:47 AM

View PostMrMadguy, on 21 January 2016 - 04:10 AM, said:

When you are new to a game, unexperienced and don't understand, what is happening - everything looks great and exciting. But after several thousands matches of game experience you start to realize, which maps are good and which are terrible. So here is the updated rating of maps in this game, which reflects recent changes to old maps, as long as release of new ones. So players, who haven't realized it yet, would know, for what and against what maps they should vote, in order to get overall better gameplay.

Following criteria are used to rank maps:
1) Variation of tactics
2) How balanced spawns/sides of map are
3) Imbalance towards some weight classes
4) Imbalance towards some builds
5) Imbalance towards some Meta
6) Time is wasted on that map in non-playing activities

Posted Image


Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users