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Performance is rewarded - Mechwarrior Style


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#1 Vlad Ward

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Posted 31 October 2012 - 05:02 PM

Okay

So, I'm kinda tired of seeing all these posts and threads about how "Performance is never rewarded" and "Everyone always earns the same average c-bills every round no matter how much damage they do".

Sure. That seems sound superficially. But I think many of you forgot that you're playing a Mechwarrior game. Mechwarrior games do reward performance. They just don't reward the same kind of performance that many non-veterans are used to.

The Battletech universe is a dystopia, coming out of a severe technological dark age. Working tech is scarce. Bullets, Ammo, even scraps of Armor are worth their weight in gold.

Does this sound like the kind of world where players would get rewarded for blowing up all the perfectly good armor, ammo, and equipment on the enemy Mechs? Hell no. It sounds like the kind of world that rewards players for killing pilots and saving as much of that technology as possible.

And it does.

I'm sure some of you have seen these pictures a half dozen times already. You're probably sick of them. Well, I'm kind of sick of posting them. But c'est la vie.

Examples:

High Damage + Low Efficiency = Low C-bill Rewards

Posted Image

Low Damage + High Efficiency = High C-bill Rewards

Posted Image

Note the Salvage bonuses in particular.

This is where performance is rewarded in MWO.

You don't get points for blowing the crap out of precious tech. You get points for sparing that tech and killing the pilot.

Kill the Meat, Save the Metal.

#2 Tarrasque

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Posted 31 October 2012 - 05:06 PM

Numbers (usually) don't lie.


Having premium bonuses is a great boon, but I have never had any issues with C-bill/XP generation. Play as a team, play efficient, and you'll come out with a haul, win or lose.

#3 Zanathan

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Posted 31 October 2012 - 05:15 PM

Thats for that Vlad, I never paid attention to the salvage bonus before and that makes a lot of sense.

Would be handy for PGI to document this somewhere for new and old players alike!

#4 MeiSooHaityu

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Posted 31 October 2012 - 05:20 PM

Vlad, what a great way to put that.

BTW, Those damage figures are NICE.

#5 LogicSol

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Posted 31 October 2012 - 05:23 PM

View PostVlad Ward, on 31 October 2012 - 05:02 PM, said:

Kill the Meat, Save the Metal.

Brilliant

#6 Vlad Ward

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Posted 31 October 2012 - 05:25 PM

View PostLogicSol, on 31 October 2012 - 05:23 PM, said:

Brilliant


It's shamelessly stolen from the Mechwarrior 2: Mercenaries training campaign, but I thought it was far too relevant to pass up.

MWO needs more Dead Eye.

#7 pursang

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Posted 31 October 2012 - 05:26 PM

Must be nice to have a premium account + Founders 'Mechs.

Most new players don't.

#8 Stonefalcon

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Posted 31 October 2012 - 05:29 PM

If you want to make the most money, legging enemy mechs is the easiest method as it awards the most salvage bonus since the engine of the destroyed mech is still intact.

Alternatively though much harder is to headshot the enemy mech.

#9 Vlad Ward

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Posted 31 October 2012 - 05:31 PM

View PostStonefalcon, on 31 October 2012 - 05:29 PM, said:

If you want to make the most money, legging enemy mechs is the easiest method as it awards the most salvage bonus since the engine of the destroyed mech is still intact.

Alternatively though much harder is to headshot the enemy mech.


Exactly. +1

#10 MeiSooHaityu

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Posted 31 October 2012 - 05:32 PM

View Postpursang, on 31 October 2012 - 05:26 PM, said:

Must be nice to have a premium account + Founders 'Mechs.

Most new players don't.



It is nice, at least new players can get that YLW mech for the 30% C-Bill booster and can still purchase a premium account. All new players have the abiltiy to get those perks if they want too.

#11 Bagheera

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Posted 31 October 2012 - 05:33 PM

View Postpursang, on 31 October 2012 - 05:26 PM, said:

Must be nice to have a premium account + Founders 'Mechs.

Most new players don't.


One can focus their shots against damaged or otherwise weak areas of the opponent in any kind of mech. Notice that the difference in salvage rewards alone in his example is 87K in FakeMoneyUnits. Maybe if people running trials would stop spamming the LRMs their salvage bonuses would be higher. Go for the rear armor, go for the head, go for the side torso that's down to internals. That light mech lost a leg? Headshot him and save the rest for more FakeMoneyUnits instead of just disintegrating all those precious resources. Or take is other leg as someone mentioned above. 2 legs gone == dead mech. Likely with most of its expensive parts (see above) in tact.

View PostVlad Ward, on 31 October 2012 - 05:02 PM, said:

You don't get points for blowing the crap out of precious tech. You get points for sparing that tech and killing the pilot.
Kill the Meat, Save the Metal.


This.

Edited by Bagheera, 31 October 2012 - 05:35 PM.


#12 LogicSol

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Posted 31 October 2012 - 05:34 PM

View Postpursang, on 31 October 2012 - 05:26 PM, said:

Must be nice to have a premium account + Founders 'Mechs.

Most new players don't.

Way to miss the point.
An 80k Difference in salvage returns is huge, with or without premium.
Plus those numbers were sans founders bonus.

#13 Codejack

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Posted 31 October 2012 - 05:35 PM

Yea, you haven't addressed the problem, neither did RAM in those 2 threads he locked, nor for that matter did anyone in the thread that I started that got deleted, so let's see if we can simplify it so that the mods can understand:

TRIAL MECHS BAD, NO KILL ENEMIES, BUT COST LESS THAN CUSTOM MECH. GET KILLED QUICK AND START OVER IS MUCH MORE MONEY.

#14 Khavi Vetali

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Posted 31 October 2012 - 05:38 PM

You'll notice that he is not using a founder's mech in either of those screens. The premium bonus is added separately so you can easily see the amount someone without a premium account would be making, and it's still a nice figure.

#15 Endarius

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Posted 31 October 2012 - 05:38 PM

This would probably explain why I make plenty of money consistently coring, and occasionally head-shotting my opponents instead of legging them, picking off their arms, or shredding every inch of them with multiple autocannons. Precision is efficient. There is bound to be attrition to your armor, but the quicker and less wasteful you are to kill your opponent, the more you have left for the next one. It's also kinder to your enemy, as replacing and engine and some armor is cheaper than replacing every last slagged component.

#16 pursang

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Posted 31 October 2012 - 05:40 PM

View PostBagheera, on 31 October 2012 - 05:33 PM, said:


One can focus their shots against damaged or otherwise weak areas of the opponent in any kind of mech. Notice that the difference in salvage rewards alone in his example is 87K in FakeMoneyUnits. Maybe if people running trials would stop spamming the LRMs their salvage bonuses would be higher. Go for the rear armor, go for the head, go for the side torso that's down to internals. That light mech lost a leg? Headshot him and save the rest for more FakeMoneyUnits instead of just disintegrating all those precious resources. Or take is other leg as someone mentioned above. 2 legs gone == dead mech. Likely with most of its expensive parts (see above) in tact.


It really doesn't matter how well you perform, new players just won't be performing as well as a veteran player with premium account and Founders' 'Mech. Thus invalidating this entire thread. And it's not like new players can even get any return as trial 'Mechs don't give any XP.

View PostLogicSol, on 31 October 2012 - 05:34 PM, said:

Way to miss the point.
An 80k Difference in salvage returns is huge, with or without premium.
Plus those numbers were sans founders bonus.


Did I mention that new players don't earn XP? They don't earn XP.

#17 LogicSol

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Posted 31 October 2012 - 05:44 PM

View PostCodejack, on 31 October 2012 - 05:35 PM, said:

Yea, you haven't addressed the problem, neither did RAM in those 2 threads he locked, nor for that matter did anyone in the thread that I started that got deleted, so let's see if we can simplify it so that the mods can understand:

TRIAL MECHS BAD, NO KILL ENEMIES, BUT COST LESS THAN CUSTOM MECH. GET KILLED QUICK AND START OVER IS MUCH MORE MONEY.


NO MORE QUICK COMBATS WITH TRIAL MECHS, NO GET MONEY FOR EARLY LEAVE, MECH STUCK IN BATTLE FOR DURATION

Besides, you still get more money for putting in an effort and helping your team win, than just suicide.

View Postpursang, on 31 October 2012 - 05:40 PM, said:

Did I mention that new players don't earn XP? They don't earn XP.

This thread was about XP when? Oh right when you changed that topic.

#18 Endarius

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Posted 31 October 2012 - 05:44 PM

View PostLogicSol, on 31 October 2012 - 05:44 PM, said:


NO MORE QUICK COMBATS WITH TRIAL MECHS, NO GET MONEY FOR EARLY LEAVE, MECH STUCK IN BATTLE FOR DURATION

Besides, you still get more money for putting in an effort and helping your team win, than just suicide.


This thread was about XP when? Oh right when you changed that topic.

Pretty fat bonuses for assists.

#19 Jubal

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Posted 31 October 2012 - 05:46 PM

View Postpursang, on 31 October 2012 - 05:40 PM, said:


It really doesn't matter how well you perform, new players just won't be performing as well as a veteran player with premium account and Founders' 'Mech. Thus invalidating this entire thread. And it's not like new players can even get any return as trial 'Mechs don't give any XP.



Did I mention that new players don't earn XP? They don't earn XP.


There are two kinds of experience in this game, but you're right, they won't get one of them. I think this thread pertains to them gaining a bit of the other... aka. mechwarrior pilot skill.

#20 Codejack

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Posted 31 October 2012 - 05:48 PM

View PostLogicSol, on 31 October 2012 - 05:43 PM, said:


NO MORE QUICK COMBATS WITH TRIAL MECHS, NO GET MONEY FOR EARLY LEAVE, MECH STUCK IN BATTLE FOR DURATION


Yea, you're right; I have to alt-tab and surf the net until the round is over. Of course, if everyone would just run out and die, the round would be over more quickly...


View PostLogicSol, on 31 October 2012 - 05:43 PM, said:

Besides, you still get more money for putting in an effort and helping your team win, than just suicide.


HAHAHAHA- OMG, you are serious, aren't you? THE TRIAL MECHS ARE INTENTIONALLY GIMPED!





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