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[Idea] Master Mechs


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Poll: [Idea] Master Mechs (109 member(s) have cast votes)

would you like to be able to work towards a special master mech

  1. yes this is a good idea (55 votes [50.46%] - View)

    Percentage of vote: 50.46%

  2. no we already have enough mech options (38 votes [34.86%] - View)

    Percentage of vote: 34.86%

  3. yes if... (explain necessary modifications in post) (16 votes [14.68%] - View)

    Percentage of vote: 14.68%

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#1 blinkin

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Posted 07 January 2013 - 01:20 PM

what if after all 3 variants of a mech were mastered, a new hero type mech were unlocked that was only playable for those who reached mastery. maybe these master mechs are purchasable by only XP or MC, but any xp from one of your mastered mechs can be used along with GXP.

this would encourage people to buy more mechs, to unlock the master mechs. the developers would add more opportunities to make money from the game, players would have something else to spend XP on, and players would have something substantial to work towards.

i intended these to be seperate from the hero chassis. there would only be one master mech per mech type. these would be completely seperate from standard hero mechs (as far as my idea is concerned).

i was not suggesting these be better in any way, other than maybe how they gain xp/cbill, they would be another variant. not better just different.

i imagine the XP price would be steep since it is spread out over at least 3 mech variants.

you might even end up with players who spend lots of money just to collect the master mechs.

Edited by blinkin, 06 March 2013 - 01:45 AM.


#2 Pando

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Posted 07 January 2013 - 01:29 PM

Yes if....

1) It costs an insane amount of XP like 700,000 per variant for example (all left-over master exp per chassis combined).

2) If you're still able to unlock hero mech' chassis through MC.

I think there are better options out there for how to deal with excessive XP.

Edited by Pando, 07 January 2013 - 01:30 PM.


#3 blinkin

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Posted 07 January 2013 - 01:57 PM

View PostPando, on 07 January 2013 - 01:29 PM, said:

Yes if....

1) It costs an insane amount of XP like 700,000 per variant for example (all left-over master exp per chassis combined).

2) If you're still able to unlock hero mech' chassis through MC.

I think there are better options out there for how to deal with excessive XP.

i intended these to be seperate from the hero chassis. there would only be one master mech per mech type. these would be completely seperate from standard hero mechs (as far as my idea is concerned).

i imagine the XP price would be steep since it is spread out over at least 3 mech variants.

#4 Adrienne Vorton

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Posted 08 January 2013 - 05:00 AM

not the worst suggestion i´ve read lately^^

#5 blinkin

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Posted 11 January 2013 - 01:22 PM

View PostAdrienne Vorton, on 08 January 2013 - 05:00 AM, said:

not the worst suggestion i´ve read lately^^

well that is encouraging.

i originally thought this was a good idea. either i think very differently from the majority of players, i failed to explain properly (don't know what else i could add to explain any better), or i have missed some fatal flaw in this suggestion.

#6 Edustaja

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Posted 11 January 2013 - 04:06 PM

He means it's a rather good suggestion :unsure:

#7 The Blazer of Lasers

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Posted 11 January 2013 - 04:59 PM

Yes, If the price was less that 100,000 Xp too make it achievable

#8 Voidsinger

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Posted 11 January 2013 - 06:05 PM

I think the concept of some mechs being "earned" rides may not go down to well. While I agree in theory (I think assault mech rides should be earned), it fails in practice.

The failure would come from all the QQing about "elitism". Look at how Founders are viewed by some.

Having hit the 32 mech bug, there may well neeed to be somewhere to go.

The really exciting stuff (Community Warfare, The Clans) is still ahead though.

#9 Dirk Le Daring

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Posted 11 January 2013 - 06:20 PM

Unlock with XP, purchase with MC ? Could be a good thing.

#10 FerrolupisXIII

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Posted 12 January 2013 - 01:01 AM

I could see that being a fun way to get your hands on a rare variant of a mech. Can i have a Catapult C2? pretty please?

I'd rather not see it cost MC. Earning a Chassis because you play them so much you managed to earn a TON of XP on them? that's cool, even if the C-bill cost is high. paying MC to get a mech that is probably quite good (one would hope its a rare/ good variant for all that work!) Not so cool. I'd hate to save 100k or more XP and then not have the MC for the thing.

#11 blinkin

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Posted 12 January 2013 - 01:10 AM

View PostFerrolupisXIII, on 12 January 2013 - 01:01 AM, said:

I could see that being a fun way to get your hands on a rare variant of a mech. Can i have a Catapult C2? pretty please?

I'd rather not see it cost MC. Earning a Chassis because you play them so much you managed to earn a TON of XP on them? that's cool, even if the C-bill cost is high. paying MC to get a mech that is probably quite good (one would hope its a rare/ good variant for all that work!) Not so cool. I'd hate to save 100k or more XP and then not have the MC for the thing.

it was an either/or not both.

either you pay with XP OR you pay with MC.

#12 blinkin

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Posted 15 January 2013 - 12:27 PM

bump

#13 WardenWolf

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Posted 15 January 2013 - 12:33 PM

What would the point of this be? What would the 'Master' mechs have that normal variants wouldn't? What would keep the game, in a couple years time, from being all 'Master' mechs fighting eachother (with the other variants falling by the wayside)?

#14 blinkin

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Posted 15 January 2013 - 12:39 PM

View PostWardenWolf, on 15 January 2013 - 12:33 PM, said:

What would the point of this be? What would the 'Master' mechs have that normal variants wouldn't? What would keep the game, in a couple years time, from being all 'Master' mechs fighting eachother (with the other variants falling by the wayside)?

have the other hero mechs taken over? i imagined these like limited access hero mechs.

i was not suggesting these be better in any way, other than maybe how they gain xp/cbill, they would be another variant. not better just different.

yen lo wang is not better than the other centurions
ilya is still balanced
flame and fang are just like the other dragons

these are all just limited access variants as far as gameplay is concerned. that is what i expected master mechs to be.

Edited by blinkin, 15 January 2013 - 12:40 PM.


#15 WardenWolf

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Posted 15 January 2013 - 12:52 PM

Hmm, well unless they were 'better' in some way I don't see why many people would invest enough time to get to them... but likewise, if they were 'better' enough people would push to grind for them and then not use other variants as much.

I guess I'm just trying to understand why you'd want to bother with the extra grind if they were just another comparable variant? Why invest resources of the devs and artists into something less people would see?

Also, a better question I didn't think of till now: we don't have any more variants available for some of these mechs. The devs are doing a great job of sticking to canon variants available in this time frame, and I don't think they need to depart from that.

#16 blinkin

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Posted 15 January 2013 - 02:01 PM

View PostWardenWolf, on 15 January 2013 - 12:52 PM, said:

Hmm, well unless they were 'better' in some way I don't see why many people would invest enough time to get to them... but likewise, if they were 'better' enough people would push to grind for them and then not use other variants as much.

I guess I'm just trying to understand why you'd want to bother with the extra grind if they were just another comparable variant? Why invest resources of the devs and artists into something less people would see?

Also, a better question I didn't think of till now: we don't have any more variants available for some of these mechs. The devs are doing a great job of sticking to canon variants available in this time frame, and I don't think they need to depart from that.

this is a spinnoff from a thread where people were trying to find a way to use some of the excess xp they have accumulated on their mechs that they have already mastered.

i came up with this idea in the thread and it seemed coherent enough to warant it's own thread.

i have several mechs that have over 100,000 xp that has no purpose anymore.

and people may work their way up to these mechs if they are unique and offer something different from the other mechs. i use the catapult c4 far more than the other variants because of the specific weapons loadout it offers. the other catapult models are not bad, but the c4 fits my play style much better.

Edited by blinkin, 15 January 2013 - 02:04 PM.


#17 WardenWolf

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Posted 16 January 2013 - 04:32 PM

View Postblinkin, on 15 January 2013 - 02:01 PM, said:

this is a spinnoff from a thread where people were trying to find a way to use some of the excess xp they have accumulated on their mechs that they have already mastered.

Ah, I had seen some of those threads but never participated in them.

Personally, when it comes to the end of the XP grind for a specific variant I think it should give two options:

1) Continue accumulating XP as normal, which could be converted to GXP for MCs (this is how it is now, and would be the default)

2) Add a check-box which would automatically convert further gained XP to GXP, without MC cost, but at a huge % cut - maybe only 10% or so.

This way you could use the GXP you keep earning on the pilot tree or other mechs, but you'd have the option to gain it very slowly or else gain it at normal speed and pay to convert it. Just like so many other things in this game (and any F2P title) you would get to choose between paying money and spending more time in the game.

#18 INSEkT L0GIC

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Posted 16 January 2013 - 06:52 PM

Interesting ideas, but rather than unlocking a completely new mech I think more should be added to the Master tier options instead. Here are some ideas.


Single unlocks:

100k MXP - Master Customization
Camo Patterns & Colors get a 20% discount for the Master Mech.
Unlocks Master Mech Color Pattern & Decals when available for that mech as well.
(Other FTP games metallic textures as Veteren skins are popular like chrome, gold, bronze, etc.)

200k MXP - Ace Rewards
Master Mech earns +20% GXP & C-Bill bonus when used.
Stacks with Hero Mech bonuses if Master Mech is also a Hero Mech.

300k MXP - Free Mech Storage
Master Mech no longer takes up 1 Mech Bay, giving you a spare empty Mech Bay.
Selling the Master mech will not give yet another bay. It will just subtract the mech & the bay it occupies if sold.

100k MXP - Module Level 2 - Adds a second bonus Module slot.


Can be unlocked more than once to burn through spare MXP:

100k MXP - Rename Mech
Ability to change name of mech that displays in mech lab / mech bay selected when purchased.
(I have some I am leveling up but may use more frequently later where I chose a dumb name, spelled it wrong, or just used the default designation when I first got it.)

100k MXP - Cash Payout
Gives 500k C-Bills.

Bonuses and costs are merely suggestions. can be adjusted according to promote game balance.

#19 blinkin

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Posted 22 January 2013 - 12:55 PM

bump

#20 w0rm

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Posted 22 January 2013 - 01:38 PM

no. skins/colours/camo yes.





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