

Be A Hero Challenge Weekend Event - Feb 22 - Feb 24
#41
Posted 21 February 2013 - 07:55 PM
#42
Posted 21 February 2013 - 08:00 PM
#43
Posted 21 February 2013 - 08:00 PM
Predictions:
We will see A LOT of ALT+F4'ing, exploiting and massive sync dropping.
Light = Raven-3L
Medium = Yen-Lo-Wang
Heavy = Cataphract-3D (see poptart)
Assault = Atlas D-DC
#44
Posted 21 February 2013 - 08:00 PM
I'm in. http://mwomercs.com/...a-hero-challeng
JadePanther, on 21 February 2013 - 07:04 PM, said:
1. a raven 3L
2. a raven 3L
3. a raven 3L
Anyone wanna take a poke at predicting any other classes?
Also no cheating from me, 100% legit.
Edited by ICEFANG13, 21 February 2013 - 08:02 PM.
#45
Posted 21 February 2013 - 08:02 PM
#46
Posted 21 February 2013 - 08:05 PM
OICU812, on 21 February 2013 - 08:00 PM, said:
Predictions:
We will see A LOT of ALT+F4'ing, exploiting and massive sync dropping.
Light = Raven-3L
Medium = Yen-Lo-Wang
Heavy = Cataphract-3D (see poptart)
Assault = Atlas D-DC
I think the Trebuchet has more potential than the Wang. And probably the splatcat for Heavies.
#47
Posted 21 February 2013 - 08:14 PM
#48
Posted 21 February 2013 - 08:14 PM
yeah no thanks.
#49
Posted 21 February 2013 - 08:17 PM
Bryan Ekman, on 21 February 2013 - 07:25 PM, said:
Will be interesting to see who ends up at the top though.
#50
Posted 21 February 2013 - 08:21 PM
#51
Posted 21 February 2013 - 08:24 PM
#52
Posted 21 February 2013 - 08:29 PM
#53
Posted 21 February 2013 - 08:35 PM
#55
Posted 21 February 2013 - 08:52 PM
#56
Posted 21 February 2013 - 08:54 PM
#57
Posted 21 February 2013 - 09:06 PM
Don't know how many matches I'll be able to play but I'm curious to see how I'll compare to the other Med pilots.
#58
Posted 21 February 2013 - 09:48 PM
The Choice: A pretty banner with no discernable impact (woo-hoo?, I guess - it's like owning a shiny Rolls Royce that doesn't run) vs. Responsible Gaming
The Issue: From the original announcement: "For the Light, Medium, Heavy, and Assault Champion challenges we are using an aggregate score that weighs Win/Loss Ratio, Kills, Kill Assists, Capture Assists, Spotting Assists, and Games Played." (emphasis mine)
and also,
"1st tie breaker goes to the player with the most matches".
Doing it this way is automatically cutting off a massive population of players: those who have inconvenient things like jobs; families to support; a healthy set of other interests (e,g, female companionship or motorcycles or Terry Pratchett novels or what-have-you); you know, gamers with lives. I am in no way saying that if you as a player have the time and the responsibility-free lifestyle option of being a dependent on someone else's tax returns that you shouldn't spend every waking hour having fun playing MWO, because I can say without hesitation that I would have done the same (interstitial PSA: kids: don't spend every waking hour playing video games, even though it's awesome).
But I AM saying that to give preferential treatment to those players who can forsake everything else for the sake of playing this game is to denigrate a substantial portion of your paying player base.
Of considerable importance for the Piranha Games executives to consider, perhaps, is the concept that it is precisely these sorts of players who play regularly, but less frequently (i.e. those who have jobs and therefore disposable income, if not necessarily disposable time) who are most apt to give you cold hard cash for the privilege of playing your game.
As it stands now, you have set up the rules for this contest in such a way that someone could be a serious butt-kicker in every single match she plays, but still not be recognized for thoze mad skillz because she can only play a tenth of the number of matches that another player can.
I understand you want to promote playing your game (duh!). I also state without fear of contradiction that you have good reason to do so because it's a great f-ing game. But what you're saying with these rules is, as machine puts it, it's "a who has the most free time contest".
#59
Posted 21 February 2013 - 09:49 PM
#60
Posted 21 February 2013 - 09:50 PM
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