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So How Many Pilots Have Modified There Config File?


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#41 Hades Trooper

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Posted 23 February 2013 - 03:19 PM

View PostHTTP Error 400, on 23 February 2013 - 03:01 PM, said:

Learning more about your mech than a noob helps, so does learning how to set your PC up or the game itself. It's part of life. Live with it. OMG, you haxorz coz your CPU is overclocked, yadda, yadda, yadda.


If you want to overclock your pc cause your a pc geek than feel free, hopefully it will melt.

Just cause some of us have enough happening in real life to use pc's and play games as relaxation doesn't mean where noobs. Can you weld 150mm high tensile 880 grade steel? Do you even know what this? how would you go about even welding that? how big a weld do you need on the fillet? Downhand or vertical up?

As we all know things differently in the world, just because you know a tiny bit of programming doesn't make you any better than me? some peoples minds work in different ways, like i could never be a head chef and make food like my mate can, he makes me drool making food even if we use the same ingredients it's not the same. So stop trying to make out your better, where all noobs in some area of life. And i trust the devs to be experts in there field and i'm an expert in mine, so where both done what we can with the skills we have.

Lot of people can weld, but not a lot can stand the heat involved for structural welding and the close confinded spaces and the danger invloved while you sit at you pc with the wrist of RSI.

Poor Dittems want a wrist guard for that now? Some of us risk our lives to do jobs so maybe we just want to chill when and kick back when playing around!

/rant over

#42 F lan Ker

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Posted 23 February 2013 - 03:19 PM

S!

Setting the FOV too big causes anomalies and is more of a hindrance than a help. My FOV is 85 and gives to me a more natural looking view from the cockpit, but I do not feel getting any other advantage of it than a cosmetic one. In IL-2 Sturmovik you could adjust the FOV within certain limits, which was good. Now with 16:9 and 16:10 monitors you need maybe different FOV to make the screen look natural. Not so tech savvy that I could lecture on this too much though :D

#43 Zapmunk

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Posted 23 February 2013 - 03:20 PM

View PostDeamhan, on 23 February 2013 - 03:12 PM, said:

Think about it. I could set it wide enough that I can see out my side windows on my C1 without having to take control of the free look. So I can, at a mere glance, see if I'm getting flanked. With my C1, I could turn my torso and actually see directly behind me without taking control of the free look.

If you don't think that sound like cheating, you are quite messed in the head.


I must be quite messed in the head.

Fov is a matter of personal preferance. Some people like a low fov so they can have better visibility at range. Some people like a wide fov so they have better situational awareness. Some people get sick if they play at an fov higher/lower than what their eyes are used to.

By using a wide fov, I can see out a side window. Big woop, it also means my aim suffers at longer range.
By using a low fov, you can aim more precisely, but suffer from tunnel vision.

It's a travesty that the game provides no slider for fov in-game. I don't like modifying my config, I would much rather there simply be easy, simple options available to everyone.

As-is, though, the game is already inherently unfair- by making some properties changable ingame and some in the cryengine config. If the developers didn't want people to modify their configs, it would be trivially easy for them to lock certain settings to be unchangable from the config either. But they haven't, which puts these settings in an unfortunate limbo of "possible but inconvenient to modify".

Ideally, PGI should make them all ingame options or all disabled.

#44 DerHuhnTeufel

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Posted 23 February 2013 - 03:29 PM

If you can open and edit a word document, you can open and edit a config file. It's hardly a hack, because if there was something the devs didn't want you to have access to, they could easily hard-code it into the game instead of giving you an option.

#45 F lan Ker

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Posted 23 February 2013 - 03:31 PM

S!

Exactly. Make them tweakable with clear instructions from devs themselves or give a GUI, even a 3rd party program, to do so. If settings are not meant to be touched, lock them up. Problem solved and all is good in MWO land :D

#46 Hades Trooper

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Posted 23 February 2013 - 03:31 PM

View PostLarth, on 23 February 2013 - 03:03 PM, said:

@Hades Trooper: back in the good ol' FASA 1st edition tabletop game, they basically said everyone had some ecm, thusly stuu was more advanced but with all the electronic mumbo jumbo flying about, it dumbed things down. Yeah it was for simplicity and balance, but look at cell phones today. More electronics in an area tends to screw with reception. I just view my thermal from that perspective.


sorry but

A I nevered played table top, only since Mechwarrior 2. In fact i think the table top mini's look rather sad and very 3rd rate compared to other games models that are produced.

B That's a **** poor excuse to claim to need an advantage, this isn't the real world, this is a GAME where we play to have fun, maybe your life's so said you need an edge to win as winning in a pc game is the only thing you have. Maybe you should look out the window and try achieve something there. I retired at 36 and been retired for 3 years now but gonna go back to work so i can go on overseas holidays every 6 months cause i like to travel and meet exotic women from around the world. Maybe you should too, try and do something with your life and then maybe you'll see pc games are for fun. Fun to me is winning cause i did something better, placed myself better or whatever, not because i have an unknown edge over people and use my tiny bit of power to make myself look good.

#47 Hades Trooper

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Posted 23 February 2013 - 03:36 PM

View PostDerHuhnTeufel, on 23 February 2013 - 03:29 PM, said:

If you can open and edit a word document, you can open and edit a config file. It's hardly a hack, because if there was something the devs didn't want you to have access to, they could easily hard-code it into the game instead of giving you an option.


Sorry gonna disagree with you on that one. I've never bothered to wonder how to modify files in programmes. if there an setting in an options i'll do that but apart from that, notepad is for writing messages, why do i need to know how to do this?

Mor importantly why do people feel the need to keep it NOT common knowledge? of thats right, cause they need a leg up to feel good knowing they can do something the other players can't and stomp on people.

Why if this is such common knowledge no sticky thread to let people know? oh caue if others now then it would be a fair playing field again and they might have to use skills and not be able to stand out in the open snipping me while i ca't even get a rough idea where there firing from.

#48 Zapmunk

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Posted 23 February 2013 - 03:41 PM

View PostHades Trooper, on 23 February 2013 - 03:36 PM, said:

Mor importantly why do people feel the need to keep it NOT common knowledge?


Not sure where this is coming from.

I would very much prefer everyone to have an even playing field.


HEY, EVERYONE READING THIS: USER.CFG IS A THING. GO FIX YOUR GAME IF YOU WANT.

It's a darn shame that the current ingame options can't fine-tune specific options (and some options not at all).
But that's not going to keep me from changing the options that have not been disabled.

#49 Deamhan

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Posted 23 February 2013 - 03:44 PM

View PostZapmunk, on 23 February 2013 - 03:20 PM, said:


I must be quite messed in the head.

Fov is a matter of personal preferance. Some people like a low fov so they can have better visibility at range. Some people like a wide fov so they have better situational awareness. Some people get sick if they play at an fov higher/lower than what their eyes are used to.

By using a wide fov, I can see out a side window. Big woop, it also means my aim suffers at longer range.
By using a low fov, you can aim more precisely, but suffer from tunnel vision.

It's a travesty that the game provides no slider for fov in-game. I don't like modifying my config, I would much rather there simply be easy, simple options available to everyone.

As-is, though, the game is already inherently unfair- by making some properties changable ingame and some in the cryengine config. If the developers didn't want people to modify their configs, it would be trivially easy for them to lock certain settings to be unchangable from the config either. But they haven't, which puts these settings in an unfortunate limbo of "possible but inconvenient to modify".

Ideally, PGI should make them all ingame options or all disabled.


Just did a test at 120. In my C1 I could see out both side windows and in front at the same time. I could turn my torso and quite literally view beyond 360 around me. Sure it distorted the image but it's great for making it difficult for the enemy to sneak up on you. Also the first level zoom cancels the effect and brings the game back into normal. So with one minor change I gave myself an instant situational awareness advantage that can be canceled to a slightly zoomed in normal view at the press of a button.

I have screens of both the 120 and first level zoom. I'll post them later.

#50 Cybermech

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Posted 23 February 2013 - 03:49 PM

wow, first of changing config file is as old in this game as family/friends only.
second you can change what ever you like to setting that you wish.
its not cheating, its life deal with it.

I change the Fov myself, but people needed it to make the game run on their computers.
why not make a post to update those who are new to the game so that they too can join in.

wait that just makes sense, suppose don't do that

#51 F lan Ker

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Posted 23 February 2013 - 03:51 PM

S!

Well, it would be a lot easier if devs would chime in on the matter and tell the official stand on this and what their plans in the future are regarding this is. Do they have the time or will to do so, is another matter.

Edited by F lan Ker, 23 February 2013 - 03:52 PM.


#52 Sir Burpalot21

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Posted 23 February 2013 - 03:52 PM

Narrow FOV's make me nauseous which is why I usually want to puke when playing first person games that were ported over from the consoles at their default FOV.
Borderlands 1 is a heinous example of this.
I usually use an FOV of 90.

I think MWO uses a vertical FOV rather than the more common horizontal FOV
Here's a calculator:
http://www.rjdown.co...vcalculator.php

I set mine to a 78 vertical FOV.

The only other thing I edited was the deph-of-field because it's just so poorly implemented I had to disable it.

Edited by Sir Burpalot21, 23 February 2013 - 03:54 PM.


#53 Flashback37

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Posted 23 February 2013 - 03:52 PM

Tell you what, if it isn't cheating; post exactly what needs to be added/changed in the config file to let me see farther and better. I want to know how to clear up thermal vision. how to make NV not useless. In fact, why doesn't someone start a new thread with all the changes and instructions on how to make them. Sticky it. Let it be common knowledge to all.
Of course there will still be the players who don't visit the forums and won't see this.

#54 HTTP Error 400

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Posted 23 February 2013 - 03:52 PM

View PostHades Trooper, on 23 February 2013 - 03:36 PM, said:


Sorry gonna disagree with you on that one. I've never bothered to wonder how to modify files in programmes. if there an setting in an options i'll do that but apart from that, notepad is for writing messages, why do i need to know how to do this?

Mor importantly why do people feel the need to keep it NOT common knowledge? of thats right, cause they need a leg up to feel good knowing they can do something the other players can't and stomp on people.

Why if this is such common knowledge no sticky thread to let people know? oh caue if others now then it would be a fair playing field again and they might have to use skills and not be able to stand out in the open snipping me while i ca't even get a rough idea where there firing from.


Why do people think they have a God-given right be told how to make life easier? How do you think the people that edit their configs learnt to do it? Oh, they looked something up online and spent effort doing this THE SAME WAY SOMEONE WHO RESEARCHES THEIR MECH BUILDS HAS AN ADVANTAGE OVER SOMEONE WHO DOESN'T. Cry less, play more...

Edited by HTTP Error 400, 23 February 2013 - 03:53 PM.


#55 Cybermech

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Posted 23 February 2013 - 03:52 PM

View PostF lan Ker, on 23 February 2013 - 03:51 PM, said:

S!

Well, it would be a lot easier if devs would chime in on the matter and tell the official stand on this and what their plans in the future are regarding this is. Do they have the time or will to do so, is another matter.



official stand on what???
its not hacking in any way what so ever

and search if your interested

Edited by Cybermech, 23 February 2013 - 03:53 PM.


#56 Zapmunk

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Posted 23 February 2013 - 03:52 PM

View PostDeamhan, on 23 February 2013 - 03:44 PM, said:


Just did a test at 120. In my C1 I could see out both side windows and in front at the same time. I could turn my torso and quite literally view beyond 360 around me. Sure it distorted the image but it's great for making it difficult for the enemy to sneak up on you. Also the first level zoom cancels the effect and brings the game back into normal. So with one minor change I gave myself an instant situational awareness advantage that can be canceled to a slightly zoomed in normal view at the press of a button.

I have screens of both the 120 and first level zoom. I'll post them later.


And everyone should have that capability. Fov ought to have a slider in the options panel. But this is beta, and a few degrees of peripheral vision is the least of PGI's balance concerns.

#57 F lan Ker

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Posted 23 February 2013 - 03:55 PM

S!

Cybermech, I meant that what devs have in mind regarding this tweaking. Will they keep it as is and provide more information on it or lock it up and provide desired settings in GUI or whatever. Not a question of cheating :D I hope this clarified what I wrote, english not my first language.

#58 Grits N Gravy

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Posted 23 February 2013 - 03:59 PM

View PostFlashback37, on 23 February 2013 - 03:52 PM, said:

Tell you what, if it isn't cheating; post exactly what needs to be added/changed in the config file to let me see farther and better. I want to know how to clear up thermal vision. how to make NV not useless. In fact, why doesn't someone start a new thread with all the changes and instructions on how to make them. Sticky it. Let it be common knowledge to all.
Of course there will still be the players who don't visit the forums and won't see this.

Ok. it was stickied by an MWO staffer,before the forum change, http://mwomercs.com/...sys-spec-files/

also how to get rid of film grain.

http://mwomercs.com/...-grain-removal/

#59 Adrienne Vorton

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Posted 23 February 2013 - 03:59 PM

only thing i use is fov=90, because the slider for it is confirmed, but not available yet ^^ i just love to sit in the cockpit

#60 Hedonism Robot

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Posted 23 February 2013 - 04:07 PM

If it can be changed in the config file there really isn't anything wrong with this. I see it similar to other games in the past where people dial their graphics way down so they can more clearly make out the enemy outline. It detracts from the immersion that the developers intended, but its quite a ways away from hacking. This sits in the same boat as people running mouse macros for the UAC 5 fire rate or TAG.





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