Serapth, on 26 February 2013 - 11:51 AM, said:
It's because PGI learned a little bit about game balance as they went on ( well other than the ECM f-up ), but wont admit they screwed up with the Catapult.
Actually, it's more likely that they know the Stalker is a bigger, badder Catapult, and the only advantage a Catapult offers over the Stalker is added speed and maneuverability (which includes its torso twist).
That, and the simple fact that the Stalker is BUILT to pack as massive an alpha strike as possible, mounting the greatest amount of hardpoints. That's almost certainly why it was given a narrow torso twist, to balance out the fact it has the most powerful array of weaponry in the game.
Meanwhile the Catapult does not have NEARLY as much potential firepower as the Stalker. Only the AI can boat as well as it does (in one area), and that's with much more vulnerable "ears" and cockpit.
The problem, in any case, has nothing to do with the chassis. It's boating. Discourage boating or fix it in some way, and the problem goes away. But if boating remains fine, you'll always have some chassis to complain about, and no amount of nerfing will help you.