CG Oglethorpe Kerensky, on 10 March 2013 - 05:21 AM, said:
Wow...just wow.
You actually saw a mech that could fire 68 SRMs at a single time, and move at 125kph (w/Speed Tweak) and you think it would 'just scratch the paint'. And that you would need to 'get lucky'?
Not only are you in denial about how boating is ingrained in Battletech Lore you ignore given examples of it and launch into a red herring about battlevalues.
So first off. It's 68 TT SRMs, which means damage all around. You won't get close enough to the mechs it actually hurts without lucky dice and others will just laugh at you and one shot you with something more effective. And we're talking Btech, not in-game terms, so speed tweak is out of the picture.
I'm not in denial there are boats in Btech lore. Heck, the Arctic Wolf was my vision of Clan Commando upgrade and Bane is my common example of how PGI screwed up in weapon balance department. However, waht I disagree with is the fact you're talking about boats. You say they are fine, because they are in the lore, what I say, is that they aren't because from the lore standpoint, they are junk.
I have made a 9 ML Catapult for TT that adds just 1 heat by full alpha just for the sake of seeing how great boating actually is in TT. The thing would hit like a truck in MW:O and I could easily go up on the number of MLs, since who cares if the heat goes higher here? It couldn't hit for .... even when me and the target were both standing still and when it did hit, it was spread all around without any noticable harm done. What chances does Arctic Wolf have when it has massive heat output and so many rolls that to actually hit something, it has to stand still, which is not a good idea for a 40 tonner filled with such explosive aramemnt. And that's disregarding the fact of it's BV cost.