State Rewind Makes It Worse...
#61
Posted 06 March 2013 - 03:36 PM
#62
Posted 06 March 2013 - 03:49 PM
MadPanda, on 06 March 2013 - 03:22 PM, said:
You mean he and his premade buddies? Never seen the man solo. Frankly he gets too much credit, he is just a coward.
Sorry Wispys good pug or pre. A lot of us guys when we pug on pug get multiple kills so don't get a full head. We're also only getting better because **** of our fights these days are pre on pre.
#63
Posted 06 March 2013 - 04:00 PM
Edited by FupDup, 06 March 2013 - 04:01 PM.
#64
Posted 06 March 2013 - 04:00 PM
Now, it could've just been that most of my teammates were targetting bigger threats or, like me, are still adjusting to not having to lag-lead with their lasers (or they were just bad shots) but lights can still be viable now that we can reliably hit them - it's just going to take more effort on the light pilot's part. Both in maneuverability and in knowing when to engage and when to break off.
#65
Posted 06 March 2013 - 04:05 PM
MadPanda, on 06 March 2013 - 03:22 PM, said:
You mean he and his premade buddies? Never seen the man solo. Frankly he gets too much credit, he is just a coward.
He went solo for the tournament thing, and made it to 6 in a Jenner, with a pretty damn nice win/loss as I recall.
#66
Posted 06 March 2013 - 04:08 PM
One Medic Army, on 06 March 2013 - 04:05 PM, said:
Wispsy ain't a bad pilot by any stretch. I can't insta-rock them anymore like I did back in closed beta!
#67
Posted 06 March 2013 - 04:17 PM
T Hawk, on 06 March 2013 - 02:02 PM, said:
The past 6 games I got legged, disarmed and one-shot killed. These 6 games have been the shortest I ever played. Couldn't see it coming, death out of nowhere.
Something is definitely wrong.
No, I am not a 3L pilot. I play Spiders almost exclusively.
I think State rewind helped solve the problem with Lag shields, but it took us into another extreme.
Well, I'm glad to hear the fix is working as intended! You got used to piloting an easy-mode mech because the lag shield prevented people from hitting you. Lights were never supposed to dodge hits from skilled players because of flawed mechanics. They have less armor, but they are more maneuverable. Learn to pilot them skillfully and evasively rather than running around in the open wondering why everyone is shooting 5 feet behind you.
#68
Posted 06 March 2013 - 04:25 PM
#69
Posted 06 March 2013 - 04:29 PM
T Hawk, on 06 March 2013 - 02:02 PM, said:
The past 6 games I got legged, disarmed and one-shot killed. These 6 games have been the shortest I ever played. Couldn't see it coming, death out of nowhere.
Something is definitely wrong.
No, I am not a 3L pilot. I play Spiders almost exclusively.
I think State rewind helped solve the problem with Lag shields, but it took us into another extreme.
#70
Posted 06 March 2013 - 04:33 PM
Have paper armor get hit with a hammer you will rip to shreds.
#72
Posted 06 March 2013 - 04:38 PM
#73
Posted 06 March 2013 - 04:38 PM
I do also get great damage from my large laser.
#74
Posted 06 March 2013 - 04:51 PM
MadPanda, on 06 March 2013 - 03:33 PM, said:
Missing out on what? I didn't make him play in a premade with the pugs. Hard to say if he can pilot or not because when ever he gets attacked he screams in teamspeak "HELP HELP IM BEING ATTACK QUICK GUYS HELP!!!!" and his buddies come in and focus you down. Ace move? Okay... the man is a coward.
He has Pugged a bit as well. I used to see him in there. He's every bit as good as people say and has been that way since closed Beta. So he rolls with people on Teamspeak. So what? You'll find 4 mans who go against him have just as much respect.
Back on Topic. I think lights have had it a bit easy, a bit too long, especially ravens. It's going to be tough. What people are going to find, especially after Phase 2 (Ballistics and Missiles) is a rather large drop in light populations. My bets are what survives will be mostly Ravens (due to the Hitboxes).
The people who benefit most are International players, and there will be a surge in their ELOs.
Sooner or later, it all needs to lead to Repair and Rearm being reintroduced. Without a cost associated with playing a heavy or assault, there are just too many benefits. In the meantime, just remember that all the forthcoming maps are going to be large style.
#75
Posted 06 March 2013 - 04:53 PM
#76
Posted 06 March 2013 - 04:53 PM
#77
Posted 06 March 2013 - 04:54 PM
my stats for yesterday:

you can actually hit ravens and fast movers now. they can hit you too, so if you used your light as brawler - surprise surprise!
even bonked x-5 twins in one match. feels good.
Edited by MonkeyAss, 06 March 2013 - 04:54 PM.
#78
Posted 06 March 2013 - 04:55 PM
Tarman, on 06 March 2013 - 02:49 PM, said:
I will drive MORE lights when knockdown comes back. Maaaaan I miss those days. Being a light pilot was effing DANGEROUS. Such a thrill.
This.
I used to love dodging and weaving and showing some piloting skill, not this face hugging, circle jerking, collision lagging 3L-fest that all the lights are doing now.
#79
Posted 06 March 2013 - 05:01 PM
#80
Posted 06 March 2013 - 05:12 PM
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