inner sphere mechs should be required to spend gxp to unlock clan weapons 1 by 1.
clans would be balanced the same way the awesome was buffed- engine, twist rate.. if they do want to mess with their engines then convert the omni mech to a non omni.
if you need more balance do it with limitations to elite and maybe even take away some consumables or even all modules completely from clans.
maybe reduce the ammount of free slots it has with "dynamic armor" since they should all come with standard ferro fibrous right? so less room to work with. and you can't remove it
how about that.
oh yeah and the targeting thing could work too, a combination of all these could be possible, balance them by taking away some options that IS mechs have like these, modules, elite unlocks, everything could be a bit worse and balance out in an imperceptible way. this would be good,
putting a lot of little disadvantages would make them feel and play like the clan mechs but with unique tradeoffs.
i think the worst possible option for balance is 8v12/10v12.
followed in a close 2nd with only stock builds for clan mechs - i loathe these ideas.
i think it should be even, 8v8, 12v12 - and the balancing needs to be done on a mech per mech basis, balacing them against the existing IS mechs, better in some ways worse in many other little ways
maybe instead of taking away their modules just give them their own clan crappier modules, and a smaller collection of modules of which to choose from
Edited by Mazzyplz, 08 March 2013 - 10:31 PM.