Nightcrept, on 12 March 2013 - 12:03 PM, said:
I wish we could see each others elo scores.
The reason I say that is in my games there are generally tons of direct fire sniper builds and light mechs and very few lrms.
If you break cover to fire your lrms with the artemis bonus you get nailed by at least one sniper. If you stay out in the open to keep lock and artemis bonus you get repeatedly hit by the snipers and nearly killed.
You must stay with your team or get eaten by the light mechs.
If you stay with your team you almost always end up caught up in the brawl.
I run a lrm boat as one of the 4 I rotate when pugging and I would definitely enjoy being in the elo brackets you guys are describing.
ShadowVFX, on 12 March 2013 - 12:17 PM, said:
You might be on to something. I don't see LRMs too often in my games. When I do, they are always in groups of 3+ mechs, making me believe that they are probably with 1 or 2 groups. Like you, most of the games I play in have PPCs/AC20s and buttloads of lasers. I would say that I only see 1/10 mechs in the games I play have LRMs of any significance.
Aha! The ol' skill argument!
Even if I throw aside every point I've tried to make about LRMs being a terrible weapon to snipe with and instead being FAR more effective as a medium range weapon focussed on someone who is already being harassed, skill requirement still (sadly) has little baring on whether or not something is balanced.
Because LRMs + Artemis are available to everyone of all skill levels, the average use case must be evaluated.
PS. Sniping and brawling takes no more skill than sitting on a hill lobbing LRMs like a t
it.
Edited by RickySpanish, 12 March 2013 - 12:38 PM.