Jump to content

How To Avoid Eating Lrms Without Ecm


83 replies to this topic

#41 Jazzblaster

    Member

  • Pip
  • Veteran Founder
  • 15 posts

Posted 09 March 2013 - 12:35 AM

Another finer thing to MWO life. Causing someone's 40 lrm salvo to harmlessly smash into the side of that shipwreck in forest colony.

#42 Elizander

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,540 posts
  • LocationPhilippines

Posted 09 March 2013 - 12:46 AM

View PostRevorn, on 08 March 2013 - 09:19 PM, said:

And never forgett your AMS. :unsure:


LRMs are worse now because most pilots do not put AMS by default. Unlike before when everyone had it, you'd have 4-5 AMS shooting down missiles every time. :D

#43 Siliconwolf

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 98 posts

Posted 09 March 2013 - 12:54 AM

Yeah, and most maps give you plenty of cover. If it's Alpine, I can understand if you get trucked by LRMs. There's a lot of wide open space and for slow mechs it can be hard to get to any decent cover. If you're in something like Frozen City though, having half your team get wiped out because they're all just standing on the hill by the crashed dropship, tanking salvos and then ranting about how terrible and cheap the opposing team was is highly annoying.

#44 Stoicblitzer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,931 posts
  • LocationUSA

Posted 09 March 2013 - 12:56 AM

Stay with your D-DC. If you don't have one, use cover.

#45 Chrithu

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,601 posts
  • LocationGermany

Posted 09 March 2013 - 01:23 AM

View PostStoicblitzer, on 09 March 2013 - 12:56 AM, said:

Stay with your D-DC. If you don't have one, use cover.


Even with a D-DC you should not stray too far from cover. Any decent LRM Boat nowadays packs a TAG and/or PPC.

#46 Siliconwolf

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 98 posts

Posted 09 March 2013 - 02:14 AM

Exactly right Jason. ECM is great, but it's not the ultimate answer.

#47 Comguard

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 652 posts
  • LocationBavaria, Germany

Posted 09 March 2013 - 02:23 AM

ECM is a better AMS than AMS can ever dream to be.

#48 zztophat

    Member

  • PipPipPipPipPipPip
  • 369 posts

Posted 09 March 2013 - 02:28 AM

When I first started playing I had a lot of trouble with LRMs.

But since then they have become... Annoying?

Ya I would have to say annoying because once you hear that incomming you have to take cover and wait for the sound of those missiles impacts. I rarely get hit by them but it's really game flow breaking having to go to ground when they start flying. Then you have to figure out where they are comming from and flank around to that point ...it's just so damn tedious.

I guess if the intention is to deny open areas to combatants then LRMs are working as intended.

I don't dislike them or think they ruin the game but they really get in the way of how I like to play; which is trading lasers at point blank range.

#49 Sheraf

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • 1,088 posts

Posted 09 March 2013 - 02:32 AM

View PostRevorn, on 08 March 2013 - 09:19 PM, said:

And never forgett your AMS. :unsure:


The AMS, I think it gives out your position. I hope there is a way to disable it when you don't need it.

#50 Siliconwolf

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 98 posts

Posted 09 March 2013 - 03:37 AM

View Postzztophat, on 09 March 2013 - 02:28 AM, said:

When I first started playing I had a lot of trouble with LRMs.

But since then they have become... Annoying?

Ya I would have to say annoying because once you hear that incomming you have to take cover and wait for the sound of those missiles impacts. I rarely get hit by them but it's really game flow breaking having to go to ground when they start flying. Then you have to figure out where they are comming from and flank around to that point ...it's just so damn tedious.

I guess if the intention is to deny open areas to combatants then LRMs are working as intended.

I don't dislike them or think they ruin the game but they really get in the way of how I like to play; which is trading lasers at point blank range.

Well, fighting in open areas isn't a good idea even when LRMs aren't a factor. Just gives their teammates a nice clear shot of you. Even when you're in a brawl, you want cover around you so you can limit the how much incoming fire you're taking. I'd rather a building or hill take that Gauss slug or a half second off that large laser. At the very least, I'd like to have something at my back so I know at least I won't be taking SRM salvos or AC/20 shots in my rear. Really doesn't matter what FPS you play, open areas tend to be a killing field.

#51 Revorn

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron
  • 3,557 posts

Posted 09 March 2013 - 04:50 AM

View PostSheraf, on 09 March 2013 - 02:32 AM, said:


The AMS, I think it gives out your position. I hope there is a way to disable it when you don't need it.


Once your AMS starts to work, your Position or that of one of your Teammembers is already clear. The hiding thing is maybe good for an Scout, sometimes.

Edited by Revorn, 09 March 2013 - 04:50 AM.


#52 xxx WreckinBallRaj xxx

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 3,852 posts

Posted 09 March 2013 - 05:27 AM

He typed a big huge wall to list out what could have been a few sentences... and didn't even mention the value of the AMS. Well done!

#53 bloodnor

    Member

  • PipPipPipPipPipPipPip
  • 735 posts
  • Locationwarrington Cheshire UK

Posted 09 March 2013 - 05:33 AM

when you think you are about to be hit by a volley or LRMs . do a barrel roll it always worked in star fox?

Edited by bloodnor, 09 March 2013 - 05:33 AM.


#54 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 09 March 2013 - 07:09 AM

View PostColonel Pada Vinson, on 09 March 2013 - 12:01 AM, said:

AMS, remember when everyone in closed beta had one and the whole team would just eat LRMS?

people are griping LRMS are OP now, just wait till 8 people all take AMS and then we hear "LRMS SUCK!"

:D


yup and even then we had the qq lrm threads (because it took :effort: to group up and overlap AMS fields of fire) which is why LRMs got the useless nerf and why they removed the ability to fire indirectly around august and ppl stopped using them a while.

Its funny how people say people who use LRMs dont want to work or use skill or learn2play
Its the people who hate on LRMs that in my mind dont want to work or have skill in this game. Or learn how to play it for that matter

Edited by Mechwarrior Buddah, 09 March 2013 - 07:10 AM.


#55 Noobzorz

    Member

  • PipPipPipPipPipPipPip
  • 929 posts
  • LocationToronto, ON

Posted 09 March 2013 - 07:11 AM

That's great, and that's what people do, but the fact is that one some maps this is not going to be enough (Alpine), and it takes so much more effort than just equipping an ECM, not to mention the extraordinary constraints it places on you. Moreover, you are hugely dependent on all of your teammates doing the same thing when you can just babysit everyone with an ECM. This is not Call of Duty where a single player moving intelligently can annihilate the entire enemy team, and for that reason, not having an ECM in a PUG game is crippling.

Essentially, ECM provides a colossal advantage at very little cost that eliminates some play constraints altogether. It's not enough to say "play better than the other team." That's not a balance suggestion.

Until we get some pre-drop lobbies or mech select, ECM is broken.

Edited by Noobzorz, 09 March 2013 - 07:13 AM.


#56 Taemien

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts
  • LocationNorth Carolina

Posted 09 March 2013 - 07:35 AM

View PostTeam Leader, on 08 March 2013 - 09:53 PM, said:

But instead of mounting AMS I can just mount ECM which works as a no missile wall for the entire team?

Really why should I have to worry about all this "smart play" and tactics when I can just shut off all enemy missiles for the whole match for so little effort?


Until you fight against a missile boat with buddies like I do, and then your ECM counts for nothing. AMS always works.

#57 Trauglodyte

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,373 posts

Posted 09 March 2013 - 08:30 AM

This is all fine information and tactics that everyone should use. I mean, it is common sense. Here is the problem with what you just listed:

- Smart LRM using teams will spread their teams out to about 200m to avoid the whole "get close to the LRM user"
- Using cover is great but you've got to come out at some point to deal damage (see above)

I was in a match last night in Caustic Valley and I was seemingly the only one using cover and standard anti-LRM tactics. Sadly, the other team was nothing but LRM boats. Even the damned Raven 3L was carrying LRMs. The end result of the game was me (Awesome 8Q) pulling just over 400 damage and the next closest person doing 150. Everyone else did less then 75. The opposing team ranged between 900 and 400.

I'm not crying about LRMs. But the way I see it is this: If you need ECM and cover to cancel out LRMs while needing more ECM then the opposing team to cancel out their ECM and needing as much weight, if not more, to cancel out their weight advantage, then there is something wrong with the system.

#58 Taemien

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts
  • LocationNorth Carolina

Posted 09 March 2013 - 11:39 AM

View PostTrauglodyte, on 09 March 2013 - 08:30 AM, said:

I'm not crying about LRMs. But the way I see it is this: If you need ECM and cover to cancel out LRMs while needing more ECM then the opposing team to cancel out their ECM and needing as much weight, if not more, to cancel out their weight advantage, then there is something wrong with the system.


Funny thing is, I don't need ECM to avoid missiles. Next time I run my Stalker and get LRMs fired at me, I'll FRAPS it so I can show everyone how to dodge missiles at 45kph.

#59 Yokaiko

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 6,775 posts

Posted 09 March 2013 - 11:41 AM

View PostComguard, on 09 March 2013 - 02:23 AM, said:

ECM is a better AMS than AMS can ever dream to be.


Not really 7 mechs with AMS chop off a lot of missles.

......ECM D-DC tend to get tagged and mangled.

#60 Taemien

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts
  • LocationNorth Carolina

Posted 09 March 2013 - 06:30 PM

View PostYokaiko, on 09 March 2013 - 11:41 AM, said:


Not really 7 mechs with AMS chop off a lot of missles.

......ECM D-DC tend to get tagged and mangled.


Yup

Course good piloting will beat any amount of ECM or AMS. But thats a taboo to suggest in this community, everyone is a monitor-licking "casual" player so we have to make suggestions they can comprehend and use without having to think about it.





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users