Will Consumables Improve The Game
#1
Posted 11 March 2013 - 05:34 PM
Consumables go in the module slots and weight nothing.
Purchase them using C-bills or MC. Top tier C-Bill version must be unlocked using GXP.
These are the planned consumables:
Heat reduction
Artillery Strikes
Air Strikes
Full details here: http://mwomercs.com/...-drawing-board/
Discussion regarding the proposed implementation here: http://mwomercs.com/...on-consumables/
#2
Posted 11 March 2013 - 05:37 PM
#3
Posted 11 March 2013 - 05:38 PM
#4
Posted 11 March 2013 - 05:42 PM
#5
Posted 11 March 2013 - 05:43 PM
#6
Posted 11 March 2013 - 05:44 PM
#7
Posted 11 March 2013 - 05:46 PM
#8
Posted 11 March 2013 - 05:48 PM
#9
Posted 11 March 2013 - 05:59 PM
#10
Posted 11 March 2013 - 06:01 PM
#11
Posted 11 March 2013 - 06:04 PM
Team Leader, on 11 March 2013 - 05:44 PM, said:
yea... get over it till they put it in game. Cause you know it doesnt take MONTHS AND MONTHS of complaining, QQ and endless threads for them to even ADMIT theres a fault with something they put into the game once it hits the servers.
See: ECM
Yes, theyve FINALLY decided to look into it but after HOW LONG of us telling them constantly that it was broken?
#12
Posted 11 March 2013 - 06:06 PM
#13
Posted 11 March 2013 - 06:08 PM
Das Wudone, on 11 March 2013 - 06:06 PM, said:
You really think a one time heat reduction on a super hot running build will change the game? I think even if it completely removed ALL the heat once it still wouldn't be 'game changing'.
But I could be wrong.
#14
Posted 11 March 2013 - 06:08 PM
#15
Posted 11 March 2013 - 06:18 PM
Selbatrim, on 11 March 2013 - 05:34 PM, said:
Consumables go in the module slots and weight nothing.
Purchase them using C-bills or MC. Top tier C-Bill version must be unlocked using GXP.
These are the planned consumables:
Heat reduction
Artillery Strikes
Air Strikes
Full details here: http://mwomercs.com/...-drawing-board/
Discussion regarding the proposed implementation here: http://mwomercs.com/...on-consumables/
Can't we wait and see before voting. I doubt the devs care at this point what we *think* will happen with consumables in the general term...they've made the decision to introduce them and see how they work.
Mechwarrior Buddah, on 11 March 2013 - 06:04 PM, said:
yea... get over it till they put it in game. Cause you know it doesnt take MONTHS AND MONTHS of complaining, QQ and endless threads for them to even ADMIT theres a fault with something they put into the game once it hits the servers.
See: ECM
Yes, theyve FINALLY decided to look into it but after HOW LONG of us telling them constantly that it was broken?
After you knew it was broken. Not before it was ingame and no one was sure how it would impact the game. Just saying, it's an important distinction.
#16
Posted 11 March 2013 - 06:21 PM
Mechwarrior Buddah, on 11 March 2013 - 06:04 PM, said:
yea... get over it till they put it in game. Cause you know it doesnt take MONTHS AND MONTHS of complaining, QQ and endless threads for them to even ADMIT theres a fault with something they put into the game once it hits the servers.
See: ECM
Yes, theyve FINALLY decided to look into it but after HOW LONG of us telling them constantly that it was broken?
Pretty...like 150% sure, they mentioned several times they've been monitoring ECM
#17
Posted 11 March 2013 - 06:25 PM
#18
Posted 11 March 2013 - 06:29 PM
[REDACTED]
Make an investment in kindness PGI, word of mouth goes a long way. and right now its saying bad things about your game.
Edited by Viterbi, 12 March 2013 - 07:01 PM.
Removed offensive language
#19
Posted 11 March 2013 - 06:32 PM
Tie Ma, on 11 March 2013 - 06:29 PM, said:
it doesn't really fit here.
[REDACTED]
Make an investment in kindness PGI, word of mouth goes a long way. and right now its saying bad things about your game.
This just in: Tie Ma speaks for every MWO player
Edited by Viterbi, 12 March 2013 - 07:01 PM.
#20
Posted 11 March 2013 - 06:34 PM
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