Elandyll, on 13 March 2013 - 11:30 AM, said:
You know what OP?
I used to think like you, and was a pure front line Brawler in my DDC. I felt guilty if not on the front line first, offering my ECM coverage for Cataphracts and other Hunbacks/ Cents/ Dragons around, allowing them to shoot their targets while the ennemy would mainly focus on me. Result? Dying among the first three (besides the stupid Light scout getting him/her-self killed within the first minute).
And then what? What good did I do my team while dead, doing no damage and providing no ECM coverage anymore, or countering the pesky 3L's coverage making them impervious to SSRMs or LRMs?
Recently, because mostly of the new Alpine map (and upcoming Desert map) I realized that a pure brawler was not really enjoyable for me anymore. I tried 1x LRM10. I am now at 2xLRM10, AC20, 1xLL and TAG., and I have not killed this well since a long time, plus I provide cover for snipers and LRMs while unloading, then heading to the front after softening up their lines.
Someone above me said it best. Even if you are a brawler these days, just soaking up damage is being a fool. You have to play smart, and being smart is avoiding damage, not dying so that your teammates can get 1 more kill before your team loses, missing both your damage and whatever other things you could do for them (ECM for a DDC).
Specific note to (new) DDC Pilots: You will die first if you try to tank. Heck, you die among firsts often enough anyway, because if the ennemy team has a half brain between them, they -will- target you first specifically once their scout finds you. Being at the tip of the front line only makes their job easier.
Unless there is a push, do NOT be first in line, and even then another assault (other Atlas type, Stalker or even Awesome) should be first in line. If the only assault, well ... Good luck I guess.
ECM Atlas generates the most hate (beside the Raven 3L, but that little guy can fend off for himself with speed and ECM, not just ECM) after a SplatCat. Do you know what is often the first words I hear in my headset when Premade-ing? "Atlas DDC on E7, Delta (D) Target. Get him."
Don't do what the OP suggests. Play smart. There is a time and place to be the Hero on the front line, even for an Atlas.
See, I don't see tanking as necessarily rushing into the fight ahead of everyone. In my experience, you will be the primary target whether you're playing smart, using buildings or hills as cover, or not.
I think it's a delicate balance, popping out long enough to get attention, but not so much so that you're just slaughtered.
You don't have to play stupid to be a tank.
Josef Nader, on 13 March 2013 - 11:39 AM, said:
People seem to not know what the word tank means. Tanking in regards to video game is a matter of controlling attention, not just soaking buckets of damage. I don't know a single player in this game who will ignore an Atlas unless they are being directly attacked by a more immediate threat. Even then, Atlai are -always- priority targets, so as long as the Atlas is present in the fight he -will- be the center of the fight. You can't survive by just meatheading through attacks, but you -can- control enemy aggression through careful play. The whole point of tanking is to be the guy the enemies are trying to kill, not just soaking damage. The longer you can keep their attention, the better you've done your job. Again, if you die before you've lost every section of your mech and dealt 500 or more damage, you've failed as an Atlas.
You're a tank. Be a tank. Tanking does not mean brawling. It means being the center of attention. Just like light mechs should be scouts. I don't care what you're packing, you still move faster and can cover more ground than the rest of us. We need your eyes to help us spot enemy movements. Play your role.
See, this guy gets it!
+1