Adrian Steel, on 13 March 2013 - 08:12 PM, said:
I can corroborate what the OP is saying.
I often run a 2 man pre-made with my brother, Ryan Steel. We're of comparable skill. We coordinate on comms. We can be matched with bads on our team that do everything wrong, while the other team appears to be chock full of decent players.
When we each solo pug, there never seems to be the same disparity. Every bad on our team correlates to a bad on the other team.
We have a sneaking suspicion that the match making code is different for pre-mades than solo pugs, and that this is most noticeable in non-primetime hours where the population at the extreme ends of the Elo bell curve will be minimal. It's very possible that pre-mades are assumed to have a communication advantage in the match making code, and are purposefully matched with team-mates of a lower Elo in order to compensate.
If you're incredulous at this claim, ask yourself how many modifications to the game haven't been in the patch notes... There are entire threads devoted to discussing these easter eggs.
I don't think it's a secret conspiracy against groups.
Let's assume you and your brother are both in the 1800's. If it's in the off-peak hours, the game searches and searches for 2 other 1800 players who launched within the last few seconds, but can't find any. So it widens the search bracket to look in the 1700's and 1900's. Then the 1600's and the 2000's.
Now, you are extremely unlikely to find anyone the higher you go. But the lower you go, there's also more people playing. So even though there might be some people queuing up in the 1600's, the game sees 2 or 3 people in the 1600's launched around the same time, and they're a much closer match, so they get paired with each other instead of you.
Now it's getting close to the 2 minute limit so the MM goes into panic mode and slaps you two in against two guys in the 1400's.
So now the MM needs to fill in the rest of the players. And it needs to keep the average elo the same. You and your brother add to 3600. Your opponents add to 2400.
Oh look, there's 2 guys in the 1100's that have been waiting 2 minutes for a game too because there's no one else down in the underhive to match them with. You get those guys.
Now your total is 5800. The other guys get 2 dudes in the 1300's. Now they're at 5400.
Some dude in the 900's accidentally launched while chewing on his Logitech G27. He's on
your team.
The average joes pick up another 1400 player.
Now this game is already in the 'taking too long, no time for brackets' mode so the rest of both teams is filled with 1300 peoples who are pretty much unranked and random (with a huge population skew towards new players). GLHF.
Oh, and remember it works in the other direction too. If some dude in the 900's has been waiting 2 minutes for it to pair him up with someone, the game will pull you down to help average his score against the 1300's it needs to pair him with.