Op Cn9-A?
#41
Posted 17 March 2013 - 11:10 AM
#42
Posted 17 March 2013 - 11:18 AM
Jazzbandit1313, on 16 March 2013 - 07:47 PM, said:
Centurion CN9-A
FF
Endo-steel
1-lb10-x AC-2 tons ammo
3-SMR 6-3 tons ammo
How did you not run out of ammo? VS five mechs you must not have missed more than a few shots.
And, has missile fear grown so high that 3 SRM-6 is considered a boat?
#43
Posted 17 March 2013 - 11:24 AM
Lightfoot, on 17 March 2013 - 11:18 AM, said:
How did you not run out of ammo? VS five mechs you must not have missed more than a few shots.
And, has missile fear grown so high that 3 SRM-6 is considered a boat?
I think boating has become synonymous with having more than 2 of weapon X
#45
Posted 17 March 2013 - 11:27 AM
Omni 13, on 17 March 2013 - 11:24 AM, said:
I think boating has become synonymous with having more than 2 of weapon X
IF enemy killed me = YES
AND
IF enemy killed me with weapon I don't have = YES
THEN
enemy = OP cheezemonger
Edited by Gaan Cathal, 17 March 2013 - 11:27 AM.
#46
Posted 17 March 2013 - 11:54 AM
TheMadTypist, on 16 March 2013 - 07:51 PM, said:
It is an ungodly pain to run into if you're in another medium 'mech, though.
Rarity? The majority of Cents I run up against are 2 ML + 3 SRM6 w/ standard engines.
#47
Posted 17 March 2013 - 11:56 AM
#49
Posted 17 March 2013 - 12:02 PM
Serapth, on 16 March 2013 - 08:34 PM, said:
An XL in a cent?
Is that entirely missing the point?
it must be so uncommon i NEVER get shot in the side torsos because everyone expects a standard?
I so rarely die to side torso loss with my XL Its all advantage for me
Only mechs I DONT run XLs on are assaults, criticize all you want ill take full speed+ a weapon in my arm over zombie torso cents erreday
#50
Posted 17 March 2013 - 12:04 PM
SmoothCriminal, on 17 March 2013 - 11:56 AM, said:
As soon as I see a Cent w/ an AC and SRM's, I focus on the left torso for faster kill. As soon as I see a Cent w/o AC and SRM's, I know I have to remove the left torso and still deal w/ the 2 ML. Most people see the AC and go for the right arm immediately when the SRM's are the problem.
#51
Posted 17 March 2013 - 12:06 PM
I would just be happy with it and be like i am awesome till i get owned a few games later.
#52
Posted 17 March 2013 - 12:22 PM
Quote
Yep its not rare at all. Its the most common Centurion build in the game.
Cent-A with 2 ML + 3 SRM6 + 275 std engine + ES + FF + 4 tons of ammo. Goes 98 kph, does 55 damage, basically outclasses a Dragon in every way despite the fact the Dragon has a 10 ton advantage. For the Dragon to be a viable mech, it has to be able to compete with the Cent-A, and it just cant, which is why nobody likes the Dragon.
http://mwo.smurfy-ne...4555b03b7dd20b8
Edited by Khobai, 17 March 2013 - 12:36 PM.
#53
Posted 17 March 2013 - 12:32 PM
#54
Posted 17 March 2013 - 12:33 PM
Khobai, on 17 March 2013 - 12:22 PM, said:
Yep its not rare at all. Its the most common Centurion build in the game.
2 ML + 3 SRM6 + 275 std engine + ES + FF + 4 tons of ammo? Goes ~97 kph or so, does 55 damage, basically outclasses a Dragon in every way despite the fact the Dragon has a 10 ton advantage.
Well a Dragon can do that while carrying a gauss rifle, with some energy and some missiles as well. Besides, when Dragon tweaks come I am sure they may be up for a speed boost as well.
#55
Posted 17 March 2013 - 12:34 PM
Davers, on 17 March 2013 - 12:33 PM, said:
A Dragon pulling enough weapons to hit 55 points alpha isn't running 97 kph, trust me I've tried.5
#56
Posted 17 March 2013 - 12:46 PM
Yokaiko, on 17 March 2013 - 12:34 PM, said:
A Dragon pulling enough weapons to hit 55 points alpha isn't running 97 kph, trust me I've tried.5
What can I say? Missile weapons have the edge over everything else in this game. Even if SSRMs and SRMs were giving correct damage, it's still more than I thought it was. I was under the impression that a SRM did 2.5 damage divided into locations hit. Turns out it's 2.5 PLUS splash damage. 3 SRM6 are more powerful than 15 medium lasers. It's not really a surprise mechs that are 'missile light' don't seem to be performing as well as they should.
#57
Posted 17 March 2013 - 12:54 PM
LordBraxton, on 17 March 2013 - 12:02 PM, said:
Not really, because since the cent tends to carry a lot of weapons in its side torso, even with an XL blowing the left torso is often a smart move, since you generally will reduce it to only 2 medium lasers.
In the 9A, an XL is generally a bad move.
#58
Posted 17 March 2013 - 01:03 PM
Roland, on 17 March 2013 - 12:54 PM, said:
In the 9A, an XL is generally a bad move.
I truly believe this comes down to play style, most CN9-As use their speed to get right up next to you and rip your back open with triples 6s, a valid tactic.
I Never close within 200 meters of an enemy mech if I can, use my UAC5\mediums combined with the accurate SRM4s I can wreck most enemy mediums if my positioning isnt ****, and its got wayyyy more range potential than the Cent Bomb with its UAC5
just because an XL engine sucks when you face hug doesn't mean it sucks.
Its shocking how many players CHOOSE to close within 150 meters of an enemy, when they are a faster mech, who could easily keep the fight at whatever distance they choose.
#60
Posted 17 March 2013 - 01:19 PM
Truth is, the CN9 is a solid, versatile chassis that can be tweaked into just about any role, and perform admirably if not at the very top tier, at least not far behind.
Again, it's OP right now because missiles do too much damage. Wait until April 3rd, and we'll see if the CN9-A is still considered OP.
Edited by stjobe, 17 March 2013 - 01:19 PM.
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