Op Cn9-A?
#1
Posted 16 March 2013 - 07:47 PM
My question to you all.....Is this build OP?
Centurion CN9-A
FF
Endo-steel
1-lb10-x AC-2 tons ammo
3-SMR 6-3 tons ammo
#2
Posted 16 March 2013 - 07:49 PM
Otherwise sounds like you were more skilled/luckier.
#3
Posted 16 March 2013 - 07:50 PM
#4
Posted 16 March 2013 - 07:51 PM
It is an ungodly pain to run into if you're in another medium 'mech, though.
#5
Posted 16 March 2013 - 07:53 PM
#6
Posted 16 March 2013 - 07:54 PM
slash damage is going to be disabled in the april patch.
#7
Posted 16 March 2013 - 07:55 PM
#8
Posted 16 March 2013 - 07:56 PM
NO its not OP are you kidding?!?
If ANYTHING is flawed its SRMs, but splash may very well fix that. ( distributing between torsos rather than stacking on all 3 locations)
but no, considering there isnt even weight balancing in the game the CN9-A is far from overpowered
#9
Posted 16 March 2013 - 07:56 PM
#10
Posted 16 March 2013 - 07:57 PM
People are so much more frightened of the SRMs nobody arms you anymore!
#11
Posted 16 March 2013 - 07:58 PM
#12
Posted 16 March 2013 - 08:03 PM
It's not that the CN9-A in itself is a problem, it's just the SRMs and SSRMs that are a problem right now.
#13
Posted 16 March 2013 - 08:33 PM
TheMadTypist, on 16 March 2013 - 07:51 PM, said:
It is an ungodly pain to run into if you're in another medium 'mech, though.
We call them cent bombs, but yeah.
Two of them running together is pretty nasty
#16
Posted 16 March 2013 - 08:42 PM
Tickdoff Tank, on 16 March 2013 - 08:36 PM, said:
Only Cent you should run an XL in is the 9D, IMO.
Pretty much. In th A without an xl you can go 97 with the max std engine and have a 55 point alpha and then zombie when needed. Makes it surprisingly durable and long lasting.
#17
Posted 16 March 2013 - 08:48 PM
Jazzbandit1313, on 16 March 2013 - 07:47 PM, said:
My question to you all.....Is this build OP?
Centurion CN9-A
FF
Endo-steel
1-lb10-x AC-2 tons ammo
3-SMR 6-3 tons ammo
The Cent 9A is without question one of the strongest medium weight chassis.
But that build is terrible.
#18
Posted 16 March 2013 - 08:54 PM
NOTHING IS OP.
#19
Posted 16 March 2013 - 08:54 PM
Jazzbandit1313, on 16 March 2013 - 07:53 PM, said:
I just use 4 Medium Pulse Lasers and 19 DHS on my 4SP's arms and run around while legging them. They usually run away and stop pestering your assaults once one leg goes red. I don't even bother torso-shooting lights anymore. Note sure if a Flame, an Atlas RS or an Awesome 8T would have the same results though. Damage seems to spread more evenly on a moving 4SP.
#20
Posted 16 March 2013 - 08:57 PM
SRM6s are OP though. They do three times the damage of a medium laser for the same heat. They need a damage nerf. Missile hardpoints are more sought after than energy hardpoints because missile weapons are way better. Thats an imbalance that needs to be corrected.
An example of why SRM6s need a nerf is the CN9-A vs the Dragon. CN9-A does 55 damage and goes 97kph with a std engine. Even with a 10 ton advantage the Dragon can't come close to that level of effectiveness because it lacks the ability to use SRM6s.
When a brawler's effectiveness is rated by how many SRM6s it can carry, theres obviously something unbalanced with that weapon. Especially when mechs that can't use SRM6s, like the Dragon, are considered useless because of it.
Edited by Khobai, 16 March 2013 - 09:06 PM.
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