Edward Steiner, on 16 March 2013 - 09:18 PM, said:
PGI can call the game what they want and charge the prices that they want, you do not have to play if you don't want to. Complaining about the status of the game being called "Beta" is not going to help the game become better.
You have completely missed the point, while it's a safe assumption this was intentional, I'll explain anyway. Too many members of this forum respond to any complaint or criticism of MWO with "**** NOOB! IZ BETAZ! U IZ CHOOZE 2 PAY!", which is ********* since the point of a Beta is to absorb and respond to complaints and criticisms about the game.
Edward Steiner, on 16 March 2013 - 09:18 PM, said:
This "Freemium" business model was mostly adopted after the huge whinefest on the Bioware forums about whether SWTOR is worth the sub. Many people who play games today are not able to do simple math and realize that unlimited content for a small sub fee is much cheaper than buying content in a limited content game, unfortunately they were the most vocal on the internet and now every company is using a "Facebook game" business model.
Huh. No. The Freemium business model predates the release of SWToR by several years, infact SWToR is one of the last wave of subscription MMOs that launched at completely the wrong time and discovered that the post recession market was far less welcoming to being leeched on a monthly basis. Some have responded to this by adopting the Freemium payment model (SWToR, AoC, STO, MWO) and some by adopting a Box-Payment model (GW2, SW). The only MMOs that appear to be able to still leverage success from the sub model are ones that established themselves in prior waves, notably WoW and EVE.
SWToR might have broken the 'subscription value' barrier if it had been an excellent game. It wasn't, not by any stretch of the imagination, and F2P was an inevitability more or less from release day. It's
certainly not any sort of innovation or initiative on Bioware's part (lets face it, the last things they did requiring either were ME1 and DA:O).
There are several examples of the Freemium model done successfully, STO being one of the most prominent. I'd say MWO is shaping up to have a fairly good model, the only 'essential' purchase being Mechbays which are eminently reasonably priced. Having a captive collector audience associated with the IP to gouge helps a lot there.
On an largely unrelated note, do you think when CW comes out you'll be Edward Redacted004, or Edward Inappropriate104?