xDeityx, on 18 March 2013 - 11:39 AM, said:
That may be, but I used it in the correct sense as an appropriate reply. Perhaps you should save your lamentations on the overuse of the word for when it's used incorrectly. It is also one of the most common fallacies that people make as well, so I'm not surprised that it gets pointed out a lot.
The trueth is I find the Dragon to be quite a capable mech even in its stock form. Well not the DRG-1C with the AC/2 that thing is pointless. But the AC/5 and UAC/5 versions are good if used correctly. As I said in my previous post, the Dragon is often used incorrectly by 90% of the gamers in this game. And I call them gamers because they play like it. They dont know the history of that mech, or how it is intended to be used, hell most of them cant even tell you that it was the Coordinator of House Kurita mech for almost 100 years.
Most of the gamers take a dragon, strip it down and slap some brawler weapons on it and run headlong into the fight and circle jerk each other till one of them dies, and thats usually the Dragon.
But if you use the Dragon the way it is intended as a long range striker, or a flanking long range direct fire support mech, it is down right nasty. You hit and move, you dont rush in and try and run through and circle around an Atlas because you think you're fast. You use your speed to get from one point to move to another vantage point to fire on the mechs involved in the brawl scrum. When you start to draw fire, or gain unwanted attention, move to another point and continue to support your brawlers.
Its not rocket science, and you arent going to be the 900pt damage ultra killer that a Atlas is, or even the UBER nasty stinger that a Jenner or a Commando is, but you will be worth more to those brawlers, if you can shoot worth a damn.